Player Matchup

Merlin
Merlin
 
Merlin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Aydinia
Yu Huang
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,385 Elo+
Solo
Hera
Hera
CaptArmorican
Hera
Level 130
God Stats
1W - 1L
1,826 SR
Queue Stats
19W - 9L
1,622 Elo+
Party 1
Hercules
Hercules
shrecksan
Hercules
Level 129
God Stats
3W - 0L
1,572 SR
Queue Stats
16W - 10L
1,448 Elo+
Party 1
Jing Wei
Jing Wei
turlututu
Jing Wei
Level 127
God Stats
1W - 0L
1,499 SR
Queue Stats
23W - 7L
1,665 Elo+
Party 1
Team Averages
Level 116
1,579 SR
1,524 Elo+

VS

Team Averages
Level 115
1,483 SR
1,455 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
DeusMaxi
Eset
Level 160
God Stats
4W - 6L
1,448 SR
Queue Stats
254W - 266L
1,495 Elo+
Solo
Ymir
Ymir
Elondra3
Ymir
Level 88
God Stats
1W - 1L
1,719 SR
Queue Stats
346W - 335L
1,509 Elo+
Solo
Izanami
Izanami
MoistKebab63
Izanami
Level 105
God Stats
0W - 3L
1,250 SR
Queue Stats
135W - 158L
1,402 Elo+
Party 2
Ao Kuang
Ao Kuang
WealthyHobo97
Ao Kuang
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 132L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
11 / 2 / 15
11,731
902
16,587
11,984
5,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yu Huang
Aydinia
Yu Huang
15
3 / 7 / 16
10,320
794
5,394
9,426
3,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 5 / 13
10,453
804
15,812
9,271
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
shrecksan
Hercules
19
4 / 3 / 23
10,929
841
13,305
29,682
20,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
turlututu
Jing Wei
17
5 / 4 / 18
10,389
799
16,856
12,735
5,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
4 / 7 / 8
9,612
739
15,159
16,732
7,868
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
18
10 / 4 / 5
10,555
812
15,511
14,266
6,510
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
16
2 / 5 / 9
9,634
741
8,632
18,299
19,620
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
MoistKebab63
Izanami
16
0 / 6 / 10
8,910
685
16,241
11,943
5,821
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
WealthyHobo97
Ao Kuang
13
5 / 9 / 7
8,478
652
5,992
13,460
5,827
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
60
31
Kills
21
21
Deaths
31
85
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
11
2
15
9.25
L
Hou Yi
 
Hou Yi
4
7
8
1.14
W
Yu Huang
Aydinia
Yu Huang
3
7
16
1.57
W
8
5
13
2.9
L
Eset
10
4
5
3.13
L
Ymir
2
5
9
1.3
L
Izanami
MoistKebab63
Izanami
0
6
10
0.83
L
Ao Kuang
WealthyHobo97
Ao Kuang
5
9
7
0.94
W
Hercules
shrecksan
Hercules
4
3
23
5.17
W
Jing Wei
turlututu
Jing Wei
5
4
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,954
Damage
61,535
73,098
Taken
74,700
37,484
Mitigated
45,646
34,132
Healing
22,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
16,587
1,620
3,070
4,137
11,984
5,229
1,057
3,496
8,488
41,603
0
L
Hou Yi
 
Hou Yi
15,159
5,995
1,922
4,261
16,732
7,868
500
9,604
6,830
0
27,706
W
Yu Huang
Aydinia
Yu Huang
5,394
489
193
364
9,426
3,246
751
5,147
4,279
16,629
0
W
15,812
3,975
2,699
1,240
9,271
3,485
506
4,821
4,450
24,157
0
L
Eset
15,511
191
1,773
5,107
14,266
6,510
0
7,151
6,958
33,580
0
L
Ymir
8,632
491
1,138
3,046
18,299
19,620
84
7,842
10,069
13,080
0
L
Izanami
MoistKebab63
Izanami
16,241
7,244
1,570
703
11,943
5,821
864
6,829
5,004
0
37,922
L
Ao Kuang
WealthyHobo97
Ao Kuang
5,992
1,235
1,284
1,783
13,460
5,827
48
6,459
6,741
7,198
0
W
Hercules
shrecksan
Hercules
13,305
3,277
1,319
15,774
29,682
20,245
191
11,118
18,564
106
18,032
W
Jing Wei
turlututu
Jing Wei
16,856
12,382
1,900
3,436
12,735
5,279
2,615
5,553
7,182
0
30,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,822
Gold Earned
47,189
127
Minions Killed
104
0
Camps Cleared
0
1,116,567
Distance Traveled
1,092,968
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,731
902
54
4
0
225,515
1
L
Hou Yi
9,612
739
19
1
0
203,010
0
W
Yu Huang
10,320
794
21
2
0
178,257
0
W
Hera
10,453
804
7
1
0
225,774
3
L
Eset
10,555
812
35
3
0
244,617
1
L
Ymir
9,634
741
2
0
0
235,218
1
L
Izanami
8,910
685
47
4
0
202,493
3
L
Ao Kuang
8,478
652
1
0
0
207,630
2
W
Hercules
10,929
841
10
1
0
245,131
1
W
Jing Wei
10,389
799
35
3
0
241,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role