Player Matchup

Cu Chulainn
Cu Chulainn
ApacheHeli94
Cu Chulainn
Level 109
God Stats
4W - 10L
1,464 SR
Queue Stats
66W - 78L
1,499 Elo+
Solo
Olorun
Olorun
GuamAG
Olorun
Level 89
God Stats
3W - 5L
1,525 SR
Queue Stats
221W - 359L
1,326 Elo+
Party 1
Ullr
Ullr
ThomasJrr
Ullr
Level 103
God Stats
3W - 8L
1,294 SR
Queue Stats
247W - 395L
1,331 Elo+
Party 1
Team Averages
Level 100
1,428 SR
1,385 Elo+

VS

Team Averages
Level 72
1,448 SR
1,408 Elo+
Ymir
Ymir
I8URPIEHAG
Ymir
Level 52
God Stats
2W - 1L
1,692 SR
Queue Stats
3W - 6L
1,398 Elo+
Party 2
Vulcan
Vulcan
LikeNovaKane
Vulcan
Level 87
God Stats
5W - 9L
1,324 SR
Queue Stats
213W - 293L
1,427 Elo+
Solo
Mercury
Mercury
Valdosenpai
Mercury
Level 78
God Stats
1W - 2L
1,326 SR
Queue Stats
4W - 11L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ApacheHeli94
Cu Chulainn
20
12 / 1 / 5
16,865
767
21,941
30,239
24,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
GuamAG
Olorun
20
6 / 5 / 10
15,294
695
19,334
15,719
7,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
18
2 / 8 / 10
13,625
619
9,048
18,023
6,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 12
13,151
598
9,151
23,835
30,023
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
18
4 / 6 / 6
13,483
613
25,232
15,418
6,487
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
Valdosenpai
Mercury
19
8 / 10 / 4
14,764
671
17,242
20,328
7,800
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
36
20
Kills
14
14
Deaths
20
25
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
ApacheHeli94
Cu Chulainn
12
1
5
14.5
W
Olorun
GuamAG
Olorun
6
5
10
2.2
L
2
4
12
2
L
Vulcan
4
6
6
1.17
W
Ullr
2
8
10
0.88
L
Mercury
Valdosenpai
Mercury
8
10
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,323
Damage
51,625
63,981
Taken
59,581
38,607
Mitigated
44,310
18,566
Healing
4,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
ApacheHeli94
Cu Chulainn
21,941
4,438
673
10,010
30,239
24,390
625
17,107
12,796
0
81,770
W
Olorun
GuamAG
Olorun
19,334
9,647
472
5,491
15,719
7,423
1,978
9,076
6,259
67,232
6,545
L
9,151
620
0
300
23,835
30,023
50
6,614
17,221
23,394
0
L
Vulcan
25,232
6,731
0
754
15,418
6,487
381
6,094
9,324
66,693
0
W
Ullr
9,048
3,431
319
1,601
18,023
6,794
492
8,172
9,701
0
42,589
L
Mercury
Valdosenpai
Mercury
17,242
11,014
935
2,214
20,328
7,800
0
4,669
15,659
82
60,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,784
Gold Earned
41,398
277
Minions Killed
203
9
Camps Cleared
9
1,169,511
Distance Traveled
1,139,707
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
16,865
767
94
4
5
455,089
1
W
Olorun
15,294
695
105
5
2
363,283
9
L
Ymir
13,151
598
15
1
1
360,346
3
L
Vulcan
13,483
613
102
5
2
374,383
1
W
Ullr
13,625
619
78
4
2
351,139
1
L
Mercury
14,764
671
86
4
6
404,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role