Player Matchup

Scylla
Scylla
Gold II
AcedoggSuper
Scylla
Gold II
Level 160
God Stats
13W - 11L
1,705 SR
Queue Stats
582W - 576L
1,578 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
Blitzkrieg1194
Kumbhakarna
Gold III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 213L
1,596 MMR
Solo
Medusa
Medusa
Silver I
Quackmeister117
Medusa
Silver I
Level 126
God Stats
0W - 2L
1,453 SR
Queue Stats
4W - 3L
1,596 MMR
Solo
Guan Yu
Guan Yu
Gold IV
Splogin
Guan Yu
Gold IV
Level 123
God Stats
9W - 2L
1,820 SR
Queue Stats
37W - 35L
1,713 MMR
Solo
Mercury
Mercury
Gold V
Zangetsù
Mercury
Gold V
Level 89
God Stats
3W - 4L
1,539 SR
Queue Stats
124W - 54L
1,600 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,603 SR
1,617 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,524 SR
1,628 MMR
Bacchus
Bacchus
Bronze V
K2WAVYYY
Bacchus
Bronze V
Level 128
God Stats
1W - 0L
1,227 SR
Queue Stats
38W - 34L
1,500 MMR
Party 2
Thanatos
Thanatos
Gold V
Kn0cKk0uT
Thanatos
Gold V
Level 159
God Stats
1W - 0L
1,300 SR
Queue Stats
65W - 54L
1,578 MMR
Solo
Hades
Hades
Gold II
eSp Mr Hankey
Hades
Gold II
Level 121
God Stats
5W - 4L
1,663 SR
Queue Stats
72W - 71L
1,610 MMR
Party 1
Apollo
Apollo
Silver III
frankiejthetank
Apollo
Silver III
Level 129
God Stats
3W - 0L
1,932 SR
Queue Stats
6W - 2L
1,639 MMR
Party 2
Zeus
Zeus
Gold III
l Arthur Morgan
Zeus
Gold III
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,814 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
2 / 10 / 2
11,713
451
11,352
18,940
6,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Blitzkrieg1194
Kumbhakarna
16
1 / 10 / 2
10,568
406
5,822
33,430
25,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
1 / 6 / 1
11,258
433
13,723
21,560
5,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
Splogin
Guan Yu
17
0 / 7 / 3
11,509
443
8,512
24,403
28,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mercury
Zangetsù
Mercury
20
11 / 8 / 1
15,342
590
21,649
24,065
8,595
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
EsetBastetAtlas

VS

Bans
CliodhnaKaliAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
K2WAVYYY
Bacchus
18
4 / 2 / 21
13,150
506
12,892
20,469
36,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Kn0cKk0uT
Thanatos
20
16 / 4 / 14
16,552
637
19,836
20,915
14,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
2 / 5 / 14
13,414
516
13,928
24,234
19,599
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
11 / 1 / 13
15,746
606
22,071
21,097
11,237
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
8 / 3 / 18
14,683
565
32,012
20,277
8,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
121
15
Kills
41
41
Deaths
15
9
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
10
2
0.3
L
Kumbhakarna
Blitzkrieg1194
Kumbhakarna
1
10
2
0.2
W
Bacchus
K2WAVYYY
Bacchus
4
2
21
7.25
W
Thanatos
Kn0cKk0uT
Thanatos
16
4
14
5.75
L
1
6
1
0.25
L
Guan Yu
Splogin
Guan Yu
0
7
3
0.21
L
Mercury
Zangetsù
Mercury
11
8
1
1.44
W
2
5
14
1.8
W
11
1
13
17.5
W
8
3
18
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,058
Damage
100,739
122,398
Taken
106,992
74,611
Mitigated
90,014
17,419
Healing
62,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
11,352
661
0
1,497
18,940
6,125
0
12,948
5,992
73,047
0
L
Kumbhakarna
Blitzkrieg1194
Kumbhakarna
5,822
716
0
3,093
33,430
25,318
0
14,862
18,568
19,739
838
W
Bacchus
K2WAVYYY
Bacchus
12,892
1,072
0
5,849
20,469
36,053
498
4,091
16,076
32,273
6,017
W
Thanatos
Kn0cKk0uT
Thanatos
19,836
6,291
0
21,585
20,915
14,919
1,244
3,542
17,264
0
88,356
L
13,723
6,914
0
3,547
21,560
5,770
3,616
8,276
13,284
0
75,728
L
Guan Yu
Splogin
Guan Yu
8,512
1,070
1,466
6,219
24,403
28,803
688
13,057
11,346
0
58,503
L
Mercury
Zangetsù
Mercury
21,649
11,450
0
1,597
24,065
8,595
0
8,814
15,251
0
132,971
W
13,928
802
797
13,401
24,234
19,599
1,600
4,028
20,066
72,930
0
W
22,071
16,386
0
12,215
21,097
11,237
7,067
3,477
17,562
0
159,331
W
32,012
3,291
0
8,959
20,277
8,206
2,193
5,562
14,522
121,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,390
Gold Earned
73,545
606
Minions Killed
662
0
Camps Cleared
0
2,418,479
Distance Traveled
2,474,149
37
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,713
451
131
5
0
452,276
8
L
Kumbhakarna
10,568
406
32
1
0
425,619
11
W
Bacchus
13,150
506
38
1
0
502,979
12
W
Thanatos
16,552
637
117
5
0
571,824
8
L
Medusa
11,258
433
125
5
0
494,984
5
L
Guan Yu
11,509
443
123
5
0
491,532
11
L
Mercury
15,342
590
195
8
0
554,068
2
W
Hades
13,414
516
128
5
0
434,837
2
W
Apollo
15,746
606
196
8
0
489,002
7
W
Zeus
14,683
565
183
7
0
475,507
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role