Player Matchup

Cabrakan
Cabrakan
Get_em_Tommy
Cabrakan
Level 101
God Stats
5W - 6L
1,485 SR
Queue Stats
196W - 235L
1,458 Elo+
Party 1
Janus
Janus
J1ffr0
Janus
Level 109
God Stats
12W - 21L
1,375 SR
Queue Stats
430W - 451L
1,397 Elo+
Party 1
Rama
Rama
NeXuSofNight
Rama
Level 154
God Stats
0W - 1L
1,558 SR
Queue Stats
16W - 29L
1,379 Elo+
Solo
Fenrir
Fenrir
Proph3t4
Fenrir
Level 159
God Stats
14W - 15L
1,517 SR
Queue Stats
197W - 218L
1,425 Elo+
Solo
Cerberus
Cerberus
werh22
Cerberus
Level 84
God Stats
10W - 9L
1,463 SR
Queue Stats
481W - 516L
1,424 Elo+
Party 1
Team Averages
Level 121
1,479 SR
1,417 Elo+

VS

Team Averages
Level 106
1,440 SR
1,400 Elo+
Shiva
Shiva
 
Shiva
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Argest
Freya
Level 75
God Stats
15W - 11L
1,452 SR
Queue Stats
96W - 94L
1,416 Elo+
Party 2
Anubis
Anubis
Kr1sti
Anubis
Level 81
God Stats
18W - 19L
1,460 SR
Queue Stats
160W - 179L
1,427 Elo+
Party 2
Anhur
Anhur
immortaltouch
Anhur
Level 110
God Stats
4W - 2L
1,262 SR
Queue Stats
66W - 57L
1,207 Elo+
Solo
Ganesha
Ganesha
ry master 1999
Ganesha
Level 107
God Stats
43W - 30L
1,526 SR
Queue Stats
293W - 308L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Get_em_Tommy
Cabrakan
10
0 / 5 / 2
6,725
396
5,149
13,490
12,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
J1ffr0
Janus
13
3 / 4 / 1
7,842
461
8,522
8,725
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 3 / 1
8,460
498
5,428
9,961
2,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
Proph3t4
Fenrir
13
5 / 3 / 3
8,036
473
8,266
12,309
3,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
werh22
Cerberus
10
1 / 3 / 0
6,487
382
3,944
13,308
7,096
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
5 / 1 / 5
9,310
548
11,177
8,761
3,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
Argest
Freya
17
5 / 2 / 1
10,003
588
11,956
14,009
5,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
Kr1sti
Anubis
12
3 / 5 / 5
8,084
476
6,392
11,236
5,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 1 / 0
9,203
541
7,503
11,090
3,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 0 / 8
8,096
476
5,062
9,715
8,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
9
Kills
18
18
Deaths
9
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
5
1
5
7.5
W
Freya
Argest
Freya
5
2
1
2.75
L
Cabrakan
Get_em_Tommy
Cabrakan
0
5
2
0.2
L
Janus
J1ffr0
Janus
3
4
1
0.88
W
Anubis
Kr1sti
Anubis
3
5
5
1.1
L
0
3
1
0.17
L
Fenrir
Proph3t4
Fenrir
5
3
3
2.17
W
5
1
0
5
W
0
0
8
4
L
Cerberus
werh22
Cerberus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,309
Damage
42,090
57,793
Taken
54,811
26,913
Mitigated
26,405
15,421
Healing
21,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
11,177
2,296
157
2,365
8,761
3,820
724
2,350
6,411
0
68,045
W
Freya
Argest
Freya
11,956
4,205
0
8,601
14,009
5,418
860
5,047
8,962
76,057
0
L
Cabrakan
Get_em_Tommy
Cabrakan
5,149
639
152
1,645
13,490
12,229
0
6,612
6,878
26,819
0
L
Janus
J1ffr0
Janus
8,522
78
73
1,826
8,725
1,574
470
3,545
5,180
47,691
0
W
Anubis
Kr1sti
Anubis
6,392
486
0
2,118
11,236
5,146
0
5,930
5,306
35,396
0
L
5,428
4,723
0
4,479
9,961
2,494
0
1,806
8,155
0
67,202
L
Fenrir
Proph3t4
Fenrir
8,266
884
0
3,261
12,309
3,520
0
5,209
7,100
0
38,887
W
7,503
3,536
0
6,299
11,090
3,579
1,408
1,424
9,666
0
60,199
W
5,062
911
0
2,356
9,715
8,442
468
2,864
6,851
22,802
4,072
L
Cerberus
werh22
Cerberus
3,944
221
0
3,985
13,308
7,096
0
5,986
7,322
24,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,550
Gold Earned
44,696
392
Minions Killed
463
0
Camps Cleared
0
1,493,642
Distance Traveled
1,557,005
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,310
548
110
6
0
378,307
1
W
Freya
10,003
588
125
7
0
269,986
3
L
Cabrakan
6,725
396
47
3
0
284,472
8
L
Janus
7,842
461
73
4
0
346,845
4
W
Anubis
8,084
476
74
4
0
282,536
5
L
Rama
8,460
498
134
8
0
296,250
4
L
Fenrir
8,036
473
72
4
0
322,126
0
W
Anhur
9,203
541
149
9
0
300,983
1
W
Ganesha
8,096
476
5
0
0
325,193
7
L
Cerberus
6,487
382
66
4
0
243,949
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role