Player Matchup

Hercules
Hercules
 
Hercules
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
AkameTsumi
Hades
Level 137
God Stats
2W - 0L
1,715 SR
Queue Stats
102W - 100L
1,503 Elo+
Party 1
Vulcan
Vulcan
DHG remade624
Vulcan
Level 160
God Stats
40W - 12L
1,774 SR
Queue Stats
854W - 754L
1,473 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DaaNg1T
Ah Muzen Cab
Level 160
God Stats
17W - 17L
1,369 SR
Queue Stats
864W - 818L
1,550 Elo+
Party 1
Hachiman
Hachiman
FillerOfRear
Hachiman
Level 22
God Stats
2W - 0L
1,863 SR
Queue Stats
44W - 14L
1,679 Elo+
Party 1
Team Averages
Level 125
1,644 SR
1,541 Elo+

VS

Team Averages
Level 85
1,465 SR
1,468 Elo+
Anubis
Anubis
 
Anubis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
CJT007
Anhur
Level 16
God Stats
9W - 8L
1,500 SR
Queue Stats
728W - 738L
1,294 Elo+
Solo
Thanatos
Thanatos
D4swatt
Thanatos
Level 114
God Stats
0W - 2L
1,438 SR
Queue Stats
52W - 42L
1,460 Elo+
Party 2
Artemis
Artemis
XxiTzNashtyxX
Artemis
Level 106
God Stats
5W - 8L
1,273 SR
Queue Stats
146W - 120L
1,546 Elo+
Party 2
Fafnir
Fafnir
hauntedlazarus
Fafnir
Level 105
God Stats
2W - 1L
1,616 SR
Queue Stats
158W - 145L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
7 / 3 / 25
12,642
790
13,595
24,129
38,395
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
20
12 / 5 / 23
13,162
823
12,086
16,758
9,201
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 2 / 26
12,828
802
25,658
7,601
2,521
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
DaaNg1T
Ah Muzen Cab
19
5 / 4 / 26
12,140
759
17,808
14,132
4,687
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
FillerOfRear
Hachiman
20
14 / 4 / 23
13,583
849
26,320
17,395
5,682
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
7 / 9 / 5
13,573
848
20,286
25,528
15,216
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
CJT007
Anhur
18
5 / 10 / 2
11,071
692
15,034
18,479
8,170
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
D4swatt
Thanatos
14
2 / 11 / 5
9,729
608
7,611
17,616
5,715
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
19
3 / 7 / 6
10,566
660
16,938
15,993
6,794
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
1 / 9 / 6
10,596
662
7,645
27,185
36,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
42
46
Kills
18
18
Deaths
46
123
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
3
25
6.5
L
Anubis
 
Anubis
7
9
5
1.06
W
Hades
12
5
23
4.7
L
Anhur
CJT007
Anhur
5
10
2
0.6
L
Thanatos
D4swatt
Thanatos
2
11
5
0.41
W
8
2
26
10.5
W
Ah Muzen Cab
DaaNg1T
Ah Muzen Cab
5
4
26
4.5
W
Hachiman
FillerOfRear
Hachiman
14
4
23
6.38
L
Artemis
3
7
6
0.86
L
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,467
Damage
67,514
80,015
Taken
104,801
60,486
Mitigated
72,437
35,604
Healing
24,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
13,595
3,674
1,718
11,788
24,129
38,395
365
7,578
16,551
0
24,437
L
Anubis
 
Anubis
20,286
83
351
8,930
25,528
15,216
0
7,952
17,272
56,888
0
W
Hades
12,086
388
1,687
5,481
16,758
9,201
444
6,032
10,726
23,615
0
L
Anhur
CJT007
Anhur
15,034
6,878
254
2,008
18,479
8,170
55
5,666
12,684
0
26,171
L
Thanatos
D4swatt
Thanatos
7,611
697
1,199
4,013
17,616
5,715
0
7,994
9,512
0
12,253
W
25,658
12,368
1,437
726
7,601
2,521
1,144
2,647
4,954
40,354
0
W
Ah Muzen Cab
DaaNg1T
Ah Muzen Cab
17,808
4,827
1,047
4,087
14,132
4,687
974
5,871
8,261
0
39,001
W
Hachiman
FillerOfRear
Hachiman
26,320
12,036
1,118
6,515
17,395
5,682
1,512
5,803
11,592
0
51,663
L
Artemis
16,938
4,108
2,285
2,851
15,993
6,794
0
7,234
8,595
0
33,813
L
7,645
2,464
203
2,835
27,185
36,542
0
7,858
18,994
16,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,355
Gold Earned
55,535
165
Minions Killed
186
0
Camps Cleared
0
1,502,809
Distance Traveled
1,242,683
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,642
790
21
1
0
312,145
1
L
Anubis
13,573
848
88
6
0
199,636
0
W
Hades
13,162
823
24
2
0
292,832
0
L
Anhur
11,071
692
24
2
0
214,232
1
L
Thanatos
9,729
608
12
1
0
304,059
1
W
Vulcan
12,828
802
33
2
0
325,848
0
W
Ah Muzen Cab
12,140
759
51
3
0
269,252
0
W
Hachiman
13,583
849
36
2
0
302,732
0
L
Artemis
10,566
660
44
3
0
274,417
0
L
Fafnir
10,596
662
18
1
0
250,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role