Player Matchup

Amaterasu
Amaterasu
Gold III
 
Amaterasu
Gold III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum I
 
Sol
Platinum I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Platinum II
CIB3R316
Skadi
Platinum II
Level 151
God Stats
144W - 122L
1,666 SR
Queue Stats
226W - 222L
1,989 MMR
Solo
Shiva
Shiva
Platinum IV
PETAphile
Shiva
Platinum IV
Level 69
God Stats
6W - 11L
1,424 SR
Queue Stats
141W - 143L
1,795 MMR
Solo
Cthulhu
Cthulhu
Platinum I
panda1vspanda2
Cthulhu
Platinum I
Level 64
God Stats
3W - 4L
1,756 SR
Queue Stats
279W - 271L
1,987 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 116
1,569 SR
1,754 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 95
1,512 SR
1,815 MMR
Hou Yi
Hou Yi
Platinum V
 
Hou Yi
Platinum V
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold III
GreedyOffTheMud
Jormungandr
Gold III
Level 64
God Stats
4W - 3L
1,556 SR
Queue Stats
276W - 284L
1,482 MMR
Solo
Ullr
Ullr
Masters
Hello Alza
Ullr
Masters
Level 125
God Stats
12W - 25L
1,358 SR
Queue Stats
446W - 441L
2,748 MMR
Solo
Hades
Hades
Gold II
eSp Mr Hankey
Hades
Gold II
Level 121
God Stats
5W - 4L
1,644 SR
Queue Stats
72W - 71L
1,571 MMR
Party 1
Guan Yu
Guan Yu
Gold III
l Arthur Morgan
Guan Yu
Gold III
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,776 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
0 / 4 / 1
8,356
492
7,077
16,436
10,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
 
Sol
14
1 / 5 / 1
8,239
485
10,217
11,763
3,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
CIB3R316
Skadi
14
6 / 8 / 0
9,127
537
8,381
13,462
2,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shiva
PETAphile
Shiva
13
3 / 5 / 2
8,296
488
8,010
12,413
3,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 2 / 5
8,179
481
11,046
11,866
12,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
ArtioZeusIzanamiBastet

VS

Bans
AtlasCliodhnaLokiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
5 / 4 / 3
9,503
559
7,071
11,432
3,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
GreedyOffTheMud
Jormungandr
14
2 / 2 / 13
8,935
526
9,994
18,679
16,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 3 / 4
9,108
536
4,522
11,760
4,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
7 / 0 / 5
10,444
614
13,750
13,063
9,187
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
6 / 3 / 6
10,088
593
13,958
13,976
9,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
12
Kills
24
24
Deaths
12
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
4
1
0.13
L
Sol
 
Sol
1
5
1
0.3
W
Hou Yi
 
Hou Yi
5
4
3
1.63
L
Skadi
CIB3R316
Skadi
6
8
0
0.75
W
Jormungandr
GreedyOffTheMud
Jormungandr
2
2
13
4.25
W
4
3
4
2
L
Shiva
PETAphile
Shiva
3
5
2
0.8
W
7
0
5
9.5
W
6
3
6
3
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,731
Damage
49,295
65,940
Taken
68,910
32,844
Mitigated
44,205
16,413
Healing
22,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
7,077
2,988
0
6,438
16,436
10,465
730
7,937
8,499
0
55,467
L
Sol
 
Sol
10,217
2,419
0
5,443
11,763
3,966
0
3,987
7,776
55,025
4,944
W
Hou Yi
 
Hou Yi
7,071
3,396
0
3,597
11,432
3,971
1,409
2,122
9,310
0
55,668
L
Skadi
CIB3R316
Skadi
8,381
2,854
0
555
13,462
2,161
396
2,160
11,302
0
49,920
W
Jormungandr
GreedyOffTheMud
Jormungandr
9,994
2,774
464
2,415
18,679
16,841
354
9,102
9,577
32,868
6,524
W
4,522
1,004
0
684
11,760
4,565
0
3,680
8,080
0
66,818
L
Shiva
PETAphile
Shiva
8,010
1,429
86
2,669
12,413
3,836
0
3,657
8,756
0
40,778
W
13,750
2,574
813
9,122
13,063
9,187
1,067
3,101
9,962
68,025
0
W
13,958
1,824
406
5,298
13,976
9,641
0
2,594
11,382
0
71,844
L
11,046
903
222
1,000
11,866
12,416
0
4,864
7,002
27,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,197
Gold Earned
48,078
426
Minions Killed
539
0
Camps Cleared
0
1,509,274
Distance Traveled
1,647,565
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,356
492
115
7
0
276,733
6
L
Sol
8,239
485
108
6
0
278,094
2
W
Hou Yi
9,503
559
96
6
0
287,109
1
L
Skadi
9,127
537
103
6
0
268,123
4
W
Jormungandr
8,935
526
60
4
0
327,335
5
W
Ullr
9,108
536
123
7
0
332,189
8
L
Shiva
8,296
488
72
4
0
338,904
6
W
Hades
10,444
614
144
8
0
320,770
1
W
Guan Yu
10,088
593
116
7
0
380,162
0
L
Cthulhu
8,179
481
28
2
0
347,420
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role