Player Matchup

Atlas
Atlas
Diamond V
DJValle3
Atlas
Diamond V
Level 160
God Stats
49W - 27L
1,724 SR
Queue Stats
244W - 182L
2,051 MMR
Party 2
Artio
Artio
Diamond V
RPEAPER
Artio
Diamond V
Level 158
God Stats
3W - 2L
1,859 SR
Queue Stats
238W - 176L
1,956 MMR
Party 2
Medusa
Medusa
Diamond V
VeXnzy
Medusa
Diamond V
Level 155
God Stats
3W - 1L
1,916 SR
Queue Stats
136W - 106L
2,051 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 158
1,833 SR
2,019 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 118
1,738 SR
1,959 MMR
Nox
Nox
Platinum IV
BRxTxSH 007
Nox
Platinum IV
Level 156
God Stats
80W - 113L
1,523 SR
Queue Stats
437W - 493L
1,998 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
SYXY57
Sun Wukong
Platinum V
Level 156
God Stats
9W - 8L
1,704 SR
Queue Stats
122W - 116L
1,785 MMR
Party 1
Odin
Odin
Platinum I
graytestlvr
Odin
Platinum I
Level 43
God Stats
4W - 1L
1,986 SR
Queue Stats
43W - 36L
2,093 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DJValle3
Atlas
20
3 / 2 / 6
15,352
667
22,738
31,908
44,604
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artio
RPEAPER
Artio
19
2 / 2 / 6
14,031
610
19,062
29,832
37,870
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
VeXnzy
Medusa
18
5 / 7 / 4
15,121
657
26,557
20,578
8,849
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
Ah Muzen CabShivaThothGaneshaHera

VS

Bans
ScyllaCupidDiscordiaSkadiMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 4
14,390
626
22,948
18,531
7,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
SYXY57
Sun Wukong
19
4 / 4 / 5
14,125
614
24,297
39,406
39,233
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
2 / 5 / 7
13,096
569
12,790
23,669
27,243
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
27
10
Kills
11
11
Deaths
10
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
1
4
7
W
Atlas
DJValle3
Atlas
3
2
6
3
W
Artio
RPEAPER
Artio
2
2
6
2.5
L
Sun Wukong
SYXY57
Sun Wukong
4
4
5
1.63
W
Medusa
VeXnzy
Medusa
5
7
4
1
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,357
Damage
60,035
82,318
Taken
81,606
91,323
Mitigated
73,635
24,959
Healing
8,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,948
502
257
811
18,531
7,159
0
11,913
6,618
71,938
0
W
Atlas
DJValle3
Atlas
22,738
8,326
1,839
8,177
31,908
44,604
364
8,351
23,557
64,440
0
W
Artio
RPEAPER
Artio
19,062
1,692
3,753
10,570
29,832
37,870
596
10,616
19,216
49,759
0
L
Sun Wukong
SYXY57
Sun Wukong
24,297
3,942
0
7,239
39,406
39,233
0
19,786
19,620
0
68,373
W
Medusa
VeXnzy
Medusa
26,557
13,660
0
620
20,578
8,849
2,167
4,685
15,893
0
87,930
L
12,790
1,078
0
478
23,669
27,243
69
10,464
13,205
0
40,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,504
Gold Earned
41,611
238
Minions Killed
230
10
Camps Cleared
9
1,193,573
Distance Traveled
1,251,784
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
14,390
626
77
3
2
435,202
6
W
Atlas
15,352
667
73
3
2
440,071
17
W
Artio
14,031
610
58
3
1
425,472
2
L
Sun Wukong
14,125
614
101
4
3
410,455
1
W
Medusa
15,121
657
107
5
7
328,030
2
L
Odin
13,096
569
52
2
4
406,127
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role