Player Matchup

Ymir
Ymir
DHG Buddha
Ymir
Level 66
God Stats
8W - 8L
1,445 SR
Queue Stats
73W - 96L
1,358 Elo+
Party 2
Danzaburou
Danzaburou
l Sweat Drip
Danzaburou
Level 14
God Stats
4W - 6L
1,477 SR
Queue Stats
10W - 16L
1,283 Elo+
Party 2
Tiamat
Tiamat
sangeputin
Tiamat
Level 120
God Stats
0W - 2L
1,468 SR
Queue Stats
5W - 9L
1,041 Elo+
Solo
Team Averages
Level 67
1,463 SR
1,227 Elo+

VS

Team Averages
Level 47
1,403 SR
1,259 Elo+
Vamana
Vamana
BeefyManCakes
Vamana
Level 48
God Stats
70W - 65L
1,377 SR
Queue Stats
404W - 644L
1,149 Elo+
Party 1
Cthulhu
Cthulhu
cheekclapper9
Cthulhu
Level 67
God Stats
3W - 5L
1,321 SR
Queue Stats
160W - 187L
1,508 Elo+
Solo
Vulcan
Vulcan
jada-claps
Vulcan
Level 27
God Stats
11W - 6L
1,511 SR
Queue Stats
305W - 379L
1,119 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
7,369
670
4,390
12,031
9,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
l Sweat Drip
Danzaburou
11
1 / 5 / 2
7,364
669
10,225
9,509
3,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
sangeputin
Tiamat
11
1 / 2 / 1
7,048
641
3,471
6,697
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 3
8,550
777
9,092
11,739
5,507
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
12
1 / 0 / 7
7,986
726
6,667
11,292
7,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
jada-claps
Vulcan
13
2 / 0 / 6
8,142
740
8,080
3,332
1,154
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
3
Kills
9
9
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
3
3
2.5
L
1
2
2
1
W
Cthulhu
1
0
7
4.5
W
Vulcan
jada-claps
Vulcan
2
0
6
5
L
Danzaburou
l Sweat Drip
Danzaburou
1
5
2
0.4
L
Tiamat
sangeputin
Tiamat
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,086
Damage
23,839
28,237
Taken
26,363
15,984
Mitigated
14,519
6,377
Healing
7,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,092
6,110
0
2,577
11,739
5,507
120
2,613
9,126
0
19,393
L
4,390
850
110
1,716
12,031
9,462
0
6,099
5,932
16,237
0
W
Cthulhu
6,667
315
565
3,909
11,292
7,858
0
4,793
6,499
27,331
0
W
Vulcan
jada-claps
Vulcan
8,080
1,403
0
0
3,332
1,154
736
1,171
2,161
21,043
0
L
Danzaburou
l Sweat Drip
Danzaburou
10,225
3,440
136
1,418
9,509
3,671
248
4,798
4,711
0
30,994
L
Tiamat
sangeputin
Tiamat
3,471
892
427
2,570
6,697
2,851
96
4,214
2,483
20,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,781
Gold Earned
24,678
123
Minions Killed
112
5
Camps Cleared
3
515,921
Distance Traveled
604,705
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,550
777
18
2
0
212,063
0
L
Ymir
7,369
670
23
2
2
187,870
3
W
Cthulhu
7,986
726
49
4
3
198,564
2
W
Vulcan
8,142
740
45
4
0
194,078
0
L
Danzaburou
7,364
669
54
5
2
172,819
1
L
Tiamat
7,048
641
46
4
1
155,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role