Player Matchup

Rama
Rama
 
Rama
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Clonestarvader
Bastet
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,905 Elo+
Solo
Zeus
Zeus
Merjerber
Zeus
Level 37
God Stats
16W - 23L
1,415 SR
Queue Stats
340W - 393L
1,542 Elo+
Solo
Team Averages
Level 84
1,472 SR
1,649 Elo+

VS

Team Averages
Level 107
1,498 SR
1,580 Elo+
Zeus
Zeus
 
Zeus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
GianPiere3104
Neith
Level 51
God Stats
1W - 2L
1,227 SR
Queue Stats
1W - 2L
1,311 Elo+
Solo
Atlas
Atlas
qZephyr
Atlas
Level 159
God Stats
1W - 0L
1,768 SR
Queue Stats
63W - 17L
1,928 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
2 / 3 / 4
7,966
664
7,626
12,362
4,101
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 6 / 3
8,056
671
12,173
16,887
5,441
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
11
1 / 4 / 3
7,072
589
3,761
6,010
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
6 / 1 / 7
9,642
804
10,883
8,967
6,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 3 / 7
8,736
728
7,144
7,180
2,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
qZephyr
Atlas
14
4 / 3 / 7
9,000
750
13,225
14,197
16,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
7
Kills
13
13
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
3
4
1.33
W
Zeus
 
Zeus
6
1
7
9.5
L
4
6
3
0.92
W
3
3
7
2.17
L
Zeus
1
4
3
0.63
W
Atlas
qZephyr
Atlas
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,560
Damage
31,252
35,259
Taken
30,344
11,345
Mitigated
24,696
6,804
Healing
9,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
7,626
3,695
0
2,280
12,362
4,101
177
9,217
2,424
0
30,200
W
Zeus
 
Zeus
10,883
1,379
0
3,891
8,967
6,091
1,417
1,144
7,823
43,685
0
L
12,173
3,273
0
3,754
16,887
5,441
0
8,624
7,436
0
20,616
W
7,144
2,959
0
936
7,180
2,563
919
749
6,431
0
23,265
L
Zeus
3,761
607
0
770
6,010
1,803
175
4,603
970
13,596
0
W
Atlas
qZephyr
Atlas
13,225
3,202
0
4,647
14,197
16,042
116
2,061
12,136
27,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,094
Gold Earned
27,378
96
Minions Killed
137
2
Camps Cleared
8
525,185
Distance Traveled
639,604
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,966
664
53
4
0
187,753
5
W
Zeus
9,642
804
66
6
6
206,725
4
L
Bastet
8,056
671
17
1
2
212,446
1
W
Neith
8,736
728
44
4
1
198,623
2
L
Zeus
7,072
589
26
2
0
124,986
0
W
Atlas
9,000
750
27
2
1
234,256
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role