Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
CosmicStrife
Ullr
Level 160
God Stats
19W - 19L
1,633 SR
Queue Stats
303W - 179L
1,758 Elo+
Solo
Cliodhna
Cliodhna
PurpleRage12
Cliodhna
Level 158
God Stats
2W - 1L
1,577 SR
Queue Stats
70W - 55L
1,688 Elo+
Party 1
Ra
Ra
SenpaiZH
Ra
Level 155
God Stats
2W - 1L
1,728 SR
Queue Stats
43W - 35L
1,718 Elo+
Solo
Tsukuyomi
Tsukuyomi
bram056
Tsukuyomi
Level 160
God Stats
6W - 5L
1,827 SR
Queue Stats
101W - 77L
1,687 Elo+
Party 1
Team Averages
Level 159
1,653 SR
1,670 Elo+

VS

Team Averages
Level 154
1,577 SR
1,611 Elo+
Horus
Horus
ShadowFury89
Horus
Level 160
God Stats
1W - 5L
1,518 SR
Queue Stats
203W - 222L
1,577 Elo+
Solo
Atlas
Atlas
Solo Sponge
Atlas
Level 159
God Stats
34W - 22L
1,778 SR
Queue Stats
436W - 423L
1,698 Elo+
Solo
Danzaburou
Danzaburou
Topazu Tiger
Danzaburou
Level 155
God Stats
6W - 6L
1,213 SR
Queue Stats
307W - 299L
1,522 Elo+
Solo
Zhong Kui
Zhong Kui
UrrixX
Zhong Kui
Level 143
God Stats
16W - 13L
1,641 SR
Queue Stats
142W - 137L
1,594 Elo+
Solo
Loki
Loki
Zebco32
Loki
Level 153
God Stats
28W - 18L
1,736 SR
Queue Stats
194W - 175L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
0 / 6 / 11
12,823
712
9,817
25,792
35,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 8 / 5
14,016
779
16,434
20,461
7,930
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
PurpleRage12
Cliodhna
20
6 / 4 / 8
14,338
797
20,000
23,291
18,227
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 5 / 5
14,805
823
12,120
15,095
8,896
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
bram056
Tsukuyomi
20
4 / 2 / 11
15,185
844
17,430
20,916
18,832
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 7
13,432
746
19,597
25,095
27,723
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 3 / 8
12,459
692
19,404
21,502
30,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Topazu Tiger
Danzaburou
19
2 / 1 / 7
12,526
696
9,389
9,095
3,845
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Zhong Kui
UrrixX
Zhong Kui
20
7 / 5 / 5
14,378
799
21,946
21,606
16,558
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
Zebco32
Loki
20
4 / 3 / 7
12,617
701
15,760
15,609
6,357
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
59
19
Kills
25
25
Deaths
19
40
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
6
11
0.92
W
4
8
5
0.81
W
Cliodhna
PurpleRage12
Cliodhna
6
4
8
2.5
W
5
5
5
1.5
L
7
7
7
1.5
L
5
3
8
3
L
Danzaburou
Topazu Tiger
Danzaburou
2
1
7
5.5
L
Zhong Kui
UrrixX
Zhong Kui
7
5
5
1.9
L
Loki
Zebco32
Loki
4
3
7
2.5
W
Tsukuyomi
bram056
Tsukuyomi
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,801
Damage
86,096
105,555
Taken
92,907
89,244
Mitigated
84,693
33,696
Healing
20,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,817
366
2,952
4,001
25,792
35,359
85
9,200
16,156
25,092
0
W
16,434
8,791
0
672
20,461
7,930
7,922
7,379
12,785
0
63,192
W
Cliodhna
PurpleRage12
Cliodhna
20,000
2,736
0
6,470
23,291
18,227
1,950
11,619
11,422
0
55,349
W
12,120
895
4,717
5,880
15,095
8,896
1,107
4,452
10,572
82,154
0
L
19,597
7,084
2,822
3,520
25,095
27,723
324
4,885
20,210
0
49,510
L
19,404
5,823
0
4,845
21,502
30,210
0
6,173
15,329
44,378
0
L
Danzaburou
Topazu Tiger
Danzaburou
9,389
2,262
0
1,398
9,095
3,845
1,276
2,556
6,539
0
44,879
L
Zhong Kui
UrrixX
Zhong Kui
21,946
3,932
1,350
5,905
21,606
16,558
1,474
4,758
16,848
74,843
0
L
Loki
Zebco32
Loki
15,760
4,297
0
495
15,609
6,357
0
4,547
11,062
0
52,284
W
Tsukuyomi
bram056
Tsukuyomi
17,430
3,141
0
9,004
20,916
18,832
1,758
7,302
13,270
3,366
41,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,167
Gold Earned
65,412
397
Minions Killed
385
0
Camps Cleared
0
1,873,274
Distance Traveled
1,684,921
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,823
712
41
2
0
356,130
4
W
Ullr
14,016
779
109
6
0
337,475
5
W
Cliodhna
14,338
797
63
4
0
404,420
1
W
Ra
14,805
823
136
8
0
367,912
2
L
Horus
13,432
746
70
4
0
373,294
9
L
Atlas
12,459
692
31
2
0
345,043
1
L
Danzaburou
12,526
696
83
5
0
253,202
0
L
Zhong Kui
14,378
799
130
7
0
338,050
3
L
Loki
12,617
701
71
4
0
375,332
7
W
Tsukuyomi
15,185
844
48
3
0
407,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role