Player Matchup

Apollo
Apollo
 
Apollo
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
D1sc0urge
Tiamat
Level 27
God Stats
11W - 7L
1,319 SR
Queue Stats
590W - 627L
1,373 Elo+
Solo
Thanatos
Thanatos
SheaTheViking
Thanatos
Level 120
God Stats
0W - 3L
1,085 SR
Queue Stats
203W - 199L
1,389 Elo+
Solo
Cerberus
Cerberus
druid-spirit69
Cerberus
Level 18
God Stats
1W - 1L
1,742 SR
Queue Stats
14W - 28L
1,268 Elo+
Solo
Agni
Agni
jhankll
Agni
Level 85
God Stats
14W - 11L
1,598 SR
Queue Stats
853W - 877L
1,508 Elo+
Solo
Team Averages
Level 70
1,449 SR
1,407 Elo+

VS

Team Averages
Level 118
1,457 SR
1,422 Elo+
Bacchus
Bacchus
DiatomicNeon64
Bacchus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 26L
1,174 Elo+
Solo
Gilgamesh
Gilgamesh
NiloQlStalker
Gilgamesh
Level 144
God Stats
4W - 2L
1,567 SR
Queue Stats
158W - 150L
1,517 Elo+
Solo
Thoth
Thoth
SuriPem
Thoth
Level 107
God Stats
2W - 6L
1,127 SR
Queue Stats
183W - 190L
1,469 Elo+
Solo
Discordia
Discordia
TyrantKingWells
Discordia
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,501 Elo+
Party 1
Eset
Eset
neworleans15
Eset
Level 126
God Stats
4W - 2L
1,588 SR
Queue Stats
129W - 141L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
5 / 7 / 1
10,410
744
8,578
16,284
6,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
D1sc0urge
Tiamat
17
2 / 6 / 5
9,584
685
12,801
14,865
8,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
SheaTheViking
Thanatos
19
6 / 7 / 7
10,981
784
15,181
14,441
6,081
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
15
1 / 6 / 6
9,401
672
7,911
18,259
17,745
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Agni
jhankll
Agni
17
2 / 3 / 6
9,943
710
17,316
8,813
3,656
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 12
10,638
760
10,216
23,553
14,904
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
NiloQlStalker
Gilgamesh
19
13 / 4 / 7
12,494
892
17,801
19,759
21,305
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
SuriPem
Thoth
17
1 / 4 / 15
9,715
694
12,019
10,785
3,401
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
TyrantKingWells
Discordia
14
3 / 3 / 4
9,525
680
2,422
4,643
1,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 3 / 12
11,238
803
17,945
13,549
5,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
79
16
Kills
29
29
Deaths
16
25
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
5
7
1
0.79
L
Tiamat
D1sc0urge
Tiamat
2
6
5
0.75
W
5
2
12
5.5
W
Gilgamesh
NiloQlStalker
Gilgamesh
13
4
7
4.13
L
Thanatos
SheaTheViking
Thanatos
6
7
7
1.36
W
Thoth
SuriPem
Thoth
1
4
15
2.13
W
Discordia
TyrantKingWells
Discordia
3
3
4
1.67
L
Cerberus
1
6
6
0.67
L
Agni
jhankll
Agni
2
3
6
1.67
W
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,787
Damage
60,403
72,662
Taken
72,289
42,826
Mitigated
46,289
25,388
Healing
26,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
8,578
4,265
565
3,821
16,284
6,814
1,181
10,451
5,622
0
24,407
L
Tiamat
D1sc0urge
Tiamat
12,801
800
1,248
3,993
14,865
8,530
203
8,167
6,499
28,420
0
W
10,216
1,192
1,239
8,864
23,553
14,904
110
11,056
12,497
19,858
0
W
Gilgamesh
NiloQlStalker
Gilgamesh
17,801
5,432
2,429
5,828
19,759
21,305
0
10,240
9,519
0
32,504
L
Thanatos
SheaTheViking
Thanatos
15,181
2,900
829
8,385
14,441
6,081
185
8,841
5,452
0
26,473
W
Thoth
SuriPem
Thoth
12,019
2,433
360
1,673
10,785
3,401
204
6,667
4,118
26,169
0
W
Discordia
TyrantKingWells
Discordia
2,422
96
115
120
4,643
1,591
0
2,289
2,354
7,696
0
L
Cerberus
7,911
1,041
112
3,401
18,259
17,745
269
9,830
8,057
15,043
0
L
Agni
jhankll
Agni
17,316
1,011
1,396
1,638
8,813
3,656
0
5,313
3,422
25,929
0
W
17,945
913
2,395
3,519
13,549
5,088
854
7,776
5,773
31,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,319
Gold Earned
53,610
129
Minions Killed
120
0
Camps Cleared
0
1,245,285
Distance Traveled
1,113,168
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,410
744
44
3
0
212,021
0
L
Tiamat
9,584
685
34
2
0
265,741
2
W
Bacchus
10,638
760
16
1
0
270,540
0
W
Gilgamesh
12,494
892
35
3
0
278,390
0
L
Thanatos
10,981
784
15
1
0
268,232
0
W
Thoth
9,715
694
33
2
0
200,637
0
W
Discordia
9,525
680
12
1
0
97,944
0
L
Cerberus
9,401
672
12
1
0
264,583
4
L
Agni
9,943
710
24
2
0
234,708
1
W
Eset
11,238
803
24
2
0
265,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role