Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GloomYx
Ah Muzen Cab
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
223W - 214L
1,546 Elo+
Party 2
Danzaburou
Danzaburou
GreyManor16
Danzaburou
Level 59
God Stats
5W - 3L
1,500 SR
Queue Stats
171W - 181L
1,478 Elo+
Solo
Cupid
Cupid
Kyaren
Cupid
Level 153
God Stats
2W - 4L
1,213 SR
Queue Stats
316W - 289L
1,538 Elo+
Party 2
Nu Wa
Nu Wa
Nathyrra
Nu Wa
Level 130
God Stats
15W - 2L
1,672 SR
Queue Stats
496W - 428L
1,590 Elo+
Party 2
Kuzenbo
Kuzenbo
ObscurePurpleM
Kuzenbo
Level 88
God Stats
7W - 0L
1,900 SR
Queue Stats
205W - 112L
1,662 Elo+
Party 2
Team Averages
Level 111
1,557 SR
1,563 Elo+

VS

Team Averages
Level 126
1,503 SR
1,363 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
CrimsonGrom
Hun Batz
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 45L
1,164 Elo+
Party 3
Raijin
Raijin
Godheimr
Raijin
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 44L
1,447 Elo+
Party 1
Vulcan
Vulcan
Revengina
Vulcan
Level 142
God Stats
1W - 2L
1,498 SR
Queue Stats
37W - 26L
1,567 Elo+
Solo
Scylla
Scylla
Yāñğ
Scylla
Level 122
God Stats
2W - 2L
1,518 SR
Queue Stats
43W - 59L
1,135 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GloomYx
Ah Muzen Cab
16
4 / 2 / 14
9,726
884
9,359
12,446
5,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
GreyManor16
Danzaburou
15
5 / 6 / 12
9,565
870
6,854
11,597
5,162
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cupid
Kyaren
Cupid
14
0 / 2 / 13
8,573
779
4,146
7,572
4,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Nathyrra
Nu Wa
19
11 / 1 / 8
10,934
994
18,256
8,174
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
7 / 3 / 12
10,343
940
9,592
15,659
20,899
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
1 / 6 / 5
7,823
711
9,774
11,660
4,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
CrimsonGrom
Hun Batz
13
1 / 7 / 4
7,466
679
7,526
11,677
4,294
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
Godheimr
Raijin
15
5 / 4 / 6
8,714
792
9,023
10,730
3,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
Revengina
Vulcan
15
3 / 5 / 4
8,600
782
9,648
7,579
2,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Yāñğ
Scylla
14
3 / 5 / 3
8,057
732
6,042
9,245
2,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
35
27
Kills
13
14
Deaths
27
59
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
6
5
0.58
L
Hun Batz
CrimsonGrom
Hun Batz
1
7
4
0.43
W
Ah Muzen Cab
GloomYx
Ah Muzen Cab
4
2
14
5.5
L
Raijin
Godheimr
Raijin
5
4
6
2
W
Danzaburou
GreyManor16
Danzaburou
5
6
12
1.83
W
Cupid
Kyaren
Cupid
0
2
13
3.25
W
Nu Wa
Nathyrra
Nu Wa
11
1
8
15
W
7
3
12
4.33
L
Vulcan
Revengina
Vulcan
3
5
4
1
L
Scylla
Yāñğ
Scylla
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,207
Damage
42,013
55,448
Taken
50,891
38,889
Mitigated
16,905
26,121
Healing
12,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
9,774
307
1,963
2,740
11,660
4,281
0
5,939
5,721
16,160
0
L
Hun Batz
CrimsonGrom
Hun Batz
7,526
947
820
819
11,677
4,294
0
6,097
5,580
0
16,959
W
Ah Muzen Cab
GloomYx
Ah Muzen Cab
9,359
2,158
2,050
5,973
12,446
5,232
1,811
6,743
5,333
0
26,414
L
Raijin
Godheimr
Raijin
9,023
535
174
2,330
10,730
3,449
0
6,081
4,649
20,717
0
W
Danzaburou
GreyManor16
Danzaburou
6,854
1,239
1,452
1,901
11,597
5,162
1,117
8,045
3,158
0
15,817
W
Cupid
Kyaren
Cupid
4,146
1,541
7,147
1,270
7,572
4,140
2,033
5,263
1,959
0
11,700
W
Nu Wa
Nathyrra
Nu Wa
18,256
4,923
795
1,050
8,174
3,456
1,258
5,094
2,704
38,741
0
W
9,592
3,029
878
3,605
15,659
20,899
32
7,307
7,807
15,525
0
L
Vulcan
Revengina
Vulcan
9,648
3,468
942
593
7,579
2,436
0
3,830
3,749
34,385
0
L
Scylla
Yāñğ
Scylla
6,042
125
818
1,117
9,245
2,445
0
5,901
3,344
21,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,141
Gold Earned
40,660
136
Minions Killed
177
0
Camps Cleared
0
1,137,645
Distance Traveled
984,352
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,823
711
26
2
0
156,963
0
L
Hun Batz
7,466
679
20
2
0
213,191
1
W
Ah Muzen Cab
9,726
884
33
3
0
253,124
2
L
Raijin
8,714
792
25
2
0
188,972
0
W
Danzaburou
9,565
870
32
3
0
178,619
0
W
Cupid
8,573
779
22
2
0
224,124
0
W
Nu Wa
10,934
994
38
3
0
235,266
3
W
Kuzenbo
10,343
940
11
1
0
246,512
1
L
Vulcan
8,600
782
70
6
0
205,520
0
L
Scylla
8,057
732
36
3
0
219,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role