Player Matchup

Bakasura
Bakasura
B1xxnk
Bakasura
Level 48
God Stats
2W - 3L
1,428 SR
Queue Stats
15W - 30L
1,072 Elo+
Party 2
Amaterasu
Amaterasu
TacticalTaco821
Amaterasu
Level 8
God Stats
1W - 1L
1,734 SR
Queue Stats
4W - 20L
1,023 Elo+
Party 2
Achilles
Achilles
W0NK3Y
Achilles
Level 41
God Stats
1W - 3L
1,367 SR
Queue Stats
9W - 21L
1,047 Elo+
Party 2
Team Averages
Level 32
1,509 SR
1,047 Elo+

VS

Team Averages
Level 66
1,457 SR
1,265 Elo+
Susano
Susano
Drippy_dumbo
Susano
Level 33
God Stats
9W - 12L
1,348 SR
Queue Stats
125W - 183L
1,244 Elo+
Party 1
Ymir
Ymir
Fractal_hue96
Ymir
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,274 Elo+
Solo
Ah Puch
Ah Puch
me-chris8
Ah Puch
Level 119
God Stats
19W - 20L
1,524 SR
Queue Stats
296W - 406L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
B1xxnk
Bakasura
16
5 / 7 / 5
11,629
727
15,715
20,064
7,508
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
TacticalTaco821
Amaterasu
15
2 / 10 / 5
10,574
661
3,423
18,860
10,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
W0NK3Y
Achilles
15
5 / 9 / 3
11,545
722
12,231
23,662
26,494
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
15
8 / 5 / 9
12,581
786
12,915
15,640
6,773
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 3 / 15
13,585
849
9,661
14,658
23,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
me-chris8
Ah Puch
18
12 / 4 / 11
13,956
872
26,057
9,605
4,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
61
12
Kills
26
26
Deaths
12
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bakasura
B1xxnk
Bakasura
5
7
5
1.07
W
Susano
8
5
9
2.5
W
6
3
15
4.5
L
Amaterasu
TacticalTaco821
Amaterasu
2
10
5
0.45
L
Achilles
W0NK3Y
Achilles
5
9
3
0.72
W
Ah Puch
me-chris8
Ah Puch
12
4
11
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,369
Damage
48,633
62,586
Taken
39,903
44,357
Mitigated
34,647
7,224
Healing
3,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
B1xxnk
Bakasura
15,715
11,632
0
1,636
20,064
7,508
0
11,705
8,359
0
36,084
W
Susano
12,915
1,681
40
63
15,640
6,773
257
0
14,504
0
30,015
W
9,661
2,555
0
1,096
14,658
23,817
639
388
12,792
24,617
0
L
Amaterasu
TacticalTaco821
Amaterasu
3,423
2,164
36
1,582
18,860
10,355
0
12,280
6,580
0
14,867
L
Achilles
W0NK3Y
Achilles
12,231
3,716
567
3,403
23,662
26,494
0
12,231
11,431
0
31,482
W
Ah Puch
me-chris8
Ah Puch
26,057
1,264
238
2,511
9,605
4,057
912
402
9,133
70,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,748
Gold Earned
40,122
124
Minions Killed
157
7
Camps Cleared
6
788,580
Distance Traveled
842,160
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,629
727
72
5
6
301,732
2
W
Susano
12,581
786
30
2
1
286,673
1
W
Ymir
13,585
849
28
2
1
266,452
6
L
Amaterasu
10,574
661
23
1
0
237,111
0
L
Achilles
11,545
722
29
2
1
249,737
3
W
Ah Puch
13,956
872
99
6
4
289,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role