Player Matchup

Izanami
Izanami
Drawmega
Izanami
Level 50
God Stats
15W - 7L
1,796 SR
Queue Stats
235W - 250L
1,422 Elo+
Party 1
Shiva
Shiva
FenrirUNB01
Shiva
Level 146
God Stats
4W - 4L
1,503 SR
Queue Stats
68W - 100L
1,350 Elo+
Solo
Athena
Athena
HoneyIva
Athena
Level 53
God Stats
11W - 11L
1,566 SR
Queue Stats
109W - 148L
1,396 Elo+
Party 1
Thanatos
Thanatos
LizTheRose
Thanatos
Level 75
God Stats
7W - 11L
1,307 SR
Queue Stats
216W - 271L
1,397 Elo+
Party 1
Chang'e
Chang'e
Timzan
Chang'e
Level 81
God Stats
4W - 2L
1,500 SR
Queue Stats
152W - 169L
1,390 Elo+
Solo
Team Averages
Level 81
1,534 SR
1,391 Elo+

VS

Team Averages
Level 63
1,483 SR
1,407 Elo+
Tiamat
Tiamat
 
Tiamat
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Canaries
Agni
Level 82
God Stats
0W - 1L
1,435 SR
Queue Stats
21W - 29L
1,301 Elo+
Party 2
The Morrigan
The Morrigan
DaNkaL1111
The Morrigan
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
591W - 652L
1,438 Elo+
Solo
Izanami
Izanami
SpookWiz29
Izanami
Level 44
God Stats
0W - 1L
1,345 SR
Queue Stats
18W - 22L
1,380 Elo+
Party 2
Geb
Geb
Termometr
Geb
Level 86
God Stats
9W - 5L
1,636 SR
Queue Stats
257W - 264L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Drawmega
Izanami
12
3 / 1 / 2
7,206
515
7,518
9,145
3,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 1 / 1
8,347
596
5,019
7,873
5,825
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
HoneyIva
Athena
12
0 / 1 / 5
7,184
513
4,625
11,476
7,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
LizTheRose
Thanatos
13
6 / 0 / 1
8,140
581
3,418
6,365
2,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
Timzan
Chang'e
15
6 / 0 / 2
8,855
633
5,103
8,192
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 3 / 0
6,290
449
2,928
7,365
3,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Agni
10
0 / 9 / 0
6,440
460
3,980
8,420
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
DaNkaL1111
The Morrigan
13
0 / 2 / 1
7,025
502
3,605
6,461
2,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SpookWiz29
Izanami
9
1 / 4 / 1
5,900
421
5,931
8,845
1,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 0
6,567
469
5,638
9,551
4,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
18
Kills
3
3
Deaths
19
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
3
0
0.33
L
Agni
0
9
0
0
L
The Morrigan
DaNkaL1111
The Morrigan
0
2
1
0.25
W
Izanami
Drawmega
Izanami
3
1
2
4
W
3
1
1
3.5
W
Athena
HoneyIva
Athena
0
1
5
2.5
W
Thanatos
LizTheRose
Thanatos
6
0
1
6.5
L
Izanami
SpookWiz29
Izanami
1
4
1
0.38
L
1
1
0
1
W
Chang'e
Timzan
Chang'e
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,683
Damage
22,082
43,051
Taken
40,642
20,645
Mitigated
14,160
21,630
Healing
12,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,928
57
0
2,881
7,365
3,091
37
0
7,365
24,843
0
L
Agni
3,980
517
0
292
8,420
2,506
0
3,501
4,675
32,787
0
L
The Morrigan
DaNkaL1111
The Morrigan
3,605
599
0
3,027
6,461
2,218
0
1,078
5,351
47,897
3,067
W
Izanami
Drawmega
Izanami
7,518
5,108
0
3,849
9,145
3,001
463
2,946
6,199
0
53,181
W
5,019
1,134
0
1,049
7,873
5,825
0
2,702
4,599
0
44,242
W
Athena
HoneyIva
Athena
4,625
605
0
3,553
11,476
7,040
352
4,609
6,867
9,421
4,504
W
Thanatos
LizTheRose
Thanatos
3,418
438
0
7,675
6,365
2,058
0
1,012
5,347
0
41,982
L
Izanami
SpookWiz29
Izanami
5,931
3,982
0
2,026
8,845
1,973
0
2,346
6,457
0
31,825
L
5,638
621
1,625
2,551
9,551
4,372
0
1,640
7,911
22,841
0
W
Chang'e
Timzan
Chang'e
5,103
476
315
5,189
8,192
2,721
0
3,453
4,739
46,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,732
Gold Earned
32,222
382
Minions Killed
314
0
Camps Cleared
0
1,407,286
Distance Traveled
1,262,901
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,290
449
44
3
0
261,399
4
L
Agni
6,440
460
72
5
0
260,568
3
L
The Morrigan
7,025
502
107
8
0
248,622
1
W
Izanami
7,206
515
101
7
0
257,065
4
W
Shiva
8,347
596
89
6
0
299,069
7
W
Athena
7,184
513
14
1
0
247,881
4
W
Thanatos
8,140
581
80
6
0
329,956
3
L
Izanami
5,900
421
63
5
0
215,877
5
L
Geb
6,567
469
28
2
0
276,435
3
W
Chang'e
8,855
633
98
7
0
273,315
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role