Player Matchup

Bellona
Bellona
Camakazi
Bellona
Level 96
God Stats
1W - 2L
1,365 SR
Queue Stats
8W - 7L
1,576 Elo+
Party 2
Janus
Janus
KxllSwxtch__
Janus
Level 120
God Stats
0W - 1L
1,456 SR
Queue Stats
17W - 24L
1,449 Elo+
Solo
Sobek
Sobek
MADERAXIV
Sobek
Level 149
God Stats
13W - 24L
1,118 SR
Queue Stats
230W - 239L
1,458 Elo+
Party 1
Izanami
Izanami
NiceNicolas
Izanami
Level 72
God Stats
0W - 1L
1,857 SR
Queue Stats
1W - 2L
1,700 Elo+
Party 2
Tsukuyomi
Tsukuyomi
lIBruticusIl
Tsukuyomi
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 157L
1,380 Elo+
Party 1
Team Averages
Level 93
1,459 SR
1,513 Elo+

VS

Team Averages
Level 97
1,520 SR
1,547 Elo+
Bastet
Bastet
Fergiebros21
Bastet
Level 41
God Stats
1W - 1L
1,524 SR
Queue Stats
34W - 34L
1,632 Elo+
Solo
Sol
Sol
Gambit594
Sol
Level 145
God Stats
8W - 10L
1,553 SR
Queue Stats
289W - 300L
1,475 Elo+
Solo
Cupid
Cupid
Josemiux
Cupid
Level 103
God Stats
3W - 3L
1,500 SR
Queue Stats
108W - 101L
1,633 Elo+
Solo
Anubis
Anubis
cremeween
Anubis
Level 66
God Stats
1W - 1L
1,318 SR
Queue Stats
24W - 24L
1,513 Elo+
Solo
Horus
Horus
xrevolt909x
Horus
Level 129
God Stats
7W - 10L
1,704 SR
Queue Stats
346W - 361L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Camakazi
Bellona
10
1 / 4 / 0
5,906
591
4,106
8,087
4,997
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 2 / 0
5,162
516
2,367
4,844
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
MADERAXIV
Sobek
7
0 / 2 / 0
4,752
475
1,499
8,712
4,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
NiceNicolas
Izanami
8
0 / 2 / 0
4,989
499
3,387
6,327
1,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
lIBruticusIl
Tsukuyomi
11
1 / 1 / 1
6,103
610
2,784
7,766
2,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
1 / 0 / 2
5,944
594
3,164
5,851
1,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 0 / 1
6,670
667
6,105
3,896
1,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Josemiux
Cupid
11
1 / 0 / 1
6,612
661
4,493
3,739
988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
cremeween
Anubis
12
3 / 2 / 1
6,868
687
4,382
6,603
2,448
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 4
6,352
635
4,402
7,127
4,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
11
11
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
Camakazi
Bellona
1
4
0
0.25
W
Bastet
1
0
2
2
W
4
0
1
4.5
W
Cupid
Josemiux
Cupid
1
0
1
1.5
L
0
2
0
0
L
Sobek
MADERAXIV
Sobek
0
2
0
0
L
Izanami
NiceNicolas
Izanami
0
2
0
0
W
Anubis
cremeween
Anubis
3
2
1
1.75
L
Tsukuyomi
lIBruticusIl
Tsukuyomi
1
1
1
1.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,143
Damage
22,546
35,736
Taken
27,216
14,628
Mitigated
10,652
11,614
Healing
15,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Camakazi
Bellona
4,106
1,493
0
1,222
8,087
4,997
0
4,382
3,705
0
30,969
W
Bastet
3,164
694
0
1,408
5,851
1,698
0
372
5,479
0
29,762
W
6,105
2,508
0
1,824
3,896
1,434
2,433
1,000
2,896
37,572
5,465
W
Cupid
Josemiux
Cupid
4,493
3,167
62
1,948
3,739
988
1,371
153
3,586
0
40,590
L
2,367
204
0
441
4,844
1,317
0
1,760
3,084
25,990
0
L
Sobek
MADERAXIV
Sobek
1,499
113
325
2,889
8,712
4,349
0
1,867
6,845
10,157
0
L
Izanami
NiceNicolas
Izanami
3,387
3,008
0
2,283
6,327
1,506
0
723
5,604
0
27,664
W
Anubis
cremeween
Anubis
4,382
216
0
3,827
6,603
2,448
0
0
6,603
37,073
0
L
Tsukuyomi
lIBruticusIl
Tsukuyomi
2,784
445
0
4,454
7,766
2,459
0
988
6,778
0
35,937
W
4,402
2,233
1,557
5,288
7,127
4,084
547
2,341
4,786
0
14,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,912
Gold Earned
32,446
309
Minions Killed
335
0
Camps Cleared
0
986,626
Distance Traveled
966,541
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,906
591
76
8
0
189,971
2
W
Bastet
5,944
594
59
6
0
236,362
0
W
Sol
6,670
667
85
9
0
178,588
0
W
Cupid
6,612
661
86
9
0
179,881
0
L
Janus
5,162
516
69
7
0
199,825
3
L
Sobek
4,752
475
26
3
0
198,722
0
L
Izanami
4,989
499
57
6
0
171,422
3
W
Anubis
6,868
687
86
9
0
178,332
3
L
Tsukuyomi
6,103
610
81
8
0
226,686
3
W
Horus
6,352
635
19
2
0
193,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role