Player Matchup

He Bo
He Bo
Bloo82
He Bo
Level 137
God Stats
3W - 1L
1,602 SR
Queue Stats
133W - 157L
1,424 Elo+
Party 2
Yemoja
Yemoja
SSJGCharwizzle
Yemoja
Level 99
God Stats
117W - 130L
1,550 SR
Queue Stats
170W - 232L
1,330 Elo+
Party 2
Awilix
Awilix
brandonwassom
Awilix
Level 89
God Stats
44W - 47L
1,442 SR
Queue Stats
98W - 133L
1,317 Elo+
Party 2
Team Averages
Level 108
1,532 SR
1,357 Elo+

VS

Team Averages
Level 49
1,466 SR
1,304 Elo+
Anubis
Anubis
DHG Buddha
Anubis
Level 66
God Stats
7W - 7L
1,632 SR
Queue Stats
73W - 96L
1,352 Elo+
Party 1
Ymir
Ymir
Mrtheifzer
Ymir
Level 67
God Stats
0W - 2L
1,301 SR
Queue Stats
120W - 168L
1,280 Elo+
Solo
Danzaburou
Danzaburou
l Sweat Drip
Danzaburou
Level 14
God Stats
4W - 6L
1,466 SR
Queue Stats
10W - 16L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Bloo82
He Bo
13
8 / 2 / 7
9,015
902
10,934
5,799
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 4 / 11
7,604
760
4,309
8,794
5,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
5 / 2 / 8
8,637
864
6,807
8,389
2,374
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DHG Buddha
Anubis
9
2 / 7 / 5
6,783
678
5,028
7,140
2,886
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 2 / 4
7,826
783
5,651
11,418
11,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
l Sweat Drip
Danzaburou
12
2 / 6 / 5
7,257
726
8,278
8,463
3,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
15
Kills
8
8
Deaths
15
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
He Bo
Bloo82
He Bo
8
2
7
5.75
L
Anubis
DHG Buddha
Anubis
2
7
5
0.64
L
4
2
4
3
W
2
4
11
1.88
W
5
2
8
4.5
L
Danzaburou
l Sweat Drip
Danzaburou
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,050
Damage
18,957
22,982
Taken
27,021
9,685
Mitigated
17,230
4,465
Healing
3,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Bloo82
He Bo
10,934
400
0
497
5,799
1,587
369
2,457
3,342
27,362
0
L
Anubis
DHG Buddha
Anubis
5,028
171
172
769
7,140
2,886
0
4,424
2,504
12,801
0
L
5,651
1,231
0
1,658
11,418
11,281
0
5,368
5,810
15,570
0
W
4,309
601
1,952
1,183
8,794
5,724
392
3,648
5,146
11,703
0
W
6,807
2,796
0
833
8,389
2,374
409
4,844
3,545
0
28,452
L
Danzaburou
l Sweat Drip
Danzaburou
8,278
2,753
477
615
8,463
3,063
0
5,380
2,865
0
24,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,256
Gold Earned
21,866
112
Minions Killed
89
6
Camps Cleared
2
559,150
Distance Traveled
437,113
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,015
902
35
4
1
193,216
3
L
Anubis
6,783
678
23
2
2
110,630
2
L
Ymir
7,826
783
31
3
0
166,684
1
W
Yemoja
7,604
760
23
2
0
170,096
3
W
Awilix
8,637
864
54
5
5
195,838
3
L
Danzaburou
7,257
726
35
4
0
159,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role