Player Matchup

Hera
Hera
Silver II
 
Hera
Silver II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver II
FazbearInc21
Ymir
Silver II
Level 75
God Stats
1W - 0L
1,641 SR
Queue Stats
8W - 9L
1,429 MMR
Solo
Charybdis
Charybdis
Silver III
KAIN CCK
Charybdis
Silver III
Level 136
God Stats
16W - 15L
1,935 SR
Queue Stats
35W - 43L
1,436 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,692 SR
1,455 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 148
1,537 SR
1,563 MMR
Bastet
Bastet
Gold IV
Cynthex
Bastet
Gold IV
Level 144
God Stats
8W - 5L
1,784 SR
Queue Stats
87W - 89L
1,438 MMR
Party 1
Eset
Eset
Gold II
KAKASHID0N
Eset
Gold II
Level 154
God Stats
0W - 4L
1,172 SR
Queue Stats
59W - 70L
1,822 MMR
Party 1
Mulan
Mulan
Silver II
Manofsteel841
Mulan
Silver II
Level 147
God Stats
0W - 1L
1,657 SR
Queue Stats
21W - 25L
1,429 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
6 / 6 / 5
12,043
753
12,312
12,414
4,221
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 2 / 12
11,578
724
9,189
16,681
16,686
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charybdis
KAIN CCK
Charybdis
17
7 / 5 / 5
12,234
765
12,881
13,894
4,793
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bans
BacchusKumbhakarnaShivaPersephoneZeus

VS

Bans
SolAthenaAtlasChaacGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Cynthex
Bastet
15
5 / 5 / 8
10,729
671
9,907
15,579
6,034
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 4 / 8
10,383
649
16,312
12,326
4,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
5 / 6 / 5
10,549
659
11,500
17,724
15,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
34
15
Kills
13
13
Deaths
15
22
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
6
5
1.42
L
Bastet
Cynthex
Bastet
5
5
8
1.8
W
2
2
12
4
W
Charybdis
KAIN CCK
Charybdis
7
5
5
1.9
L
3
4
8
1.75
L
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,382
Damage
37,719
42,989
Taken
45,629
25,700
Mitigated
25,952
11,590
Healing
9,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
12,312
2,806
108
3,841
12,414
4,221
1,387
4,282
7,589
56,204
0
L
Bastet
Cynthex
Bastet
9,907
1,505
0
2,355
15,579
6,034
831
7,589
7,990
0
23,476
W
9,189
2,120
360
4,006
16,681
16,686
477
7,279
8,449
24,827
0
W
Charybdis
KAIN CCK
Charybdis
12,881
6,027
0
3,275
13,894
4,793
1,673
3,788
9,695
0
39,742
L
16,312
550
862
3,346
12,326
4,161
0
7,208
5,118
45,342
0
L
11,500
819
0
2,875
17,724
15,757
0
7,378
10,346
0
36,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,855
Gold Earned
31,661
180
Minions Killed
161
5
Camps Cleared
9
810,835
Distance Traveled
786,732
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,043
753
88
6
3
249,925
6
L
Bastet
10,729
671
48
3
1
287,177
1
W
Ymir
11,578
724
35
2
1
281,742
4
W
Charybdis
12,234
765
57
4
1
279,168
2
L
Eset
10,383
649
61
4
4
236,525
0
L
Mulan
10,549
659
52
3
4
263,030
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role