Player Matchup

Cthulhu
Cthulhu
BankruptPuppet
Cthulhu
Level 126
God Stats
7W - 0L
1,765 SR
Queue Stats
143W - 115L
1,522 Elo+
Party 1
Ah Puch
Ah Puch
Mousecop19
Ah Puch
Level 130
God Stats
2W - 2L
1,721 SR
Queue Stats
334W - 337L
1,466 Elo+
Party 1
Ne Zha
Ne Zha
Myst1c-_Gh0st_-
Ne Zha
Level 144
God Stats
6W - 10L
1,517 SR
Queue Stats
438W - 467L
1,551 Elo+
Solo
Hades
Hades
PABLOSHUKONE
Hades
Level 101
God Stats
1W - 1L
1,342 SR
Queue Stats
102W - 111L
1,495 Elo+
Party 1
Ullr
Ullr
dadbod2021
Ullr
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,506 Elo+
Party 1
Team Averages
Level 108
1,569 SR
1,508 Elo+

VS

Team Averages
Level 88
1,630 SR
1,462 Elo+
Artemis
Artemis
Grae xou
Artemis
Level 43
God Stats
2W - 5L
1,656 SR
Queue Stats
46W - 75L
1,375 Elo+
Solo
Nox
Nox
LaMorte-Death
Nox
Level 122
God Stats
0W - 1L
1,911 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
XViD_DriXil3
Hercules
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,456 Elo+
Solo
Chaac
Chaac
cjmambo
Chaac
Level 107
God Stats
12W - 18L
1,427 SR
Queue Stats
133W - 147L
1,479 Elo+
Party 2
Jormungandr
Jormungandr
dajeeney
Jormungandr
Level 127
God Stats
8W - 7L
1,656 SR
Queue Stats
191W - 188L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 9
10,654
761
10,758
14,304
16,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
Mousecop19
Ah Puch
18
6 / 0 / 6
10,681
763
16,222
7,816
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 3 / 8
10,474
748
9,801
11,201
4,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 2 / 10
10,035
717
8,984
14,843
7,070
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 3 / 12
10,172
727
12,564
14,502
5,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Grae xou
Artemis
16
1 / 2 / 2
9,299
664
6,232
7,104
2,439
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 6 / 5
9,941
710
7,447
12,282
4,564
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
XViD_DriXil3
Hercules
16
0 / 3 / 3
9,294
664
3,968
13,441
14,749
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
cjmambo
Chaac
17
3 / 4 / 1
10,040
717
9,629
19,404
15,775
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
dajeeney
Jormungandr
18
3 / 3 / 4
10,706
765
17,341
18,158
19,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
18
Kills
10
10
Deaths
18
45
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
L
Artemis
Grae xou
Artemis
1
2
2
1
L
3
6
5
0.92
W
Ah Puch
Mousecop19
Ah Puch
6
0
6
9
W
5
3
8
3
W
2
2
10
3.5
L
Hercules
XViD_DriXil3
Hercules
0
3
3
0.5
L
Chaac
cjmambo
Chaac
3
4
1
0.88
W
2
3
12
2.67
L
Jormungandr
dajeeney
Jormungandr
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,329
Damage
44,617
62,666
Taken
70,389
37,626
Mitigated
57,203
16,727
Healing
13,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,758
602
1,292
966
14,304
16,433
303
4,797
9,507
41,872
0
L
Artemis
Grae xou
Artemis
6,232
1,841
0
2,306
7,104
2,439
0
3,212
3,892
0
32,793
L
7,447
137
77
1,337
12,282
4,564
32
6,247
6,035
22,895
0
W
Ah Puch
Mousecop19
Ah Puch
16,222
490
0
2,654
7,816
3,195
560
3,650
4,166
38,182
0
W
9,801
2,211
0
1,466
11,201
4,950
0
3,864
7,337
0
32,264
W
8,984
1,365
491
4,211
14,843
7,070
694
7,348
7,495
26,578
0
L
Hercules
XViD_DriXil3
Hercules
3,968
85
169
2,912
13,441
14,749
286
5,115
8,326
5,313
20,488
L
Chaac
cjmambo
Chaac
9,629
1,101
570
5,726
19,404
15,775
0
11,383
8,021
0
31,125
W
12,564
5,033
0
5,647
14,502
5,978
2,108
5,510
8,992
0
38,093
L
Jormungandr
dajeeney
Jormungandr
17,341
1,670
0
550
18,158
19,676
0
10,007
8,151
49,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,016
Gold Earned
49,280
278
Minions Killed
258
0
Camps Cleared
0
1,393,706
Distance Traveled
1,267,037
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,654
761
76
5
0
314,395
1
L
Artemis
9,299
664
53
4
0
193,129
3
L
Nox
9,941
710
45
3
0
259,173
0
W
Ah Puch
10,681
763
45
3
0
266,016
2
W
Ne Zha
10,474
748
42
3
0
308,063
3
W
Hades
10,035
717
51
4
0
245,222
0
L
Hercules
9,294
664
46
3
0
253,412
1
L
Chaac
10,040
717
40
3
0
270,443
3
W
Ullr
10,172
727
64
5
0
260,010
2
L
Jormungandr
10,706
765
74
5
0
290,880
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role