Player Matchup

Zeus
Zeus
Gold III
 
Zeus
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold IV
 
Aphrodite
Gold IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold IV
DarkWolf94
Ravana
Gold IV
Level 75
God Stats
1W - 1L
1,326 SR
Queue Stats
328W - 343L
1,424 MMR
Solo
King Arthur
King Arthur
Silver II
RompeCucas3000
King Arthur
Silver II
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
42W - 30L
1,541 MMR
Solo
Anhur
Anhur
Gold IV
WilliamByers
Anhur
Gold IV
Level 139
God Stats
12W - 11L
1,566 SR
Queue Stats
120W - 112L
1,432 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,478 SR
1,479 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,478 SR
1,512 MMR
Merlin
Merlin
Gold I
 
Merlin
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold III
BraveBlues
Tyr
Gold III
Level 160
God Stats
0W - 1L
1,300 SR
Queue Stats
26W - 34L
1,546 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Qirr4
Sylvanus
Bronze III
Level 107
God Stats
0W - 1L
1,507 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Nemesis
Nemesis
Bronze III
cViisionz
Nemesis
Bronze III
Level 122
God Stats
0W - 1L
1,403 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Izanami
Izanami
Silver I
qtalex5054
Izanami
Silver I
Level 122
God Stats
2W - 5L
1,678 SR
Queue Stats
67W - 63L
1,516 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
4 / 3 / 5
10,525
585
15,782
13,914
4,914
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
 
Aphrodite
14
2 / 1 / 6
9,082
505
6,433
10,498
8,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
DarkWolf94
Ravana
14
1 / 4 / 6
8,919
496
6,745
12,731
4,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
RompeCucas3000
King Arthur
18
6 / 0 / 4
11,221
623
15,576
14,792
15,739
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 3 / 4
10,128
563
9,093
13,658
4,483
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
ArtioCliodhnaShivaKali

VS

Bans
AtlasMedusaLokiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
4 / 3 / 7
9,513
529
13,382
9,309
3,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 4 / 3
8,419
468
5,657
19,087
14,726
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
Qirr4
Sylvanus
13
2 / 2 / 6
7,700
428
7,216
13,343
10,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
cViisionz
Nemesis
14
4 / 3 / 2
8,751
486
8,259
14,850
8,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
qtalex5054
Izanami
15
1 / 3 / 4
8,983
499
6,048
11,760
3,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
33
15
Kills
11
11
Deaths
15
25
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
3
5
2.17
W
Aphrodite
 
Aphrodite
2
1
6
5
L
Merlin
 
Merlin
4
3
7
2.5
L
0
4
3
0.38
W
Ravana
DarkWolf94
Ravana
1
4
6
1
L
Sylvanus
Qirr4
Sylvanus
2
2
6
2.5
W
King Arthur
RompeCucas3000
King Arthur
6
0
4
8
W
2
3
4
1.33
L
Nemesis
cViisionz
Nemesis
4
3
2
1.67
L
Izanami
qtalex5054
Izanami
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,629
Damage
40,562
65,593
Taken
68,349
38,493
Mitigated
40,391
30,091
Healing
15,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
15,782
1,796
0
5,597
13,914
4,914
554
6,089
7,573
86,311
0
W
Aphrodite
 
Aphrodite
6,433
321
4,447
5,706
10,498
8,820
0
3,625
6,655
31,279
4,841
L
Merlin
 
Merlin
13,382
672
0
1,053
9,309
3,546
321
4,143
5,166
63,392
0
L
5,657
202
0
5,515
19,087
14,726
0
3,271
15,816
0
51,955
W
Ravana
DarkWolf94
Ravana
6,745
1,822
0
4,583
12,731
4,537
0
3,896
8,603
0
51,353
L
Sylvanus
Qirr4
Sylvanus
7,216
2,457
1,641
2,596
13,343
10,562
0
6,981
6,362
20,358
5,318
W
King Arthur
RompeCucas3000
King Arthur
15,576
2,169
0
2,973
14,792
15,739
0
2,351
12,315
0
90,267
W
9,093
5,475
0
6,785
13,658
4,483
0
2,737
10,821
0
87,011
L
Nemesis
cViisionz
Nemesis
8,259
4,357
0
1,594
14,850
8,294
0
4,589
10,261
0
48,294
L
Izanami
qtalex5054
Izanami
6,048
3,709
0
3,424
11,760
3,263
0
2,559
9,201
0
67,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,875
Gold Earned
43,366
600
Minions Killed
462
0
Camps Cleared
0
1,786,511
Distance Traveled
1,830,772
34
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,525
585
144
8
0
324,285
4
W
Aphrodite
9,082
505
57
3
0
366,671
7
L
Merlin
9,513
529
119
7
0
319,907
7
L
Tyr
8,419
468
109
6
0
393,742
2
W
Ravana
8,919
496
83
5
0
386,469
10
L
Sylvanus
7,700
428
39
2
0
325,526
2
W
King Arthur
11,221
623
169
9
0
384,772
10
W
Anhur
10,128
563
147
8
0
324,314
3
L
Nemesis
8,751
486
68
4
0
434,906
7
L
Izanami
8,983
499
127
7
0
356,691
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role