Player Matchup

Baron Samedi
Baron Samedi
CreamyStreams69
Baron Samedi
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
168W - 186L
1,446 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DeepSeaKrill
Tsukuyomi
Level 40
God Stats
1W - 3L
1,211 SR
Queue Stats
15W - 18L
1,414 Elo+
Party 2
Vamana
Vamana
GBABY41
Vamana
Level 77
God Stats
11W - 8L
1,241 SR
Queue Stats
472W - 523L
1,391 Elo+
Solo
Cerberus
Cerberus
Krohwdin
Cerberus
Level 47
God Stats
2W - 7L
1,547 SR
Queue Stats
53W - 54L
1,477 Elo+
Party 1
Neith
Neith
awpah
Neith
Level 21
God Stats
8W - 4L
1,738 SR
Queue Stats
53W - 54L
1,477 Elo+
Party 1
Team Averages
Level 41
1,447 SR
1,441 Elo+

VS

Team Averages
Level 69
1,486 SR
1,412 Elo+
Anhur
Anhur
 
Anhur
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Aramoose
Ares
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 60L
1,535 Elo+
Solo
Horus
Horus
Böhrt
Horus
Level 106
God Stats
15W - 18L
1,408 SR
Queue Stats
457W - 476L
1,480 Elo+
Solo
Anubis
Anubis
Pellegrine00
Anubis
Level 60
God Stats
24W - 38L
1,502 SR
Queue Stats
407W - 412L
1,418 Elo+
Solo
Fenrir
Fenrir
Sbc0401
Fenrir
Level 35
God Stats
4W - 4L
1,518 SR
Queue Stats
218W - 253L
1,127 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CreamyStreams69
Baron Samedi
8
5 / 0 / 2
4,731
946
3,290
1,882
556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
DeepSeaKrill
Tsukuyomi
6
2 / 0 / 3
3,945
789
1,341
2,222
513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vamana
GBABY41
Vamana
6
0 / 0 / 0
3,510
702
1,622
3,513
1,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Krohwdin
Cerberus
4
0 / 0 / 1
3,237
647
1,119
3,802
1,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
awpah
Neith
4
0 / 0 / 0
2,975
595
2,329
2,663
315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
5
0 / 1 / 0
3,187
637
2,247
1,907
314
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
5
0 / 1 / 0
3,486
697
2,028
4,495
1,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
Böhrt
Horus
7
0 / 0 / 0
3,691
738
1,456
2,975
1,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
1
0 / 0 / 0
1,017
203
0
0
0
Fenrir
Sbc0401
Fenrir
5
0 / 5 / 0
3,131
626
1,331
5,342
1,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
7
Kills
0
0
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
1
0
0
L
Ares
0
1
0
0
L
Horus
Böhrt
Horus
0
0
0
0
W
Baron Samedi
CreamyStreams69
Baron Samedi
5
0
2
6
W
Tsukuyomi
DeepSeaKrill
Tsukuyomi
2
0
3
3.5
W
Vamana
GBABY41
Vamana
0
0
0
0
W
Cerberus
Krohwdin
Cerberus
0
0
1
0.5
L
Anubis
0
0
0
0
L
Fenrir
Sbc0401
Fenrir
0
5
0
0
W
Neith
awpah
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,701
Damage
7,062
14,082
Taken
14,719
3,740
Mitigated
4,827
7,525
Healing
3,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,247
1,185
0
506
1,907
314
0
217
1,690
0
12,529
L
Ares
2,028
181
0
1,101
4,495
1,746
0
1,263
3,182
8,298
0
L
Horus
Böhrt
Horus
1,456
612
0
1,748
2,975
1,261
0
10
2,965
0
11,833
W
Baron Samedi
CreamyStreams69
Baron Samedi
3,290
898
85
1,305
1,882
556
453
0
1,882
13,995
0
W
Tsukuyomi
DeepSeaKrill
Tsukuyomi
1,341
303
0
1,268
2,222
513
0
0
2,222
0
10,295
W
Vamana
GBABY41
Vamana
1,622
569
0
1,680
3,513
1,258
0
0
3,333
10
11,637
W
Cerberus
Krohwdin
Cerberus
1,119
207
66
1,358
3,802
1,098
0
1,498
2,304
4,744
0
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
Sbc0401
Fenrir
1,331
165
0
560
5,342
1,506
0
2,581
2,463
0
8,470
W
Neith
awpah
Neith
2,329
1,388
0
1,763
2,663
315
0
530
2,133
0
8,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,398
Gold Earned
14,512
107
Minions Killed
82
0
Camps Cleared
0
530,848
Distance Traveled
417,713
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,187
637
26
5
0
94,609
0
L
Ares
3,486
697
19
4
0
117,099
1
L
Horus
3,691
738
23
5
0
108,909
2
W
Baron Samedi
4,731
946
23
5
0
96,255
1
W
Tsukuyomi
3,945
789
28
6
0
115,633
0
W
Vamana
3,510
702
28
6
0
113,600
0
W
Cerberus
3,237
647
9
2
0
109,292
3
L
Anubis
1,017
203
0
0
0
0
0
L
Fenrir
3,131
626
14
3
0
97,096
0
W
Neith
2,975
595
19
4
0
96,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role