Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
BSPLEVI
Tyr
Level 105
God Stats
55W - 62L
1,581 SR
Queue Stats
388W - 313L
1,563 Elo+
Party 1
Merlin
Merlin
abigael_123
Merlin
Level 156
God Stats
4W - 2L
1,803 SR
Queue Stats
260W - 197L
1,563 Elo+
Party 1
Izanami
Izanami
jordieet088
Izanami
Level 88
God Stats
2W - 3L
1,194 SR
Queue Stats
391W - 364L
1,494 Elo+
Party 1
Team Averages
Level 115
1,516 SR
1,524 Elo+

VS

Team Averages
Level 104
1,591 SR
1,510 Elo+
Chiron
Chiron
 
Chiron
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
BossName2
Fafnir
Level 108
God Stats
7W - 4L
1,602 SR
Queue Stats
122W - 113L
1,550 Elo+
Solo
Ao Kuang
Ao Kuang
Daedran_
Ao Kuang
Level 58
God Stats
32W - 16L
1,674 SR
Queue Stats
87W - 88L
1,449 Elo+
Party 2
Olorun
Olorun
gabsjezy
Olorun
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 208L
1,495 Elo+
Solo
Shiva
Shiva
thushithan2001
Shiva
Level 146
God Stats
48W - 24L
1,678 SR
Queue Stats
801W - 744L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
6
4 / 0 / 1
4,171
834
2,744
2,515
860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bacchus
 
Bacchus
6
0 / 0 / 2
3,689
738
1,437
1,446
745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyr
7
2 / 0 / 0
4,058
812
1,505
3,946
1,200
Merlin
7
0 / 0 / 1
3,901
780
721
1,480
378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
jordieet088
Izanami
6
0 / 0 / 0
3,412
682
651
1,572
410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
1
0 / 0 / 0
963
193
0
0
0
Fafnir
BossName2
Fafnir
6
0 / 1 / 0
3,126
625
296
3,189
1,619
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
Daedran_
Ao Kuang
4
0 / 4 / 0
3,036
607
1,904
4,351
789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
gabsjezy
Olorun
6
0 / 0 / 0
3,628
726
446
1,514
534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 1 / 0
3,378
676
1,921
2,897
1,535
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
6
Kills
0
0
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
0
1
4.5
W
Bacchus
 
Bacchus
0
0
2
1
L
Chiron
 
Chiron
0
0
0
0
W
Tyr
2
0
0
2
L
Fafnir
BossName2
Fafnir
0
1
0
0
L
Ao Kuang
Daedran_
Ao Kuang
0
4
0
0
W
Merlin
0
0
1
0.5
L
Olorun
gabsjezy
Olorun
0
0
0
0
W
Izanami
jordieet088
Izanami
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,058
Damage
4,567
10,959
Taken
11,951
3,593
Mitigated
4,477
7,405
Healing
3,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
2,744
763
0
2,907
2,515
860
0
976
1,539
0
15,683
W
Bacchus
 
Bacchus
1,437
94
10
684
1,446
745
0
170
1,276
7,756
0
L
Chiron
 
Chiron
0
0
0
0
0
0
0
0
0
0
0
W
Tyr
1,505
87
0
2,517
3,946
1,200
0
362
3,584
0
15,517
L
Fafnir
BossName2
Fafnir
296
33
0
1,209
3,189
1,619
0
974
2,215
7,933
0
L
Ao Kuang
Daedran_
Ao Kuang
1,904
554
0
1,229
4,351
789
0
594
3,757
8,723
0
W
Merlin
721
167
0
471
1,480
378
0
497
983
18,206
0
L
Olorun
gabsjezy
Olorun
446
266
0
570
1,514
534
0
590
924
14,979
1,649
W
Izanami
jordieet088
Izanami
651
574
0
816
1,572
410
0
559
1,013
0
20,733
L
1,921
377
0
670
2,897
1,535
0
0
2,897
0
15,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,231
Gold Earned
14,131
189
Minions Killed
101
0
Camps Cleared
0
529,624
Distance Traveled
416,717
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,171
834
40
8
0
115,331
3
W
Bacchus
3,689
738
16
3
0
111,912
2
L
Chiron
963
193
0
0
0
0
0
W
Tyr
4,058
812
50
10
0
111,928
2
L
Fafnir
3,126
625
10
2
0
91,784
1
L
Ao Kuang
3,036
607
20
4
0
106,247
0
W
Merlin
3,901
780
41
8
0
100,255
1
L
Olorun
3,628
726
43
9
0
100,399
1
W
Izanami
3,412
682
42
8
0
90,198
1
L
Shiva
3,378
676
28
6
0
118,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role