Player Matchup

Serqet
Serqet
BiochemTrash
Serqet
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,384 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LUPOX99
Morgan Le Fay
Level 125
God Stats
0W - 4L
1,314 SR
Queue Stats
39W - 37L
1,471 Elo+
Party 1
Jing Wei
Jing Wei
LordRekNucc
Jing Wei
Level 100
God Stats
0W - 3L
1,189 SR
Queue Stats
10W - 4L
1,481 Elo+
Party 1
Erlang Shen
Erlang Shen
Radörn
Erlang Shen
Level 125
God Stats
54W - 56L
1,484 SR
Queue Stats
116W - 112L
1,484 Elo+
Party 2
Artio
Artio
Skhaldfield
Artio
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 14L
1,420 Elo+
Party 2
Team Averages
Level 122
1,397 SR
1,448 Elo+

VS

Team Averages
Level 130
1,502 SR
1,506 Elo+
Achilles
Achilles
 
Achilles
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ChaosTurk
Morgan Le Fay
Level 102
God Stats
5W - 3L
1,534 SR
Queue Stats
131W - 153L
1,413 Elo+
Solo
Ganesha
Ganesha
Debbie64
Ganesha
Level 89
God Stats
16W - 9L
1,484 SR
Queue Stats
72W - 61L
1,537 Elo+
Party 3
Izanami
Izanami
FUR14
Izanami
Level 156
God Stats
12W - 2L
1,723 SR
Queue Stats
42W - 36L
1,531 Elo+
Party 3
Thanatos
Thanatos
elvis64
Thanatos
Level 155
God Stats
2W - 0L
1,270 SR
Queue Stats
87W - 72L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
4 / 6 / 5
7,868
492
5,611
13,271
4,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Morgan Le Fay
LUPOX99
Morgan Le Fay
16
5 / 2 / 4
9,119
570
6,064
7,232
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
LordRekNucc
Jing Wei
11
1 / 5 / 2
7,318
457
6,776
9,756
2,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
Radörn
Erlang Shen
15
1 / 2 / 2
8,355
522
9,213
16,710
7,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 4 / 5
6,554
410
4,147
16,894
10,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
1 / 1 / 1
9,216
576
11,449
13,019
12,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
ChaosTurk
Morgan Le Fay
15
3 / 3 / 3
9,249
578
7,740
6,437
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Debbie64
Ganesha
13
1 / 2 / 8
8,213
513
5,979
10,273
8,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
FUR14
Izanami
14
7 / 2 / 4
9,135
571
10,422
6,592
1,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
elvis64
Thanatos
13
5 / 3 / 4
8,156
510
7,908
10,960
4,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
37
11
Kills
17
19
Deaths
11
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
1
1
1.5
L
Serqet
4
6
5
1.08
W
Morgan Le Fay
ChaosTurk
Morgan Le Fay
3
3
3
1.5
W
Ganesha
Debbie64
Ganesha
1
2
8
2.5
W
Izanami
FUR14
Izanami
7
2
4
4.5
L
Morgan Le Fay
LUPOX99
Morgan Le Fay
5
2
4
3.5
L
Jing Wei
LordRekNucc
Jing Wei
1
5
2
0.4
L
Erlang Shen
Radörn
Erlang Shen
1
2
2
1
L
0
4
5
0.63
W
Thanatos
elvis64
Thanatos
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,811
Damage
43,498
63,863
Taken
47,281
27,342
Mitigated
29,373
23,707
Healing
14,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
11,449
3,615
0
2,923
13,019
12,597
360
564
12,455
244
61,682
L
Serqet
5,611
1,470
0
4,235
13,271
4,517
355
2,284
10,690
0
37,129
W
Morgan Le Fay
ChaosTurk
Morgan Le Fay
7,740
709
0
1,625
6,437
2,029
733
2,439
3,887
51,648
0
W
Ganesha
Debbie64
Ganesha
5,979
613
0
1,329
10,273
8,502
499
2,515
7,498
20,404
2,624
W
Izanami
FUR14
Izanami
10,422
6,636
0
750
6,592
1,921
2,433
2,055
4,399
0
55,483
L
Morgan Le Fay
LUPOX99
Morgan Le Fay
6,064
761
0
1,773
7,232
2,808
0
1,971
4,920
60,008
0
L
Jing Wei
LordRekNucc
Jing Wei
6,776
5,727
0
2,747
9,756
2,070
0
2,277
7,397
0
44,443
L
Erlang Shen
Radörn
Erlang Shen
9,213
5,736
0
8,319
16,710
7,652
660
1,848
14,073
0
49,913
L
4,147
194
1,040
5,593
16,894
10,295
0
4,376
12,154
14,518
0
W
Thanatos
elvis64
Thanatos
7,908
662
0
7,986
10,960
4,324
0
2,638
7,842
0
41,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,214
Gold Earned
43,969
398
Minions Killed
423
0
Camps Cleared
0
1,576,259
Distance Traveled
1,507,420
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,216
576
125
8
0
299,378
1
L
Serqet
7,868
492
65
4
0
333,149
6
W
Morgan Le Fay
9,249
578
102
6
0
310,984
6
W
Ganesha
8,213
513
15
1
0
300,915
7
W
Izanami
9,135
571
121
8
0
295,802
0
L
Morgan Le Fay
9,119
570
107
7
0
319,874
4
L
Jing Wei
7,318
457
86
5
0
297,540
3
L
Erlang Shen
8,355
522
115
7
0
297,378
3
L
Artio
6,554
410
25
2
0
328,318
7
W
Thanatos
8,156
510
60
4
0
300,341
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role