Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DeuceDinero23
Bellona
Level 148
God Stats
18W - 17L
1,084 SR
Queue Stats
1,206W - 1,206L
1,508 Elo+
Solo
Raijin
Raijin
GodFall32
Raijin
Level 149
God Stats
3W - 4L
1,488 SR
Queue Stats
222W - 236L
1,470 Elo+
Solo
Shiva
Shiva
Jakewuzhereyo
Shiva
Level 160
God Stats
8W - 15L
1,377 SR
Queue Stats
64W - 67L
1,431 Elo+
Solo
Cerberus
Cerberus
xTh3Beat
Cerberus
Level 152
God Stats
9W - 9L
1,617 SR
Queue Stats
381W - 425L
1,466 Elo+
Solo
Team Averages
Level 146
1,413 SR
1,475 Elo+

VS

Team Averages
Level 105
1,492 SR
1,537 Elo+
Hachiman
Hachiman
 
Hachiman
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
BanyeEast
Da Ji
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 85L
1,565 Elo+
Party 1
Kukulkan
Kukulkan
IV-THA-UNITY
Kukulkan
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 93L
1,525 Elo+
Solo
Kumbhakarna
Kumbhakarna
MuscleSimp
Kumbhakarna
Level 68
God Stats
3W - 3L
1,459 SR
Queue Stats
115W - 119L
1,508 Elo+
Party 1
Horus
Horus
SOS__Kerman
Horus
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 90L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
8
1 / 2 / 0
5,119
512
2,391
6,630
2,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
9
0 / 2 / 0
5,111
511
5,199
7,510
3,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
GodFall32
Raijin
10
0 / 0 / 0
5,741
574
1,623
3,861
1,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 6 / 0
4,967
497
4,078
9,186
6,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
xTh3Beat
Cerberus
7
0 / 2 / 0
4,546
455
1,465
7,610
2,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
2 / 0 / 3
5,432
543
4,264
4,517
906
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
BanyeEast
Da Ji
10
2 / 0 / 0
5,605
561
3,858
5,379
1,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
IV-THA-UNITY
Kukulkan
11
1 / 0 / 1
6,190
619
2,856
2,311
730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
MuscleSimp
Kumbhakarna
9
2 / 0 / 3
5,628
563
2,417
6,327
2,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 2 / 1
6,389
639
6,300
8,168
4,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
2
Kills
12
12
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
2
0
0.5
W
Hachiman
 
Hachiman
2
0
3
3.5
W
Da Ji
BanyeEast
Da Ji
2
0
0
2
L
Bellona
0
2
0
0
L
Raijin
GodFall32
Raijin
0
0
0
0
W
Kukulkan
IV-THA-UNITY
Kukulkan
1
0
1
1.5
L
1
6
0
0.17
W
Kumbhakarna
MuscleSimp
Kumbhakarna
2
0
3
3.5
W
5
2
1
2.75
L
Cerberus
xTh3Beat
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,756
Damage
19,695
34,797
Taken
26,702
16,575
Mitigated
10,748
11,252
Healing
9,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,391
1,912
0
1,462
6,630
2,102
0
849
5,678
0
22,002
W
Hachiman
 
Hachiman
4,264
2,266
0
2,565
4,517
906
0
466
4,049
0
26,803
W
Da Ji
BanyeEast
Da Ji
3,858
918
0
170
5,379
1,769
0
239
5,010
0
30,601
L
Bellona
5,199
2,100
0
3,206
7,510
3,616
0
1,531
5,979
0
31,560
L
Raijin
GodFall32
Raijin
1,623
41
0
1,230
3,861
1,086
0
1,238
2,623
31,071
0
W
Kukulkan
IV-THA-UNITY
Kukulkan
2,856
461
0
736
2,311
730
0
684
1,527
37,068
0
L
4,078
813
0
2,919
9,186
6,867
0
0
8,736
0
18,755
W
Kumbhakarna
MuscleSimp
Kumbhakarna
2,417
528
53
2,483
6,327
2,443
0
1,266
5,009
17,067
0
W
6,300
3,255
153
3,328
8,168
4,900
0
171
7,479
0
29,113
L
Cerberus
xTh3Beat
Cerberus
1,465
54
0
2,435
7,610
2,904
0
1,655
5,955
9,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,484
Gold Earned
29,244
253
Minions Killed
286
0
Camps Cleared
0
951,516
Distance Traveled
1,057,016
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,119
512
58
6
0
199,658
0
W
Hachiman
5,432
543
54
5
0
186,881
2
W
Da Ji
5,605
561
60
6
0
243,793
3
L
Bellona
5,111
511
65
7
0
218,364
1
L
Raijin
5,741
574
87
9
0
193,725
3
W
Kukulkan
6,190
619
88
9
0
193,531
3
L
Shiva
4,967
497
28
3
0
155,182
3
W
Kumbhakarna
5,628
563
21
2
0
199,644
4
W
Horus
6,389
639
63
6
0
233,167
3
L
Cerberus
4,546
455
15
2
0
184,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role