Player Matchup

Neith
Neith
 
Neith
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Bokita__Pasion
Merlin
Level 101
God Stats
7W - 3L
1,607 SR
Queue Stats
265W - 291L
1,415 Elo+
Solo
Loki
Loki
Sunga2020
Loki
Level 118
God Stats
17W - 39L
1,260 SR
Queue Stats
517W - 553L
1,469 Elo+
Solo
Team Averages
Level 116
1,473 SR
1,477 Elo+

VS

Team Averages
Level 69
1,548 SR
1,351 Elo+
Chaac
Chaac
 
Chaac
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
LittleJesus35
Apollo
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,196 Elo+
Party 1
He Bo
He Bo
Pablinhoooo-_-
He Bo
Level 62
God Stats
2W - 0L
1,739 SR
Queue Stats
19W - 24L
1,436 Elo+
Party 1
Cthulhu
Cthulhu
Winiis
Cthulhu
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,196 Elo+
Party 1
Nox
Nox
elouko14
Nox
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 1 / 2
6,230
1,246
1,367
2,987
1,040
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
 
Zeus
11
0 / 3 / 1
5,804
1,161
3,353
3,408
990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nox
 
Nox
10
0 / 0 / 0
5,108
1,022
0
0
0
11
1 / 0 / 1
6,086
1,217
3,367
1,960
673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
10
1 / 2 / 0
5,759
1,152
2,040
2,973
895
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

353

VS

Team 2 Tickets

375

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 0 / 2
5,679
1,136
3,643
4,590
2,839
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
2 / 0 / 3
6,487
1,297
1,281
1,928
618
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 1 / 0
6,111
1,222
966
1,185
326
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Winiis
Cthulhu
11
3 / 1 / 3
6,478
1,296
2,737
3,997
2,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 0 / 5
6,089
1,218
1,059
1,579
526
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
2
Kills
6
6
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
2
1
L
Zeus
 
Zeus
0
3
1
0.17
L
Nox
 
Nox
0
0
0
0
W
Chaac
 
Chaac
0
0
2
1
L
1
0
1
1.5
W
2
0
3
3.5
W
1
1
0
1
L
Loki
1
2
0
0.5
W
Cthulhu
Winiis
Cthulhu
3
1
3
4.5
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,127
Damage
9,686
11,328
Taken
13,279
3,598
Mitigated
6,680
270
Healing
1,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,367
444
0
270
2,987
1,040
0
1,702
1,285
0
20,422
L
Zeus
 
Zeus
3,353
530
0
0
3,408
990
0
757
2,596
11,094
0
L
Nox
 
Nox
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
 
Chaac
3,643
525
0
943
4,590
2,839
0
2,870
1,720
0
11,218
L
3,367
255
0
0
1,960
673
0
836
1,059
14,425
0
W
1,281
1,000
0
111
1,928
618
0
514
1,414
0
13,138
W
966
0
214
0
1,185
326
0
115
740
11,811
0
L
Loki
2,040
336
0
0
2,973
895
0
1,226
1,626
0
5,582
W
Cthulhu
Winiis
Cthulhu
2,737
301
0
496
3,997
2,371
0
2,458
1,539
5,779
0
W
1,059
147
0
33
1,579
526
0
763
816
11,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,987
Gold Earned
30,844
104
Minions Killed
102
5
Camps Cleared
6
404,256
Distance Traveled
537,724
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,230
1,246
52
10
2
101,194
0
L
Zeus
5,804
1,161
21
4
1
99,459
0
L
Nox
5,108
1,022
0
0
0
833
0
W
Chaac
5,679
1,136
15
3
1
128,283
2
L
Merlin
6,086
1,217
25
5
1
94,536
1
W
Apollo
6,487
1,297
14
3
2
116,006
1
W
He Bo
6,111
1,222
31
6
0
96,980
1
L
Loki
5,759
1,152
6
1
1
108,234
0
W
Cthulhu
6,478
1,296
7
1
1
91,443
0
W
Nox
6,089
1,218
35
7
2
105,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role