Player Matchup

Morgan Le Fay
Morgan Le Fay
CreepyRipper350
Morgan Le Fay
Level 61
God Stats
0W - 2L
1,252 SR
Queue Stats
98W - 128L
1,295 Elo+
Solo
Bastet
Bastet
JDhardONem
Bastet
Level 82
God Stats
10W - 9L
1,642 SR
Queue Stats
755W - 799L
1,345 Elo+
Solo
Cthulhu
Cthulhu
Mit on Xbox
Cthulhu
Level 63
God Stats
5W - 9L
1,419 SR
Queue Stats
485W - 509L
1,336 Elo+
Solo
Chaac
Chaac
cupiddd
Chaac
Level 55
God Stats
22W - 20L
1,464 SR
Queue Stats
144W - 134L
1,325 Elo+
Solo
Neith
Neith
kevinavp16
Neith
Level 33
God Stats
12W - 16L
1,285 SR
Queue Stats
37W - 64L
1,148 Elo+
Solo
Team Averages
Level 59
1,412 SR
1,290 Elo+

VS

Team Averages
Level 48
1,363 SR
1,289 Elo+
Eset
Eset
PNKNWHTE
Eset
Level 61
God Stats
5W - 4L
1,319 SR
Queue Stats
198W - 200L
1,328 Elo+
Party 1
Thanatos
Thanatos
iSpray-Rainbows
Thanatos
Level 37
God Stats
13W - 16L
1,410 SR
Queue Stats
127W - 148L
1,251 Elo+
Solo
Mulan
Mulan
maniacpainter
Mulan
Level 78
God Stats
2W - 2L
1,500 SR
Queue Stats
1,359W - 1,377L
1,319 Elo+
Solo
Yu Huang
Yu Huang
saintkort
Yu Huang
Level 8
God Stats
1W - 3L
1,117 SR
Queue Stats
15W - 15L
1,244 Elo+
Party 1
Neith
Neith
zXzJonathanzXzPR
Neith
Level 54
God Stats
6W - 2L
1,470 SR
Queue Stats
86W - 103L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CreepyRipper350
Morgan Le Fay
17
2 / 7 / 3
11,263
451
12,043
20,240
8,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
JDhardONem
Bastet
18
3 / 5 / 3
11,187
447
12,885
24,936
9,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Mit on Xbox
Cthulhu
14
2 / 6 / 2
10,700
428
11,503
29,312
28,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
cupiddd
Chaac
19
3 / 2 / 2
12,377
495
19,152
30,202
27,997
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
11
2 / 3 / 3
8,752
350
7,280
8,430
2,690
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
19
1 / 3 / 10
13,053
522
18,209
19,319
20,434
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
20
8 / 1 / 6
14,036
561
16,647
24,084
10,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
4 / 1 / 5
13,970
559
8,262
15,658
16,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yu Huang
saintkort
Yu Huang
19
1 / 2 / 10
12,204
488
16,930
13,417
5,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 5 / 5
12,678
507
18,559
18,622
8,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
12
Kills
22
23
Deaths
12
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CreepyRipper350
Morgan Le Fay
2
7
3
0.5
L
Bastet
JDhardONem
Bastet
3
5
3
0.9
L
Cthulhu
Mit on Xbox
Cthulhu
2
6
2
0.5
W
Eset
1
3
10
2
L
Chaac
cupiddd
Chaac
3
2
2
2
W
Thanatos
8
1
6
11
L
Neith
2
3
3
1.17
W
4
1
5
6.5
W
Yu Huang
saintkort
Yu Huang
1
2
10
3
W
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,863
Damage
78,607
113,120
Taken
91,100
76,447
Mitigated
61,281
35,990
Healing
46,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CreepyRipper350
Morgan Le Fay
12,043
1,447
0
5,402
20,240
8,011
805
9,008
11,232
65,255
0
L
Bastet
JDhardONem
Bastet
12,885
3,337
0
8,270
24,936
9,531
0
6,724
18,212
0
80,217
L
Cthulhu
Mit on Xbox
Cthulhu
11,503
1,096
2,581
3,728
29,312
28,218
148
5,081
24,231
48,769
0
W
Eset
18,209
1,869
450
6,810
19,319
20,434
1,458
1,558
17,761
83,652
0
L
Chaac
cupiddd
Chaac
19,152
2,802
0
14,267
30,202
27,997
768
13,673
16,529
0
103,399
W
Thanatos
16,647
4,491
0
22,484
24,084
10,870
158
4,200
19,884
0
111,603
L
Neith
7,280
1,472
0
1,742
8,430
2,690
377
653
7,777
0
28,912
W
8,262
930
557
5,555
15,658
16,147
2,981
5,641
10,017
0
94,308
W
Yu Huang
saintkort
Yu Huang
16,930
1,383
0
2,838
13,417
5,376
17
5,778
7,639
74,083
0
W
18,559
9,505
283
7,543
18,622
8,454
4,241
6,369
12,253
0
84,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,279
Gold Earned
65,941
515
Minions Killed
655
0
Camps Cleared
0
2,112,545
Distance Traveled
2,430,613
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,263
451
116
5
0
416,152
0
L
Bastet
11,187
447
112
4
0
496,179
2
L
Cthulhu
10,700
428
70
3
0
443,254
7
W
Eset
13,053
522
147
6
0
445,291
4
L
Chaac
12,377
495
169
7
0
514,679
4
W
Thanatos
14,036
561
122
5
0
585,873
0
L
Neith
8,752
350
48
2
0
242,281
2
W
Mulan
13,970
559
156
6
0
475,217
0
W
Yu Huang
12,204
488
128
5
0
495,918
6
W
Neith
12,678
507
102
4
0
428,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role