Player Matchup

Bakasura
Bakasura
Brgljaziz
Bakasura
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,388 Elo+
Party 2
Ne Zha
Ne Zha
DarthKageLong
Ne Zha
Level 128
God Stats
2W - 2L
1,259 SR
Queue Stats
228W - 238L
1,499 Elo+
Party 3
Khepri
Khepri
LightPrincess
Khepri
Level 127
God Stats
1W - 1L
1,724 SR
Queue Stats
82W - 94L
1,419 Elo+
Party 3
Cernunnos
Cernunnos
Musipusia
Cernunnos
Level 57
God Stats
8W - 11L
1,292 SR
Queue Stats
810W - 851L
1,472 Elo+
Solo
Ullr
Ullr
Swiftnoise
Ullr
Level 159
God Stats
0W - 2L
1,245 SR
Queue Stats
18W - 25L
1,388 Elo+
Party 2
Team Averages
Level 119
1,404 SR
1,433 Elo+

VS

Team Averages
Level 124
1,408 SR
1,465 Elo+
Sol
Sol
 
Sol
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
CousThus
The Morrigan
Level 153
God Stats
5W - 9L
1,251 SR
Queue Stats
425W - 426L
1,410 Elo+
Solo
Zhong Kui
Zhong Kui
EUTEMPLARS
Zhong Kui
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,475 Elo+
Party 1
Chaac
Chaac
II JACKL3 II
Chaac
Level 128
God Stats
3W - 2L
1,487 SR
Queue Stats
203W - 232L
1,509 Elo+
Party 1
Achilles
Achilles
WWT Raptor
Achilles
Level 91
God Stats
2W - 4L
1,301 SR
Queue Stats
145W - 171L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Brgljaziz
Bakasura
16
3 / 4 / 11
10,098
631
5,448
17,851
8,894
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 4 / 12
12,756
797
26,928
18,810
10,057
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
1 / 5 / 15
10,189
637
5,415
20,810
23,506
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cernunnos
Musipusia
Cernunnos
17
7 / 6 / 9
11,189
699
17,512
16,860
8,494
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

19
5 / 3 / 11
12,130
758
12,471
15,876
7,991
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
4 / 4 / 8
11,504
719
26,555
16,487
5,426
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
CousThus
The Morrigan
20
4 / 4 / 14
12,371
773
13,205
12,499
11,990
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
EUTEMPLARS
Zhong Kui
18
4 / 8 / 9
11,585
724
15,077
17,274
18,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
4 / 4 / 13
12,920
808
16,530
25,530
27,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
WWT Raptor
Achilles
17
6 / 3 / 10
11,861
741
11,383
16,903
26,544
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
76
23
Kills
22
22
Deaths
23
58
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
4
8
2
L
Bakasura
Brgljaziz
Bakasura
3
4
11
2.13
W
The Morrigan
CousThus
The Morrigan
4
4
14
2.75
L
7
4
12
3.25
W
Zhong Kui
EUTEMPLARS
Zhong Kui
4
8
9
1.06
W
4
4
13
2.63
L
1
5
15
1.7
L
Cernunnos
Musipusia
Cernunnos
7
6
9
1.92
L
5
3
11
3.5
W
Achilles
WWT Raptor
Achilles
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,774
Damage
82,750
90,207
Taken
88,693
58,942
Mitigated
89,065
29,545
Healing
29,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
26,555
7,580
1,293
4,462
16,487
5,426
1,836
1,169
15,318
51,231
0
L
Bakasura
Brgljaziz
Bakasura
5,448
3,103
1,379
4,704
17,851
8,894
0
10,789
7,062
0
6,549
W
The Morrigan
CousThus
The Morrigan
13,205
1,576
1,310
1,650
12,499
11,990
631
314
12,183
29,919
7,819
L
26,928
5,240
3,338
5,521
18,810
10,057
1,745
9,578
9,232
0
59,836
W
Zhong Kui
EUTEMPLARS
Zhong Kui
15,077
1,650
747
2,880
17,274
18,062
1,681
1,731
15,543
29,924
0
W
16,530
2,549
1,913
10,687
25,530
27,043
1,024
1,306
23,995
516
31,667
L
5,415
465
1,709
1,293
20,810
23,506
135
11,373
9,437
12,146
0
L
Cernunnos
Musipusia
Cernunnos
17,512
6,780
1,599
2,553
16,860
8,494
240
9,684
7,176
0
30,002
L
12,471
5,691
2,375
5,074
15,876
7,991
1,341
9,222
6,654
0
33,609
W
Achilles
WWT Raptor
Achilles
11,383
1,450
2,376
2,131
16,903
26,544
280
895
15,718
618
15,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,362
Gold Earned
60,241
158
Minions Killed
165
0
Camps Cleared
0
1,459,728
Distance Traveled
1,254,509
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,504
719
58
4
0
254,510
0
L
Bakasura
10,098
631
17
1
0
329,530
1
W
The Morrigan
12,371
773
54
3
0
251,696
0
L
Ne Zha
12,756
797
56
4
0
303,453
1
W
Zhong Kui
11,585
724
34
2
0
221,265
0
W
Chaac
12,920
808
17
1
0
296,326
5
L
Khepri
10,189
637
13
1
0
274,517
0
L
Cernunnos
11,189
699
23
1
0
239,399
0
L
Ullr
12,130
758
49
3
0
312,829
0
W
Achilles
11,861
741
2
0
0
230,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role