Player Matchup

Bacchus
Bacchus
Ali_bob61
Bacchus
Level 114
God Stats
22W - 23L
1,505 SR
Queue Stats
280W - 314L
1,363 Elo+
Solo
Yemoja
Yemoja
KAOS_ARM
Yemoja
Level 21
God Stats
5W - 11L
1,436 SR
Queue Stats
113W - 148L
1,154 Elo+
Party 2
Zeus
Zeus
Toxic_ventus
Zeus
Level 46
God Stats
19W - 19L
1,406 SR
Queue Stats
85W - 121L
1,288 Elo+
Party 2
Da Ji
Da Ji
fernandomc_17
Da Ji
Level 55
God Stats
9W - 9L
1,433 SR
Queue Stats
154W - 202L
1,242 Elo+
Party 2
Danzaburou
Danzaburou
jorgemmpelusa
Danzaburou
Level 58
God Stats
3W - 4L
1,486 SR
Queue Stats
145W - 195L
1,278 Elo+
Party 2
Team Averages
Level 59
1,453 SR
1,265 Elo+

VS

Team Averages
Level 83
1,522 SR
1,425 Elo+
Set
Set
BlackThor94
Set
Level 69
God Stats
4W - 4L
1,166 SR
Queue Stats
38W - 39L
1,333 Elo+
Solo
Guan Yu
Guan Yu
BravitoBujias8
Guan Yu
Level 41
God Stats
1W - 2L
1,510 SR
Queue Stats
6W - 7L
1,415 Elo+
Party 1
Cthulhu
Cthulhu
Dracmor07
Cthulhu
Level 92
God Stats
15W - 10L
1,816 SR
Queue Stats
139W - 133L
1,497 Elo+
Party 1
Poseidon
Poseidon
OF Artemisx6
Poseidon
Level 64
God Stats
2W - 4L
1,661 SR
Queue Stats
83W - 72L
1,553 Elo+
Solo
Neith
Neith
xxRuki66xx
Neith
Level 149
God Stats
53W - 63L
1,455 SR
Queue Stats
490W - 566L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ali_bob61
Bacchus
11
0 / 0 / 0
5,953
496
3,545
5,054
3,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
KAOS_ARM
Yemoja
10
3 / 0 / 4
6,608
551
2,320
5,286
2,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
6 / 1 / 5
7,325
610
8,622
4,320
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
3 / 1 / 4
6,073
506
4,196
6,686
2,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
jorgemmpelusa
Danzaburou
10
2 / 2 / 5
6,197
516
5,434
7,533
2,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,164
514
3,580
8,899
2,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 0 / 0
5,632
469
1,705
5,823
2,111
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Dracmor07
Cthulhu
8
0 / 2 / 3
5,294
441
4,547
11,466
6,050
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
OF Artemisx6
Poseidon
9
0 / 6 / 1
5,255
438
1,264
6,785
1,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
9
3 / 4 / 0
5,517
460
4,137
5,370
1,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
14
Kills
4
4
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Ali_bob61
Bacchus
0
0
0
0
L
1
2
0
0.5
L
0
0
0
0
L
Cthulhu
Dracmor07
Cthulhu
0
2
3
0.75
W
Yemoja
KAOS_ARM
Yemoja
3
0
4
5
L
Poseidon
OF Artemisx6
Poseidon
0
6
1
0.08
W
6
1
5
8.5
W
3
1
4
5
W
Danzaburou
jorgemmpelusa
Danzaburou
2
2
5
2.25
L
Neith
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,117
Damage
15,233
28,879
Taken
38,343
12,148
Mitigated
14,348
14,731
Healing
7,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Ali_bob61
Bacchus
3,545
196
0
2,944
5,054
3,929
0
0
5,054
26,197
0
L
3,580
870
0
650
8,899
2,681
0
1,722
7,116
0
42,710
L
1,705
92
85
2,181
5,823
2,111
0
2,378
3,028
0
21,316
L
Cthulhu
Dracmor07
Cthulhu
4,547
618
255
2,278
11,466
6,050
0
4,694
6,772
16,131
0
W
Yemoja
KAOS_ARM
Yemoja
2,320
740
4,878
2,632
5,286
2,154
110
863
4,423
14,461
0
L
Poseidon
OF Artemisx6
Poseidon
1,264
0
0
773
6,785
1,683
0
4,053
2,732
19,499
0
W
8,622
605
203
1,548
4,320
1,216
1,167
1,509
2,625
41,279
0
W
4,196
846
0
694
6,686
2,738
92
1,020
5,618
0
23,372
W
Danzaburou
jorgemmpelusa
Danzaburou
5,434
1,523
296
1,536
7,533
2,111
262
2,145
5,348
0
25,808
L
Neith
4,137
1,200
0
876
5,370
1,823
0
1,162
4,208
0
22,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,156
Gold Earned
27,862
233
Minions Killed
237
0
Camps Cleared
0
1,067,390
Distance Traveled
1,146,463
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,953
496
54
5
0
206,390
4
L
Set
6,164
514
89
7
0
244,697
0
L
Guan Yu
5,632
469
48
4
0
258,994
0
L
Cthulhu
5,294
441
22
2
0
233,971
0
W
Yemoja
6,608
551
24
2
0
196,710
0
L
Poseidon
5,255
438
41
3
0
206,916
1
W
Zeus
7,325
610
78
7
0
216,009
0
W
Da Ji
6,073
506
44
4
0
237,354
0
W
Danzaburou
6,197
516
33
3
0
210,927
0
L
Neith
5,517
460
37
3
0
201,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role