Player Matchup

Baron Samedi
Baron Samedi
LyssaVT
Baron Samedi
Level 123
God Stats
3W - 2L
1,606 SR
Queue Stats
68W - 97L
1,386 Elo+
Party 1
Erlang Shen
Erlang Shen
MayhemBerhaps
Erlang Shen
Level 20
God Stats
1W - 0L
1,764 SR
Queue Stats
5W - 7L
1,355 Elo+
Party 1
Skadi
Skadi
TheDayLateGamer
Skadi
Level 159
God Stats
9W - 3L
1,734 SR
Queue Stats
162W - 175L
1,485 Elo+
Party 1
Shiva
Shiva
insanitycentral
Shiva
Level 159
God Stats
1W - 0L
1,581 SR
Queue Stats
37W - 39L
1,653 Elo+
Party 1
Geb
Geb
superkroksjo2
Geb
Level 84
God Stats
4W - 1L
1,627 SR
Queue Stats
149W - 149L
1,518 Elo+
Party 1
Team Averages
Level 109
1,662 SR
1,479 Elo+

VS

Team Averages
Level 89
1,531 SR
1,491 Elo+
Chiron
Chiron
 
Chiron
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Gengence
Rama
Level 86
God Stats
9W - 9L
1,493 SR
Queue Stats
117W - 123L
1,466 Elo+
Solo
Thanatos
Thanatos
Lamprussy
Thanatos
Level 45
God Stats
50W - 30L
1,699 SR
Queue Stats
494W - 438L
1,514 Elo+
Solo
Artio
Artio
PowerHalf
Artio
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 164L
1,513 Elo+
Solo
Ganesha
Ganesha
TheOmarJ
Ganesha
Level 120
God Stats
12W - 11L
1,466 SR
Queue Stats
131W - 113L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LyssaVT
Baron Samedi
7
1 / 3 / 0
4,331
541
2,329
4,397
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
MayhemBerhaps
Erlang Shen
8
2 / 2 / 3
4,840
605
4,184
6,801
4,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

8
0 / 0 / 5
4,493
562
3,444
2,468
508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 0
5,196
650
4,339
5,393
3,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
4 / 0 / 2
5,195
649
2,787
3,715
1,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
1 / 2 / 2
4,846
606
3,429
5,665
1,622
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Rama
7
0 / 2 / 0
4,393
549
2,495
5,136
1,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Lamprussy
Thanatos
9
4 / 1 / 1
5,227
653
3,352
4,929
1,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
PowerHalf
Artio
9
2 / 0 / 1
5,115
639
2,159
6,659
5,428
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
TheOmarJ
Ganesha
4
0 / 2 / 0
3,823
478
358
3,742
907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
7
Kills
7
8
Deaths
7
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
2
2
1
L
Rama
0
2
0
0
L
Thanatos
Lamprussy
Thanatos
4
1
1
4.5
W
Baron Samedi
LyssaVT
Baron Samedi
1
3
0
0.33
W
Erlang Shen
MayhemBerhaps
Erlang Shen
2
2
3
1.75
L
Artio
PowerHalf
Artio
2
0
1
2.5
W
0
0
5
2.5
L
Ganesha
TheOmarJ
Ganesha
0
2
0
0
W
0
3
0
0
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,083
Damage
11,793
22,774
Taken
26,131
10,912
Mitigated
10,901
7,681
Healing
12,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
3,429
922
100
1,722
5,665
1,622
0
1,466
4,199
0
23,989
L
Rama
2,495
2,155
0
1,832
5,136
1,151
0
1,670
3,466
0
23,636
L
Thanatos
Lamprussy
Thanatos
3,352
924
0
4,367
4,929
1,793
0
1,214
3,715
0
24,072
W
Baron Samedi
LyssaVT
Baron Samedi
2,329
136
362
1,446
4,397
1,270
160
0
4,397
18,087
0
W
Erlang Shen
MayhemBerhaps
Erlang Shen
4,184
2,470
0
1,852
6,801
4,348
0
94
6,707
0
24,357
L
Artio
PowerHalf
Artio
2,159
565
0
3,291
6,659
5,428
0
0
6,659
18,300
0
W
3,444
1,396
0
1,227
2,468
508
852
0
2,468
0
28,284
L
Ganesha
TheOmarJ
Ganesha
358
27
532
714
3,742
907
0
766
2,976
5,252
0
W
4,339
2,145
0
1,286
5,393
3,092
0
2,159
3,234
0
28,398
W
2,787
634
44
1,464
3,715
1,694
416
264
3,451
7,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,055
Gold Earned
23,404
202
Minions Killed
201
0
Camps Cleared
0
806,330
Distance Traveled
707,671
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,846
606
49
6
0
152,309
3
L
Rama
4,393
549
55
7
0
150,310
1
L
Thanatos
5,227
653
54
7
0
162,926
0
W
Baron Samedi
4,331
541
27
3
0
156,880
2
W
Erlang Shen
4,840
605
44
6
0
179,597
3
L
Artio
5,115
639
42
5
0
143,444
0
W
Skadi
4,493
562
52
7
0
151,011
2
L
Ganesha
3,823
478
1
0
0
98,682
2
W
Shiva
5,196
650
71
9
0
147,786
0
W
Geb
5,195
649
8
1
0
171,056
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role