Player Matchup

Chaac
Chaac
Achilles2583
Chaac
Level 29
God Stats
7W - 8L
1,301 SR
Queue Stats
42W - 30L
1,523 Elo+
Party 2
Kukulkan
Kukulkan
BAMBAMbi 17
Kukulkan
Level 109
God Stats
18W - 11L
1,582 SR
Queue Stats
122W - 102L
1,463 Elo+
Party 2
Mulan
Mulan
LUCIFER6356
Mulan
Level 157
God Stats
17W - 11L
1,629 SR
Queue Stats
304W - 222L
1,584 Elo+
Party 2
Team Averages
Level 98
1,504 SR
1,523 Elo+

VS

Team Averages
Level 53
1,478 SR
1,366 Elo+
Nemesis
Nemesis
Biggi NL
Nemesis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 107L
1,288 Elo+
Party 1
Chang'e
Chang'e
InfamousPickle0
Chang'e
Level 80
God Stats
3W - 4L
1,433 SR
Queue Stats
145W - 124L
1,484 Elo+
Party 1
Atlas
Atlas
MustyPickle0
Atlas
Level 12
God Stats
10W - 6L
1,500 SR
Queue Stats
142W - 158L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 6
8,606
782
10,517
7,414
4,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kukulkan
BAMBAMbi 17
Kukulkan
14
5 / 0 / 7
8,944
813
9,934
4,599
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 1 / 8
8,952
814
9,160
10,553
7,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Biggi NL
Nemesis
11
1 / 4 / 0
6,899
627
4,986
11,577
4,394
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 5 / 0
6,624
602
8,095
10,605
3,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
0 / 7 / 1
7,084
644
3,581
14,685
12,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
16
Kills
1
1
Deaths
16
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
6
0
6
9
W
Kukulkan
BAMBAMbi 17
Kukulkan
5
0
7
8.5
L
Nemesis
Biggi NL
Nemesis
1
4
0
0.25
L
0
5
0
0
W
5
1
8
9
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,611
Damage
16,662
22,566
Taken
36,867
13,701
Mitigated
21,213
8,369
Healing
7,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,517
759
309
3,547
7,414
4,588
355
4,182
3,232
0
20,402
W
Kukulkan
BAMBAMbi 17
Kukulkan
9,934
402
411
148
4,599
1,655
505
2,883
1,716
36,466
0
L
Nemesis
Biggi NL
Nemesis
4,986
1,545
0
1,615
11,577
4,394
0
3,065
8,171
0
13,512
L
8,095
542
1,775
3,282
10,605
3,912
0
2,340
7,857
31,636
0
W
9,160
1,248
73
3,881
10,553
7,458
929
5,197
5,356
0
22,913
L
3,581
850
0
684
14,685
12,907
0
4,904
9,147
12,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,502
Gold Earned
20,607
121
Minions Killed
93
5
Camps Cleared
5
662,681
Distance Traveled
578,466
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,606
782
19
2
1
221,023
1
W
Kukulkan
8,944
813
69
6
2
221,714
4
L
Nemesis
6,899
627
15
1
2
223,033
1
L
Chang'e
6,624
602
61
6
3
185,526
1
W
Mulan
8,952
814
33
3
2
219,944
1
L
Atlas
7,084
644
17
2
0
169,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role