Player Matchup

Hachiman
Hachiman
JuanWick216066
Hachiman
Level 19
God Stats
6W - 2L
1,757 SR
Queue Stats
44W - 18L
1,721 Elo+
Party 1
Awilix
Awilix
Levyathin
Awilix
Level 128
God Stats
15W - 20L
1,453 SR
Queue Stats
197W - 188L
1,592 Elo+
Party 1
Horus
Horus
ReCT v DraGz
Horus
Level 154
God Stats
19W - 8L
1,924 SR
Queue Stats
332W - 317L
1,604 Elo+
Party 1
Hera
Hera
ThunderGoose433
Hera
Level 153
God Stats
1W - 7L
1,181 SR
Queue Stats
721W - 677L
1,590 Elo+
Party 1
Merlin
Merlin
Zexy US
Merlin
Level 135
God Stats
4W - 3L
1,236 SR
Queue Stats
246W - 210L
1,621 Elo+
Party 1
Team Averages
Level 118
1,510 SR
1,626 Elo+

VS

Team Averages
Level 62
1,641 SR
1,615 Elo+
Atlas
Atlas
ArtAndHugs
Atlas
Level 42
God Stats
11W - 19L
1,454 SR
Queue Stats
150W - 126L
1,605 Elo+
Solo
Izanami
Izanami
MAGEoNightmares
Izanami
Level 60
God Stats
78W - 62L
1,796 SR
Queue Stats
370W - 416L
1,718 Elo+
Solo
Khepri
Khepri
SuicideRose-
Khepri
Level 122
God Stats
3W - 5L
1,868 SR
Queue Stats
134W - 101L
1,555 Elo+
Solo
Thanatos
Thanatos
moondust1998
Thanatos
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,803 Elo+
Solo
Yu Huang
Yu Huang
reedenlove
Yu Huang
Level 38
God Stats
0W - 1L
1,585 SR
Queue Stats
7W - 16L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
4 / 0 / 3
6,704
670
3,687
4,609
1,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
Levyathin
Awilix
11
3 / 1 / 1
6,324
632
4,597
6,740
1,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

8
2 / 1 / 6
5,856
586
3,317
7,465
3,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 2 / 0
5,938
594
2,148
5,035
1,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Merlin
Zexy US
Merlin
11
1 / 1 / 3
6,340
634
5,566
5,131
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
11
0 / 0 / 1
5,865
587
2,481
5,577
3,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
0 / 4 / 0
4,760
476
1,875
5,434
894
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
8
0 / 3 / 1
5,014
501
1,399
5,180
1,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
moondust1998
Thanatos
12
5 / 2 / 0
6,687
669
6,317
8,268
3,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
reedenlove
Yu Huang
7
0 / 1 / 1
4,830
483
1,399
3,624
832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
10
Kills
5
5
Deaths
10
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Atlas
0
0
1
0.5
W
Hachiman
4
0
3
5.5
W
Awilix
Levyathin
Awilix
3
1
1
3.5
L
0
4
0
0
W
2
1
6
5
L
Khepri
0
3
1
0.17
W
0
2
0
0
W
Merlin
Zexy US
Merlin
1
1
3
2.5
L
Thanatos
moondust1998
Thanatos
5
2
0
2.5
L
Yu Huang
reedenlove
Yu Huang
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,315
Damage
13,471
28,980
Taken
28,083
10,529
Mitigated
10,275
10,176
Healing
12,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
2,481
921
0
2,020
5,577
3,504
0
2,148
3,429
31,957
0
W
Hachiman
3,687
1,654
0
2,214
4,609
1,243
1,197
275
4,334
0
35,802
W
Awilix
Levyathin
Awilix
4,597
1,520
0
2,548
6,740
1,970
0
1,244
5,461
0
35,932
L
1,875
1,064
0
1,896
5,434
894
0
0
5,434
0
20,865
W
3,317
1,712
374
2,405
7,465
3,871
209
496
6,969
0
14,674
L
Khepri
1,399
230
0
1,132
5,180
1,840
0
1,312
3,868
12,531
0
W
2,148
657
0
1,442
5,035
1,869
0
1,757
3,011
31,572
0
W
Merlin
Zexy US
Merlin
5,566
346
0
1,193
5,131
1,576
420
1,205
3,926
38,817
0
L
Thanatos
moondust1998
Thanatos
6,317
2,486
0
7,385
8,268
3,205
0
1,634
6,634
0
39,094
L
Yu Huang
reedenlove
Yu Huang
1,399
591
0
500
3,624
832
0
2,620
1,004
20,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,162
Gold Earned
27,156
325
Minions Killed
231
0
Camps Cleared
0
1,031,375
Distance Traveled
962,541
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,865
587
65
7
0
206,235
2
W
Hachiman
6,704
670
75
8
0
198,052
2
W
Awilix
6,324
632
78
8
0
230,946
2
L
Izanami
4,760
476
41
4
0
162,974
0
W
Horus
5,856
586
21
2
0
212,369
3
L
Khepri
5,014
501
13
1
0
206,013
2
W
Hera
5,938
594
78
8
0
180,442
3
W
Merlin
6,340
634
73
7
0
209,566
3
L
Thanatos
6,687
669
71
7
0
242,633
0
L
Yu Huang
4,830
483
41
4
0
144,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role