Player Matchup

Achilles
Achilles
 
Achilles
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Anubis161
Hou Yi
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,384 Elo+
Party 2
Thanatos
Thanatos
Noah02999
Thanatos
Level 20
God Stats
1W - 4L
1,691 SR
Queue Stats
4W - 9L
1,494 Elo+
Party 1
Kukulkan
Kukulkan
Siansa
Kukulkan
Level 119
God Stats
13W - 13L
1,636 SR
Queue Stats
280W - 312L
1,419 Elo+
Party 1
Cthulhu
Cthulhu
demoknigt
Cthulhu
Level 67
God Stats
2W - 4L
1,295 SR
Queue Stats
129W - 138L
1,443 Elo+
Party 1
Team Averages
Level 57
1,524 SR
1,448 Elo+

VS

Team Averages
Level 84
1,502 SR
1,419 Elo+
Skadi
Skadi
 
Skadi
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Horus
Horus
Carigno
Horus
Level 46
God Stats
6W - 6L
1,600 SR
Queue Stats
82W - 109L
1,366 Elo+
Party 4
Arachne
Arachne
FrostyMisted
Arachne
Level 64
God Stats
22W - 17L
1,496 SR
Queue Stats
88W - 86L
1,399 Elo+
Party 3
Bacchus
Bacchus
KetaOfVengerberg
Bacchus
Level 103
God Stats
11W - 6L
1,424 SR
Queue Stats
65W - 55L
1,379 Elo+
Party 3
Ah Puch
Ah Puch
SandGrade
Ah Puch
Level 146
God Stats
2W - 0L
1,489 SR
Queue Stats
71W - 65L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
1 / 2 / 0
5,649
471
3,744
10,277
6,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
Anubis161
Hou Yi
8
0 / 5 / 1
5,050
421
3,136
7,097
1,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Noah02999
Thanatos
10
4 / 6 / 0
6,581
548
4,075
9,803
2,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Siansa
Kukulkan
12
1 / 5 / 1
6,907
576
2,035
5,919
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
demoknigt
Cthulhu
11
2 / 5 / 1
6,875
573
5,451
9,909
8,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
1 / 1 / 5
6,331
528
6,562
6,188
1,703
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Horus
Carigno
Horus
12
3 / 3 / 2
7,412
618
7,135
9,291
5,966
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
FrostyMisted
Arachne
13
12 / 2 / 0
8,661
722
5,335
8,562
2,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
5 / 0 / 2
7,355
613
4,206
4,551
5,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Puch
SandGrade
Ah Puch
12
2 / 2 / 8
7,522
627
6,364
7,866
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
8
Kills
23
23
Deaths
8
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
2
0
0.5
W
Skadi
 
Skadi
1
1
5
3.5
L
Hou Yi
Anubis161
Hou Yi
0
5
1
0.1
W
Horus
Carigno
Horus
3
3
2
1.33
W
Arachne
FrostyMisted
Arachne
12
2
0
6
W
5
0
2
6
L
Thanatos
Noah02999
Thanatos
4
6
0
0.67
W
Ah Puch
SandGrade
Ah Puch
2
2
8
3
L
Kukulkan
Siansa
Kukulkan
1
5
1
0.3
L
Cthulhu
demoknigt
Cthulhu
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,441
Damage
29,602
43,005
Taken
36,458
21,047
Mitigated
18,370
11,841
Healing
14,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,744
618
75
2,307
10,277
6,426
0
2,865
7,412
0
15,975
W
Skadi
 
Skadi
6,562
3,454
0
3,550
6,188
1,703
1,087
0
6,188
0
32,048
L
Hou Yi
Anubis161
Hou Yi
3,136
1,158
0
1,831
7,097
1,530
0
1,568
5,529
0
19,537
W
Horus
Carigno
Horus
7,135
3,428
0
3,332
9,291
5,966
582
5,046
3,899
0
36,591
W
Arachne
FrostyMisted
Arachne
5,335
4,047
0
2,290
8,562
2,910
132
152
8,356
0
48,230
W
4,206
435
0
1,404
4,551
5,216
627
0
4,551
22,236
0
L
Thanatos
Noah02999
Thanatos
4,075
1,180
0
6,399
9,803
2,912
0
2,033
7,770
0
26,419
W
Ah Puch
SandGrade
Ah Puch
6,364
393
0
4,212
7,866
2,575
655
1,856
5,978
38,071
0
L
Kukulkan
Siansa
Kukulkan
2,035
579
0
474
5,919
2,138
0
2,702
3,217
39,156
0
L
Cthulhu
demoknigt
Cthulhu
5,451
799
0
755
9,909
8,041
0
1,402
8,507
33,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,062
Gold Earned
37,281
281
Minions Killed
342
0
Camps Cleared
0
1,151,864
Distance Traveled
1,280,853
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,649
471
23
2
0
238,905
3
W
Skadi
6,331
528
59
5
0
228,115
1
L
Hou Yi
5,050
421
33
3
0
206,620
2
W
Horus
7,412
618
83
7
0
259,531
1
W
Arachne
8,661
722
86
7
0
281,277
4
W
Bacchus
7,355
613
39
3
0
262,195
6
L
Thanatos
6,581
548
52
4
0
245,661
4
W
Ah Puch
7,522
627
75
6
0
249,735
1
L
Kukulkan
6,907
576
90
8
0
236,471
2
L
Cthulhu
6,875
573
83
7
0
224,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role