Player Matchup

Hun Batz
Hun Batz
Alexmoix
Hun Batz
Level 43
God Stats
6W - 8L
1,547 SR
Queue Stats
59W - 73L
1,267 Elo+
Solo
Bakasura
Bakasura
aalleexx_01
Bakasura
Level 118
God Stats
2W - 0L
1,274 SR
Queue Stats
119W - 132L
1,440 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
lekka_susza
Ah Muzen Cab
Level 46
God Stats
4W - 2L
1,194 SR
Queue Stats
38W - 68L
1,255 Elo+
Solo
Anubis
Anubis
taut_pall
Anubis
Level 107
God Stats
24W - 26L
1,430 SR
Queue Stats
591W - 651L
1,318 Elo+
Solo
Nu Wa
Nu Wa
valex__0101
Nu Wa
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
18W - 30L
1,433 Elo+
Party 1
Team Averages
Level 64
1,389 SR
1,343 Elo+

VS

Team Averages
Level 67
1,570 SR
1,410 Elo+
Danzaburou
Danzaburou
Brandon 1473555
Danzaburou
Level 35
God Stats
0W - 2L
1,673 SR
Queue Stats
10W - 14L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Mikikiki_online
Ao Kuang
Level 89
God Stats
103W - 90L
1,458 SR
Queue Stats
365W - 371L
1,381 Elo+
Solo
Mercury
Mercury
SiiLeXWesT
Mercury
Level 89
God Stats
4W - 5L
1,482 SR
Queue Stats
398W - 426L
1,427 Elo+
Solo
Fenrir
Fenrir
happy-predator7
Fenrir
Level 80
God Stats
4W - 4L
1,726 SR
Queue Stats
326W - 342L
1,314 Elo+
Solo
The Morrigan
The Morrigan
pablonavarroapar
The Morrigan
Level 42
God Stats
1W - 2L
1,511 SR
Queue Stats
61W - 65L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Alexmoix
Hun Batz
17
2 / 10 / 3
10,943
456
4,457
18,989
6,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
aalleexx_01
Bakasura
20
16 / 1 / 4
15,893
662
21,210
21,813
16,158
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
lekka_susza
Ah Muzen Cab
18
7 / 3 / 5
12,297
512
9,710
14,657
7,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
taut_pall
Anubis
18
3 / 10 / 8
11,774
491
8,173
17,947
8,621
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 6 / 7
12,030
501
16,681
11,224
4,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Brandon 1473555
Danzaburou
18
7 / 4 / 7
11,852
494
12,776
16,467
5,912
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
16
8 / 3 / 8
11,645
485
7,799
19,781
16,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mercury
SiiLeXWesT
Mercury
19
9 / 8 / 2
12,258
511
14,189
20,623
7,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 9 / 0
8,507
354
4,250
13,414
5,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
pablonavarroapar
The Morrigan
16
4 / 10 / 8
10,582
441
15,549
13,317
4,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
54
34
Kills
29
30
Deaths
34
27
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Alexmoix
Hun Batz
2
10
3
0.35
L
Danzaburou
Brandon 1473555
Danzaburou
7
4
7
2.63
L
Ao Kuang
8
3
8
4
L
Mercury
SiiLeXWesT
Mercury
9
8
2
1.25
W
Bakasura
aalleexx_01
Bakasura
16
1
4
18
L
1
9
0
0.11
W
Ah Muzen Cab
lekka_susza
Ah Muzen Cab
7
3
5
3.17
L
The Morrigan
pablonavarroapar
The Morrigan
4
10
8
0.8
W
Anubis
taut_pall
Anubis
3
10
8
0.7
W
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,231
Damage
54,563
84,630
Taken
83,602
42,924
Mitigated
38,977
28,353
Healing
15,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Alexmoix
Hun Batz
4,457
1,415
0
5,190
18,989
6,958
232
5,354
13,633
0
61,460
L
Danzaburou
Brandon 1473555
Danzaburou
12,776
6,690
0
3,075
16,467
5,912
1,292
5,775
10,158
0
80,169
L
Ao Kuang
7,799
2,421
422
8,108
19,781
16,356
647
4,750
14,179
30,949
0
L
Mercury
SiiLeXWesT
Mercury
14,189
6,367
0
776
20,623
7,428
0
5,230
14,280
0
105,241
W
Bakasura
aalleexx_01
Bakasura
21,210
14,839
0
11,152
21,813
16,158
3,904
3,202
18,288
0
104,635
L
4,250
902
0
2,007
13,414
5,277
679
1,991
9,134
0
22,726
W
Ah Muzen Cab
lekka_susza
Ah Muzen Cab
9,710
5,501
0
5,993
14,657
7,079
2,329
4,393
10,264
0
57,239
L
The Morrigan
pablonavarroapar
The Morrigan
15,549
2,491
18
749
13,317
4,004
2,332
5,809
6,178
62,178
3,418
W
Anubis
taut_pall
Anubis
8,173
898
0
5,724
17,947
8,621
1,217
5,498
12,449
76,272
0
W
16,681
2,471
0
294
11,224
4,108
1,104
3,247
7,977
55,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,937
Gold Earned
54,844
591
Minions Killed
448
0
Camps Cleared
0
2,199,237
Distance Traveled
1,911,061
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,943
456
84
4
0
443,638
0
L
Danzaburou
11,852
494
120
5
0
425,464
4
L
Ao Kuang
11,645
485
47
2
0
369,733
0
L
Mercury
12,258
511
143
6
0
494,487
1
W
Bakasura
15,893
662
217
9
0
583,916
2
L
Fenrir
8,507
354
53
2
0
276,924
0
W
Ah Muzen Cab
12,297
512
96
4
0
454,055
4
L
The Morrigan
10,582
441
85
4
0
344,453
6
W
Anubis
11,774
491
128
5
0
353,775
2
W
Nu Wa
12,030
501
66
3
0
363,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role