Player Matchup

Cu Chulainn
Cu Chulainn
FallenAutarch
Cu Chulainn
Level 103
God Stats
1W - 1L
1,878 SR
Queue Stats
114W - 74L
1,659 Elo+
Party 1
Janus
Janus
FluffyD000m
Janus
Level 155
God Stats
3W - 0L
1,853 SR
Queue Stats
186W - 111L
1,641 Elo+
Party 1
Neith
Neith
ineedaspare
Neith
Level 159
God Stats
14W - 8L
1,618 SR
Queue Stats
248W - 164L
1,628 Elo+
Party 1
Team Averages
Level 139
1,783 SR
1,643 Elo+

VS

Team Averages
Level 98
1,632 SR
1,605 Elo+
Shiva
Shiva
ExTaZionMiko
Shiva
Level 67
God Stats
1W - 1L
1,836 SR
Queue Stats
15W - 13L
1,715 Elo+
Party 2
Yu Huang
Yu Huang
Loscanos02
Yu Huang
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,663 Elo+
Party 2
Anhur
Anhur
tunyaplotva
Anhur
Level 117
God Stats
0W - 1L
1,559 SR
Queue Stats
3W - 7L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FallenAutarch
Cu Chulainn
15
2 / 1 / 11
10,522
658
9,751
12,174
13,094
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
7 / 3 / 10
12,267
767
13,948
8,263
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
8 / 1 / 8
12,187
762
17,576
17,863
6,157
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 2
9,536
596
13,227
18,366
17,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Yu Huang
Loscanos02
Yu Huang
13
2 / 6 / 2
9,911
619
10,495
13,652
4,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 6 / 3
10,073
630
7,294
14,408
4,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
17
Kills
5
5
Deaths
17
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Cu Chulainn
FallenAutarch
Cu Chulainn
2
1
11
7.5
W
7
3
10
4
L
Yu Huang
Loscanos02
Yu Huang
2
6
2
0.5
W
8
1
8
12
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,275
Damage
31,016
38,300
Taken
46,426
21,694
Mitigated
26,821
18,688
Healing
5,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,227
1,120
329
2,798
18,366
17,354
0
6,388
11,978
586
26,668
W
Cu Chulainn
FallenAutarch
Cu Chulainn
9,751
1,300
471
4,592
12,174
13,094
149
3,532
8,230
687
27,231
W
13,948
661
214
2,473
8,263
2,443
656
2,303
5,779
52,984
0
L
Yu Huang
Loscanos02
Yu Huang
10,495
725
0
730
13,652
4,672
0
4,825
8,827
31,294
0
W
17,576
5,327
0
10,938
17,863
6,157
1,963
5,109
12,400
0
52,770
L
7,294
3,822
0
1,560
14,408
4,795
0
3,325
11,083
0
42,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,976
Gold Earned
29,520
177
Minions Killed
158
9
Camps Cleared
5
948,472
Distance Traveled
773,472
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,536
596
34
2
3
287,465
5
W
Cu Chulainn
10,522
658
31
2
2
322,404
2
W
Janus
12,267
767
90
6
1
314,591
6
L
Yu Huang
9,911
619
45
3
0
253,801
4
W
Neith
12,187
762
56
4
6
311,477
3
L
Anhur
10,073
630
79
5
2
232,206
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role