Player Matchup

Danzaburou
Danzaburou
DrFeelgewd
Danzaburou
Level 118
God Stats
10W - 18L
1,402 SR
Queue Stats
415W - 424L
1,513 Elo+
Party 2
Bakasura
Bakasura
FBG Saul
Bakasura
Level 85
God Stats
0W - 1L
1,425 SR
Queue Stats
21W - 18L
1,486 Elo+
Solo
Nemesis
Nemesis
NebulaXXs
Nemesis
Level 65
God Stats
145W - 116L
1,558 SR
Queue Stats
438W - 453L
1,515 Elo+
Solo
Eset
Eset
NoObBiZKit
Eset
Level 93
God Stats
11W - 17L
1,500 SR
Queue Stats
360W - 362L
1,468 Elo+
Party 2
Sylvanus
Sylvanus
tony995d
Sylvanus
Level 106
God Stats
1W - 2L
1,710 SR
Queue Stats
117W - 122L
1,453 Elo+
Solo
Team Averages
Level 93
1,519 SR
1,487 Elo+

VS

Team Averages
Level 125
1,490 SR
1,501 Elo+
Hera
Hera
 
Hera
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Pulse1999
Hercules
Level 160
God Stats
2W - 0L
1,635 SR
Queue Stats
67W - 44L
1,560 Elo+
Party 1
Cabrakan
Cabrakan
Tuscker
Cabrakan
Level 155
God Stats
2W - 1L
1,314 SR
Queue Stats
41W - 24L
1,639 Elo+
Party 1
Hun Batz
Hun Batz
arnoldops
Hun Batz
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
deman132
Ah Puch
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DrFeelgewd
Danzaburou
15
1 / 1 / 4
10,087
1,009
10,072
6,775
2,402
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
FBG Saul
Bakasura
16
3 / 6 / 4
11,143
1,114
9,210
19,113
7,859
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nemesis
NebulaXXs
Nemesis
15
1 / 6 / 6
9,749
975
7,916
16,136
9,110
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 6 / 3
10,111
1,011
9,623
10,627
3,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sylvanus
tony995d
Sylvanus
16
2 / 8 / 5
10,389
1,039
11,901
20,338
12,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

154

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
5 / 1 / 19
11,637
1,164
8,767
5,721
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Pulse1999
Hercules
17
5 / 2 / 17
11,271
1,127
13,250
14,299
10,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cabrakan
Tuscker
Cabrakan
18
4 / 2 / 18
10,866
1,087
12,649
12,760
7,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
arnoldops
Hun Batz
17
10 / 2 / 10
12,074
1,207
20,745
12,348
4,467
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
deman132
Ah Puch
17
3 / 2 / 16
11,101
1,110
10,577
9,458
3,212
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
107
9
Kills
27
27
Deaths
9
22
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
1
19
14.5
L
Danzaburou
DrFeelgewd
Danzaburou
1
1
4
3
L
Bakasura
FBG Saul
Bakasura
3
6
4
0.83
L
Nemesis
NebulaXXs
Nemesis
1
6
6
0.67
L
2
6
3
0.58
W
Hercules
Pulse1999
Hercules
5
2
17
6.75
W
Cabrakan
Tuscker
Cabrakan
4
2
18
6.5
W
Hun Batz
arnoldops
Hun Batz
10
2
10
7.5
W
Ah Puch
deman132
Ah Puch
3
2
16
5.5
L
Sylvanus
tony995d
Sylvanus
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,722
Damage
65,988
72,989
Taken
54,586
35,998
Mitigated
27,212
11,425
Healing
10,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
8,767
2,125
158
794
5,721
1,647
0
3,212
2,429
17,609
0
L
Danzaburou
DrFeelgewd
Danzaburou
10,072
1,872
0
133
6,775
2,402
0
3,598
3,053
0
25,111
L
Bakasura
FBG Saul
Bakasura
9,210
5,762
0
2,645
19,113
7,859
0
10,244
8,635
0
29,828
L
Nemesis
NebulaXXs
Nemesis
7,916
3,722
76
2,223
16,136
9,110
0
5,291
10,626
0
22,354
L
9,623
657
766
666
10,627
3,767
0
5,590
4,928
23,525
0
W
Hercules
Pulse1999
Hercules
13,250
3,417
0
4,874
14,299
10,666
0
5,507
8,197
5,019
19,057
W
Cabrakan
Tuscker
Cabrakan
12,649
1,930
0
2,208
12,760
7,220
0
6,054
6,320
25,302
0
W
Hun Batz
arnoldops
Hun Batz
20,745
6,757
0
1,235
12,348
4,467
0
3,349
8,505
0
45,924
W
Ah Puch
deman132
Ah Puch
10,577
536
0
1,569
9,458
3,212
0
1,859
7,212
37,414
0
L
Sylvanus
tony995d
Sylvanus
11,901
3,320
1,742
3,174
20,338
12,860
0
9,298
10,738
26,189
4,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,479
Gold Earned
56,949
193
Minions Killed
218
6
Camps Cleared
10
963,905
Distance Traveled
1,030,006
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,637
1,164
29
3
0
196,300
0
L
Danzaburou
10,087
1,009
32
3
1
210,747
0
L
Bakasura
11,143
1,114
74
7
1
214,498
1
L
Nemesis
9,749
975
30
3
1
206,953
1
L
Eset
10,111
1,011
28
3
2
172,699
0
W
Hercules
11,271
1,127
33
3
2
216,499
0
W
Cabrakan
10,866
1,087
28
3
5
216,118
0
W
Hun Batz
12,074
1,207
56
6
3
214,471
3
W
Ah Puch
11,101
1,110
72
7
0
186,618
1
L
Sylvanus
10,389
1,039
29
3
1
159,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role