Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
AtlasEvolved
Hun Batz
Level 120
God Stats
5W - 13L
1,297 SR
Queue Stats
105W - 91L
1,533 Elo+
Party 2
Osiris
Osiris
monsteriz35
Osiris
Level 107
God Stats
1W - 1L
1,777 SR
Queue Stats
39W - 40L
1,648 Elo+
Solo
Khepri
Khepri
olizantempe
Khepri
Level 159
God Stats
3W - 6L
1,241 SR
Queue Stats
341W - 406L
1,638 Elo+
Solo
Poseidon
Poseidon
smurfätare
Poseidon
Level 117
God Stats
10W - 14L
1,477 SR
Queue Stats
148W - 140L
1,561 Elo+
Party 2
Team Averages
Level 125
1,459 SR
1,576 Elo+

VS

Team Averages
Level 137
1,594 SR
1,604 Elo+
Sun Wukong
Sun Wukong
DiegoJP
Sun Wukong
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 5L
1,755 Elo+
Solo
Anubis
Anubis
MrFijiWiji01
Anubis
Level 157
God Stats
17W - 8L
1,723 SR
Queue Stats
346W - 297L
1,572 Elo+
Party 1
Cabrakan
Cabrakan
Rebuffedstorm4
Cabrakan
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
220W - 181L
1,573 Elo+
Party 1
Thanatos
Thanatos
RoyalSpudz
Thanatos
Level 126
God Stats
2W - 1L
1,786 SR
Queue Stats
100W - 84L
1,550 Elo+
Party 1
Anhur
Anhur
Violet Embers25
Anhur
Level 145
God Stats
3W - 5L
1,462 SR
Queue Stats
236W - 200L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
4 / 4 / 3
10,077
530
13,508
13,197
3,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
AtlasEvolved
Hun Batz
15
1 / 2 / 5
9,299
489
4,275
11,452
3,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
18
2 / 3 / 2
11,072
583
11,834
15,623
15,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Khepri
11
0 / 8 / 2
7,827
412
4,162
19,116
8,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
smurfätare
Poseidon
16
4 / 5 / 1
10,262
540
10,198
9,658
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DiegoJP
Sun Wukong
19
4 / 1 / 3
11,657
614
9,470
15,451
10,886
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
17
5 / 3 / 6
10,468
551
15,853
11,118
5,487
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
14
2 / 2 / 9
9,355
492
7,113
13,408
14,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
RoyalSpudz
Thanatos
18
9 / 1 / 5
11,340
597
11,395
12,881
4,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 4 / 6
10,178
536
7,351
14,110
3,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
11
Kills
22
22
Deaths
11
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
4
4
3
1.38
L
Hun Batz
AtlasEvolved
Hun Batz
1
2
5
1.75
W
Sun Wukong
DiegoJP
Sun Wukong
4
1
3
5.5
W
Anubis
5
3
6
2.67
W
Cabrakan
2
2
9
3.25
W
Thanatos
RoyalSpudz
Thanatos
9
1
5
11.5
W
2
4
6
1.25
L
Osiris
2
3
2
1
L
Khepri
0
8
2
0.13
L
Poseidon
smurfätare
Poseidon
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,977
Damage
51,182
69,046
Taken
66,968
32,900
Mitigated
39,662
16,452
Healing
35,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
13,508
8,278
0
5,603
13,197
3,582
1,016
2,030
11,167
0
78,202
L
Hun Batz
AtlasEvolved
Hun Batz
4,275
390
0
1,477
11,452
3,124
0
1,002
10,450
0
60,164
W
Sun Wukong
DiegoJP
Sun Wukong
9,470
2,137
0
4,930
15,451
10,886
0
1,334
14,117
0
80,735
W
Anubis
15,853
816
0
4,256
11,118
5,487
302
3,498
7,620
93,006
0
W
Cabrakan
7,113
1,341
1,515
2,297
13,408
14,572
0
4,809
8,599
20,529
0
W
Thanatos
RoyalSpudz
Thanatos
11,395
1,885
0
16,389
12,881
4,759
0
2,255
10,626
0
71,826
W
7,351
3,118
0
5,622
14,110
3,958
225
2,892
11,218
0
62,721
L
Osiris
11,834
5,248
0
5,859
15,623
15,669
420
1,181
14,442
0
79,614
L
Khepri
4,162
636
157
2,796
19,116
8,475
0
14,266
4,850
21,090
487
L
Poseidon
smurfätare
Poseidon
10,198
1,562
0
560
9,658
2,050
0
4,487
5,171
81,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,537
Gold Earned
52,998
611
Minions Killed
585
0
Camps Cleared
0
1,713,894
Distance Traveled
1,891,274
35
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,077
530
142
7
0
312,149
7
L
Hun Batz
9,299
489
111
6
0
383,947
10
W
Sun Wukong
11,657
614
186
10
0
402,429
1
W
Anubis
10,468
551
165
9
0
348,838
4
W
Cabrakan
9,355
492
22
1
0
361,254
7
W
Thanatos
11,340
597
100
5
0
431,440
5
W
Anhur
10,178
536
112
6
0
347,313
2
L
Osiris
11,072
583
172
9
0
325,569
0
L
Khepri
7,827
412
35
2
0
326,272
15
L
Poseidon
10,262
540
151
8
0
365,957
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role