Player Matchup

Bastet
Bastet
Silver IV
BugiBapu
Bastet
Silver IV
Level 129
God Stats
2W - 7L
1,266 SR
Queue Stats
222W - 227L
1,266 MMR
Solo
Ra
Ra
Silver I
Kira59000
Ra
Silver I
Level 155
God Stats
3W - 3L
1,383 SR
Queue Stats
140W - 148L
1,262 MMR
Solo
Hercules
Hercules
Gold V
Veklo
Hercules
Gold V
Level 158
God Stats
15W - 11L
1,481 SR
Queue Stats
402W - 407L
1,208 MMR
Solo
Horus
Horus
Silver II
bigflapppttv
Horus
Silver II
Level 60
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 47L
1,160 MMR
Party 1
Sol
Sol
Silver II
jakeith
Sol
Silver II
Level 52
God Stats
1W - 0L
1,571 SR
Queue Stats
36W - 41L
1,251 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,440 SR
1,230 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,657 SR
1,230 MMR
Kukulkan
Kukulkan
Silver I
Firenos
Kukulkan
Silver I
Level 147
God Stats
2W - 3L
1,596 SR
Queue Stats
113W - 130L
1,244 MMR
Solo
Sobek
Sobek
Silver I
Yombies
Sobek
Silver I
Level 140
God Stats
49W - 37L
1,733 SR
Queue Stats
313W - 336L
1,215 MMR
Solo
Chernobog
Chernobog
Silver III
gjms98
Chernobog
Silver III
Level 81
God Stats
0W - 1L
1,543 SR
Queue Stats
23W - 28L
1,243 MMR
Solo
Nemesis
Nemesis
Silver I
lil split158
Nemesis
Silver I
Level 101
God Stats
26W - 30L
1,569 SR
Queue Stats
302W - 296L
1,260 MMR
Solo
Ravana
Ravana
Gold IV
temp-357580
Ravana
Gold IV
Level 107
God Stats
3W - 1L
1,842 SR
Queue Stats
313W - 305L
1,189 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BugiBapu
Bastet
20
12 / 6 / 11
16,696
522
24,056
30,999
13,050
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
1 / 9 / 11
14,162
443
14,543
22,681
9,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Veklo
Hercules
20
4 / 3 / 14
15,139
473
21,033
45,558
54,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
3 / 4 / 14
14,016
438
8,415
26,579
37,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sol
20
14 / 5 / 11
16,877
527
44,010
24,036
8,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
ShivaBacchusHadesArachne

VS

Bans
MedusaAthenaAtlasJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Firenos
Kukulkan
20
9 / 8 / 8
15,792
494
29,220
20,599
7,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sobek
Yombies
Sobek
11
1 / 3 / 1
10,773
337
3,135
12,924
8,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chernobog
gjms98
Chernobog
20
5 / 8 / 13
16,458
514
25,613
30,248
11,389
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
lil split158
Nemesis
20
4 / 5 / 12
16,291
509
27,076
48,705
52,526
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
20
8 / 10 / 5
16,053
502
19,493
32,079
14,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
66
34
Kills
27
27
Deaths
34
61
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Bastet
BugiBapu
Bastet
12
6
11
2.92
L
Kukulkan
Firenos
Kukulkan
9
8
8
1.63
W
1
9
11
0.72
W
Hercules
Veklo
Hercules
4
3
14
3.67
L
Sobek
Yombies
Sobek
1
3
1
0.5
W
3
4
14
2.5
L
Chernobog
gjms98
Chernobog
5
8
13
1.44
W
Sol
14
5
11
3.9
L
Nemesis
lil split158
Nemesis
4
5
12
2
L
Ravana
8
10
5
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,057
Damage
104,537
149,853
Taken
144,555
122,733
Mitigated
93,981
53,758
Healing
57,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
BugiBapu
Bastet
24,056
6,876
0
4,690
30,999
13,050
1,953
6,657
24,145
0
141,322
L
Kukulkan
Firenos
Kukulkan
29,220
526
0
1,359
20,599
7,462
1,846
10,752
9,762
100,365
0
W
14,543
839
6,247
7,171
22,681
9,291
1,386
6,776
15,649
98,463
0
W
Hercules
Veklo
Hercules
21,033
5,945
0
13,564
45,558
54,632
445
7,162
38,122
10,393
65,990
L
Sobek
Yombies
Sobek
3,135
394
0
4,094
12,924
8,459
0
6,931
5,914
14,509
0
W
8,415
3,312
5,147
6,823
26,579
37,497
512
5,369
20,966
0
26,899
L
Chernobog
gjms98
Chernobog
25,613
16,165
0
12,681
30,248
11,389
2,267
14,510
15,560
0
129,981
W
Sol
44,010
15,707
0
10,116
24,036
8,263
9,050
6,481
17,441
105,635
0
L
Nemesis
lil split158
Nemesis
27,076
14,962
163
27,022
48,705
52,526
2,224
19,254
27,983
0
111,981
L
Ravana
19,493
6,291
0
12,228
32,079
14,145
1,643
12,395
19,402
0
119,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,890
Gold Earned
75,367
546
Minions Killed
661
0
Camps Cleared
0
2,938,713
Distance Traveled
2,653,785
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
16,696
522
136
4
0
619,736
1
L
Kukulkan
15,792
494
150
5
0
574,699
7
W
Ra
14,162
443
159
5
0
599,500
11
W
Hercules
15,139
473
119
4
0
588,363
1
L
Sobek
10,773
337
18
1
0
320,875
4
W
Horus
14,016
438
33
1
0
591,078
7
L
Chernobog
16,458
514
204
6
0
558,983
1
W
Sol
16,877
527
99
3
0
540,036
9
L
Nemesis
16,291
509
146
5
0
613,049
3
L
Ravana
16,053
502
143
4
0
586,179
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role