Player Matchup

Cthulhu
Cthulhu
ElDhez
Cthulhu
Level 81
God Stats
2W - 1L
1,710 SR
Queue Stats
13W - 5L
1,546 Elo+
Solo
Neith
Neith
LissyMaeB
Neith
Level 144
God Stats
104W - 100L
1,511 SR
Queue Stats
844W - 930L
1,395 Elo+
Solo
Scylla
Scylla
jesseenker
Scylla
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,506 Elo+
Party 1
Mulan
Mulan
xXTurtleboy
Mulan
Level 83
God Stats
4W - 3L
1,487 SR
Queue Stats
55W - 52L
1,387 Elo+
Party 1
Set
Set
xxSantiago06
Set
Level 98
God Stats
3W - 4L
1,588 SR
Queue Stats
186W - 203L
1,371 Elo+
Solo
Team Averages
Level 99
1,559 SR
1,441 Elo+

VS

Team Averages
Level 89
1,497 SR
1,395 Elo+
King Arthur
King Arthur
AtomicQUOMO
King Arthur
Level 157
God Stats
0W - 3L
1,172 SR
Queue Stats
208W - 219L
1,394 Elo+
Solo
Thanatos
Thanatos
Dark023Power
Thanatos
Level 69
God Stats
15W - 16L
1,574 SR
Queue Stats
113W - 133L
1,316 Elo+
Solo
Hel
Hel
Fashu_
Hel
Level 87
God Stats
13W - 20L
1,469 SR
Queue Stats
611W - 645L
1,392 Elo+
Solo
Geb
Geb
StonyPurse63472
Geb
Level 67
God Stats
1W - 1L
1,689 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Artemis
Artemis
xxNbedgood19xx
Artemis
Level 65
God Stats
2W - 2L
1,581 SR
Queue Stats
107W - 126L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ElDhez
Cthulhu
14
5 / 0 / 10
10,225
538
12,564
17,286
17,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
LissyMaeB
Neith
14
2 / 1 / 5
9,402
495
9,024
12,267
4,120
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
jesseenker
Scylla
12
0 / 5 / 3
7,823
412
896
5,834
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
9 / 1 / 3
11,417
601
7,372
8,092
10,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
7 / 4 / 4
10,904
574
11,111
14,702
8,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AtomicQUOMO
King Arthur
10
0 / 2 / 0
5,938
313
904
4,045
1,275
Thanatos
Dark023Power
Thanatos
16
8 / 4 / 2
9,741
513
8,648
17,937
7,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
Fashu_
Hel
14
2 / 4 / 2
8,920
469
6,370
10,382
3,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 8 / 2
7,160
377
5,390
13,880
4,669
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 5 / 3
7,381
388
9,103
12,611
4,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
23
Kills
11
11
Deaths
23
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AtomicQUOMO
King Arthur
0
2
0
0
L
Thanatos
Dark023Power
Thanatos
8
4
2
2.25
W
Cthulhu
ElDhez
Cthulhu
5
0
10
10
L
Hel
Fashu_
Hel
2
4
2
0.75
W
Neith
LissyMaeB
Neith
2
1
5
4.5
L
1
8
2
0.25
W
Scylla
jesseenker
Scylla
0
5
3
0.3
W
9
1
3
10.5
L
0
5
3
0.3
W
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,967
Damage
30,415
58,181
Taken
58,855
41,507
Mitigated
20,990
16,101
Healing
23,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AtomicQUOMO
King Arthur
904
191
0
860
4,045
1,275
0
0
3,937
0
9,914
L
Thanatos
Dark023Power
Thanatos
8,648
2,518
612
15,730
17,937
7,387
0
1,352
16,423
0
56,086
W
Cthulhu
ElDhez
Cthulhu
12,564
633
2,633
4,818
17,286
17,044
157
4,130
13,156
40,540
5,545
L
Hel
Fashu_
Hel
6,370
470
968
3,142
10,382
3,559
290
2,456
7,883
40,102
0
W
Neith
LissyMaeB
Neith
9,024
1,442
0
3,873
12,267
4,120
2,780
1,765
10,502
0
62,123
L
5,390
651
0
0
13,880
4,669
0
4,293
9,543
20,839
0
W
Scylla
jesseenker
Scylla
896
57
0
427
5,834
1,291
497
499
5,335
22,453
0
W
7,372
1,353
0
2,198
8,092
10,459
1,709
1,559
6,533
150
57,747
L
9,103
4,005
0
2,434
12,611
4,100
0
4,844
7,732
0
39,909
W
11,111
5,086
0
2,152
14,702
8,593
266
3,807
10,895
0
91,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,771
Gold Earned
39,140
441
Minions Killed
295
0
Camps Cleared
0
1,762,700
Distance Traveled
1,477,235
22
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,938
313
19
1
0
97,986
1
L
Thanatos
9,741
513
100
5
0
391,473
2
W
Cthulhu
10,225
538
57
3
0
334,101
5
L
Hel
8,920
469
89
5
0
308,917
0
W
Neith
9,402
495
91
5
0
354,698
1
L
Geb
7,160
377
27
1
0
364,940
0
W
Scylla
7,823
412
50
3
0
340,998
6
W
Mulan
11,417
601
110
6
0
341,910
6
L
Artemis
7,381
388
60
3
0
313,919
0
W
Set
10,904
574
133
7
0
390,993
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role