Player Matchup

Izanami
Izanami
 
Izanami
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
HytekDragon
Hercules
Level 85
God Stats
34W - 26L
1,575 SR
Queue Stats
99W - 82L
1,490 Elo+
Party 2
Cerberus
Cerberus
Solo_Pat_
Cerberus
Level 107
God Stats
23W - 23L
1,666 SR
Queue Stats
123W - 134L
1,504 Elo+
Party 2
Poseidon
Poseidon
nati_michi0812
Poseidon
Level 48
God Stats
32W - 27L
1,620 SR
Queue Stats
144W - 141L
1,500 Elo+
Party 2
Arachne
Arachne
xSolo_CHRISx
Arachne
Level 107
God Stats
32W - 27L
1,583 SR
Queue Stats
69W - 73L
1,520 Elo+
Party 2
Team Averages
Level 94
1,589 SR
1,503 Elo+

VS

Team Averages
Level 71
1,488 SR
1,392 Elo+
Set
Set
 
Set
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Cravatta-Rovente
Anhur
Level 120
God Stats
3W - 3L
1,780 SR
Queue Stats
101W - 93L
1,414 Elo+
Party 3
Agni
Agni
Polina91
Agni
Level 40
God Stats
8W - 15L
1,449 SR
Queue Stats
53W - 66L
1,341 Elo+
Party 1
Gilgamesh
Gilgamesh
Valeerya
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,355 Elo+
Party 1
Mercury
Mercury
notorius2001
Mercury
Level 39
God Stats
1W - 4L
1,210 SR
Queue Stats
226W - 233L
1,349 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
6 / 2 / 3
6,825
620
8,067
8,211
2,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
HytekDragon
Hercules
11
0 / 1 / 2
5,783
526
2,493
3,852
3,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
Solo_Pat_
Cerberus
11
4 / 1 / 4
6,825
620
3,609
6,909
5,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
13
4 / 1 / 3
7,665
697
3,774
3,396
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
xSolo_CHRISx
Arachne
11
5 / 2 / 4
7,004
637
5,243
9,227
2,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
2 / 3 / 0
6,917
629
2,218
7,294
2,807
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 5 / 1
6,510
592
4,827
7,983
1,570
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
10
2 / 4 / 1
5,782
526
4,095
4,459
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Valeerya
Gilgamesh
8
1 / 4 / 2
5,716
520
3,535
9,773
3,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
notorius2001
Mercury
8
0 / 3 / 1
4,988
453
1,495
7,134
2,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
19
Kills
7
7
Deaths
19
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
2
3
3.75
L
Set
 
Set
2
3
0
0.67
L
2
5
1
0.5
W
Hercules
HytekDragon
Hercules
0
1
2
1
L
Agni
2
4
1
0.63
W
Cerberus
Solo_Pat_
Cerberus
4
1
4
6
L
Gilgamesh
Valeerya
Gilgamesh
1
4
2
0.5
W
Poseidon
4
1
3
5.5
L
Mercury
notorius2001
Mercury
0
3
1
0.17
W
Arachne
xSolo_CHRISx
Arachne
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,186
Damage
16,170
31,595
Taken
36,643
14,668
Mitigated
10,799
12,386
Healing
6,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,067
5,291
0
3,527
8,211
2,042
477
175
8,026
0
48,141
L
Set
 
Set
2,218
688
0
2,446
7,294
2,807
0
364
6,660
0
42,216
L
4,827
1,982
0
905
7,983
1,570
0
1,452
6,531
0
33,843
W
Hercules
HytekDragon
Hercules
2,493
185
0
1,088
3,852
3,599
0
0
3,852
0
29,616
L
Agni
4,095
413
0
60
4,459
1,188
0
1,676
2,783
23,999
0
W
Cerberus
Solo_Pat_
Cerberus
3,609
65
319
3,561
6,909
5,088
209
737
5,722
17,885
5,176
L
Gilgamesh
Valeerya
Gilgamesh
3,535
750
790
1,762
9,773
3,176
0
1,661
8,112
0
12,673
W
Poseidon
3,774
519
0
789
3,396
1,018
294
1,180
2,052
52,202
0
L
Mercury
notorius2001
Mercury
1,495
384
0
243
7,134
2,058
0
2,034
5,064
0
21,094
W
Arachne
xSolo_CHRISx
Arachne
5,243
3,161
0
3,102
9,227
2,921
9
1,575
7,480
0
35,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,102
Gold Earned
29,913
394
Minions Killed
289
0
Camps Cleared
0
1,131,069
Distance Traveled
1,118,461
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,825
620
80
7
0
191,391
5
L
Set
6,917
629
103
9
0
218,522
5
L
Anhur
6,510
592
65
6
0
200,812
1
W
Hercules
5,783
526
68
6
0
225,469
5
L
Agni
5,782
526
45
4
0
230,654
3
W
Cerberus
6,825
620
65
6
0
225,056
4
L
Gilgamesh
5,716
520
22
2
0
228,674
1
W
Poseidon
7,665
697
112
10
0
235,681
2
L
Mercury
4,988
453
54
5
0
239,799
0
W
Arachne
7,004
637
69
6
0
253,472
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role