Player Matchup

Sol
Sol
Cablakan
Sol
Level 158
God Stats
0W - 1L
1,368 SR
Queue Stats
6W - 12L
1,621 Elo+
Party 3
Ymir
Ymir
DevilishRooster
Ymir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 116L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
ScareCape260067
Sun Wukong
Level 141
God Stats
177W - 213L
1,465 SR
Queue Stats
178W - 216L
1,441 Elo+
Party 3
Bastet
Bastet
YougottheBudist
Bastet
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
493W - 477L
1,450 Elo+
Solo
Yu Huang
Yu Huang
temp-152809
Yu Huang
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,524 Elo+
Solo
Team Averages
Level 112
1,467 SR
1,503 Elo+

VS

Team Averages
Level 127
1,584 SR
1,494 Elo+
Vamana
Vamana
I ivanssic I
Vamana
Level 58
God Stats
14W - 5L
1,605 SR
Queue Stats
128W - 106L
1,405 Elo+
Party 2
Baron Samedi
Baron Samedi
PluggedTax1
Baron Samedi
Level 146
God Stats
1W - 0L
1,644 SR
Queue Stats
128W - 118L
1,506 Elo+
Party 1
Neith
Neith
TheNativeWZRD
Neith
Level 160
God Stats
34W - 25L
1,400 SR
Queue Stats
300W - 276L
1,480 Elo+
Solo
Persephone
Persephone
ldz1999
Persephone
Level 124
God Stats
1W - 0L
1,594 SR
Queue Stats
35W - 26L
1,570 Elo+
Party 2
Cliodhna
Cliodhna
lenatsutho
Cliodhna
Level 146
God Stats
5W - 1L
1,677 SR
Queue Stats
237W - 242L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 1
11,751
534
6,440
14,779
4,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
0 / 5 / 1
10,555
480
11,290
21,092
19,875
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
ScareCape260067
Sun Wukong
15
4 / 4 / 0
9,457
430
6,799
19,782
9,366
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 5 / 1
8,013
364
4,052
8,962
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
temp-152809
Yu Huang
16
0 / 4 / 3
9,670
440
7,263
12,590
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
19
1 / 1 / 4
12,661
576
9,339
15,517
13,445
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
PluggedTax1
Baron Samedi
17
1 / 3 / 10
11,272
512
7,523
9,026
7,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
3 / 2 / 5
13,086
595
8,902
11,663
4,449
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
ldz1999
Persephone
20
6 / 2 / 8
13,871
631
13,592
13,149
4,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
lenatsutho
Cliodhna
19
10 / 1 / 5
12,951
589
14,130
17,871
7,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
8
Kills
21
21
Deaths
9
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
0
5
1
0.1
W
Vamana
1
1
4
3
W
Baron Samedi
PluggedTax1
Baron Samedi
1
3
10
2
L
Sun Wukong
ScareCape260067
Sun Wukong
4
4
0
1
W
3
2
5
2.75
L
2
5
1
0.5
W
Persephone
ldz1999
Persephone
6
2
8
5
W
Cliodhna
lenatsutho
Cliodhna
10
1
5
12.5
L
Yu Huang
temp-152809
Yu Huang
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,844
Damage
53,486
77,205
Taken
67,226
40,931
Mitigated
37,342
18,136
Healing
31,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,440
2,850
0
4,916
14,779
4,540
987
1,667
13,112
105,876
0
L
11,290
1,900
0
3,728
21,092
19,875
0
4,605
16,487
86,003
0
W
Vamana
9,339
4,052
0
8,566
15,517
13,445
2,044
6,762
8,755
0
90,126
W
Baron Samedi
PluggedTax1
Baron Samedi
7,523
622
1,933
4,044
9,026
7,413
359
4,318
4,708
41,921
0
L
Sun Wukong
ScareCape260067
Sun Wukong
6,799
1,648
175
5,566
19,782
9,366
0
6,643
13,139
0
55,892
W
8,902
2,929
0
4,198
11,663
4,449
4,166
5,951
5,712
0
107,308
L
4,052
944
0
2,015
8,962
2,536
21
3,678
5,284
0
28,915
W
Persephone
ldz1999
Persephone
13,592
442
0
3,907
13,149
4,954
1,583
4,003
9,144
106,516
0
W
Cliodhna
lenatsutho
Cliodhna
14,130
3,288
0
9,005
17,871
7,081
1,170
8,149
9,722
0
79,718
L
Yu Huang
temp-152809
Yu Huang
7,263
289
0
1,736
12,590
4,614
0
4,522
8,068
67,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,446
Gold Earned
63,841
640
Minions Killed
680
0
Camps Cleared
0
1,799,664
Distance Traveled
2,159,323
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,751
534
186
8
0
389,907
0
L
Ymir
10,555
480
155
7
0
355,683
1
W
Vamana
12,661
576
177
8
0
410,793
5
W
Baron Samedi
11,272
512
63
3
0
361,697
4
L
Sun Wukong
9,457
430
98
4
0
406,879
1
W
Neith
13,086
595
175
8
0
420,920
2
L
Bastet
8,013
364
62
3
0
263,415
1
W
Persephone
13,871
631
166
8
0
452,235
7
W
Cliodhna
12,951
589
99
5
0
513,678
4
L
Yu Huang
9,670
440
139
6
0
383,780
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role