Player Matchup

Thoth
Thoth
Gold II
 
Thoth
Gold II
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold II
 
Ne Zha
Gold II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold IV
Beard2BFeard
Khepri
Gold IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,580 MMR
Solo
Cernunnos
Cernunnos
Gold III
DaddyUnknown
Cernunnos
Gold III
Level 65
God Stats
18W - 20L
1,384 SR
Queue Stats
163W - 161L
1,606 MMR
Solo
Fenrir
Fenrir
Gold III
hebernz
Fenrir
Gold III
Level 148
God Stats
13W - 16L
1,570 SR
Queue Stats
528W - 536L
1,575 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 111
1,491 SR
1,552 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 125
1,538 SR
1,585 MMR
Neith
Neith
Gold III
DrakeStuh
Neith
Gold III
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 41L
1,593 MMR
Party 1
Poseidon
Poseidon
Gold II
Novacaane
Poseidon
Gold II
Level 89
God Stats
1W - 1L
1,164 SR
Queue Stats
32W - 27L
1,593 MMR
Party 1
Charybdis
Charybdis
Gold II
XCrownzX
Charybdis
Gold II
Level 146
God Stats
8W - 4L
1,823 SR
Queue Stats
93W - 92L
1,579 MMR
Solo
Athena
Athena
Gold V
epicuppercut
Athena
Gold V
Level 154
God Stats
5W - 2L
1,702 SR
Queue Stats
32W - 33L
1,593 MMR
Solo
Amaterasu
Amaterasu
Gold III
vanastina
Amaterasu
Gold III
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 63L
1,569 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
3 / 5 / 1
11,198
487
15,980
15,278
4,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
 
Ne Zha
18
3 / 4 / 4
10,729
466
7,021
15,138
5,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
16
2 / 2 / 7
10,393
452
4,625
11,301
10,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cernunnos
DaddyUnknown
Cernunnos
17
2 / 6 / 3
10,835
471
12,377
21,102
8,227
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
hebernz
Fenrir
19
2 / 7 / 3
11,863
516
6,531
21,158
14,414
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
GebBastetShivaAtlas

VS

Bans
LokiMorgan Le FayGilgameshCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DrakeStuh
Neith
19
5 / 1 / 7
13,485
586
11,855
9,338
3,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
Novacaane
Poseidon
20
4 / 1 / 8
14,318
623
9,736
10,921
10,287
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charybdis
XCrownzX
Charybdis
20
7 / 3 / 5
15,061
655
21,610
17,416
5,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
19
2 / 4 / 10
13,089
569
5,188
22,318
27,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
vanastina
Amaterasu
20
6 / 3 / 8
13,840
602
14,766
20,988
12,564
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
62
12
Kills
24
24
Deaths
12
18
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
5
1
0.7
L
Ne Zha
 
Ne Zha
3
4
4
1.25
L
Khepri
2
2
7
2.75
L
Cernunnos
DaddyUnknown
Cernunnos
2
6
3
0.58
W
Neith
DrakeStuh
Neith
5
1
7
8.5
W
Poseidon
Novacaane
Poseidon
4
1
8
8
W
Charybdis
XCrownzX
Charybdis
7
3
5
3.17
W
Athena
2
4
10
1.75
L
Fenrir
hebernz
Fenrir
2
7
3
0.5
W
Amaterasu
vanastina
Amaterasu
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,534
Damage
63,155
83,977
Taken
80,981
43,938
Mitigated
59,436
18,203
Healing
29,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
15,980
1,169
0
1,585
15,278
4,511
0
2,682
12,596
91,752
0
L
Ne Zha
 
Ne Zha
7,021
2,183
0
6,063
15,138
5,881
0
2,463
12,675
0
75,636
L
Khepri
4,625
736
0
2,126
11,301
10,905
0
2,264
9,037
24,897
0
L
Cernunnos
DaddyUnknown
Cernunnos
12,377
6,667
0
4,823
21,102
8,227
624
3,070
18,032
0
87,970
W
Neith
DrakeStuh
Neith
11,855
3,502
0
4,395
9,338
3,910
3,422
4,251
5,087
0
91,061
W
Poseidon
Novacaane
Poseidon
9,736
2,100
0
2,578
10,921
10,287
1,967
3,668
7,253
98,021
0
W
Charybdis
XCrownzX
Charybdis
21,610
14,299
0
8,033
17,416
5,362
9,714
3,226
14,190
0
120,022
W
Athena
5,188
1,451
516
4,471
22,318
27,313
1,098
5,900
16,418
35,635
0
L
Fenrir
hebernz
Fenrir
6,531
1,272
0
3,606
21,158
14,414
0
4,445
16,713
0
88,765
W
Amaterasu
vanastina
Amaterasu
14,766
6,106
0
9,083
20,988
12,564
1,784
4,602
16,386
0
113,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,018
Gold Earned
69,793
657
Minions Killed
636
0
Camps Cleared
0
2,057,849
Distance Traveled
2,379,547
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,198
487
184
8
0
410,468
4
L
Ne Zha
10,729
466
141
6
0
430,909
3
L
Khepri
10,393
452
27
1
0
435,748
8
L
Cernunnos
10,835
471
146
6
0
382,601
2
W
Neith
13,485
586
143
6
0
430,800
4
W
Poseidon
14,318
623
143
6
0
500,159
2
W
Charybdis
15,061
655
181
8
0
421,710
8
W
Athena
13,089
569
53
2
0
508,209
5
L
Fenrir
11,863
516
159
7
0
398,123
3
W
Amaterasu
13,840
602
116
5
0
518,669
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role