Player Matchup

Baron Samedi
Baron Samedi
Bronze III
Fedtmule02
Baron Samedi
Bronze III
Level 143
God Stats
1W - 0L
1,154 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
Römpötin
Cthulhu
Bronze III
Level 65
God Stats
1W - 0L
1,559 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Gold V
TheFallen84
Izanami
Gold V
Level 123
God Stats
2W - 1L
1,885 SR
Queue Stats
6W - 6L
1,667 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 110
1,533 SR
1,556 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,526 SR
1,515 MMR
Neith
Neith
Silver II
Andreas41202
Neith
Silver II
Level 119
God Stats
0W - 1L
1,520 SR
Queue Stats
8W - 2L
1,515 MMR
Party 1
Fenrir
Fenrir
Silver II
DiosYisus77
Fenrir
Silver II
Level 109
God Stats
0W - 2L
1,516 SR
Queue Stats
8W - 3L
1,515 MMR
Party 1
Persephone
Persephone
Silver II
retroyoshi
Persephone
Silver II
Level 149
God Stats
0W - 1L
1,542 SR
Queue Stats
8W - 2L
1,515 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fedtmule02
Baron Samedi
16
3 / 2 / 4
10,672
711
10,150
8,308
5,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Römpötin
Cthulhu
14
2 / 1 / 6
9,956
664
11,377
13,970
14,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
TheFallen84
Izanami
16
3 / 1 / 4
10,577
705
11,034
8,782
3,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Ah Muzen CabThothUllrAphroditeBastet

VS

Bans
AchillesAthenaGebChaacAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 4
9,193
613
10,684
12,552
4,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fenrir
13
3 / 3 / 1
10,036
669
4,289
16,196
13,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
retroyoshi
Persephone
13
1 / 3 / 2
9,121
608
6,310
8,734
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
8
Kills
4
4
Deaths
8
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
L
Fenrir
3
3
1
1.17
W
Baron Samedi
Fedtmule02
Baron Samedi
3
2
4
2.5
W
Cthulhu
Römpötin
Cthulhu
2
1
6
5
W
Izanami
TheFallen84
Izanami
3
1
4
5
L
Persephone
retroyoshi
Persephone
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,561
Damage
21,283
31,060
Taken
37,482
23,183
Mitigated
21,117
12,205
Healing
5,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,684
3,379
0
1,843
12,552
4,703
0
7,075
5,170
0
61,253
L
Fenrir
4,289
1,015
0
2,559
16,196
13,313
0
8,747
7,152
0
8,346
W
Baron Samedi
Fedtmule02
Baron Samedi
10,150
536
1,445
3,734
8,308
5,470
814
2,565
5,743
35,380
0
W
Cthulhu
Römpötin
Cthulhu
11,377
609
793
3,090
13,970
14,175
365
2,423
11,547
23,756
0
W
Izanami
TheFallen84
Izanami
11,034
7,101
0
3,143
8,782
3,538
2,231
1,554
7,228
0
64,649
L
Persephone
retroyoshi
Persephone
6,310
257
0
1,546
8,734
3,101
0
5,013
3,421
27,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,205
Gold Earned
28,350
192
Minions Killed
163
6
Camps Cleared
6
793,929
Distance Traveled
821,954
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,193
613
113
8
4
264,595
4
L
Fenrir
10,036
669
4
0
1
284,826
2
W
Baron Samedi
10,672
711
48
3
0
272,897
3
W
Cthulhu
9,956
664
29
2
1
263,722
2
W
Izanami
10,577
705
115
8
5
257,310
4
L
Persephone
9,121
608
46
3
1
272,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role