Player Matchup

Anhur
Anhur
 
Anhur
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
GirthyGavel
Cerberus
Level 120
God Stats
10W - 2L
1,586 SR
Queue Stats
165W - 171L
1,482 Elo+
Party 1
Shiva
Shiva
RichardxSwinger
Shiva
Level 144
God Stats
1W - 1L
1,677 SR
Queue Stats
172W - 160L
1,496 Elo+
Party 1
Team Averages
Level 136
1,553 SR
1,496 Elo+

VS

Team Averages
Level 108
1,493 SR
1,494 Elo+
Kumbhakarna
Kumbhakarna
CP-Ace5678
Kumbhakarna
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,446 Elo+
Party 2
Mulan
Mulan
Legatus Numeri
Mulan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
Puncake4Hire
Baron Samedi
Level 122
God Stats
0W - 2L
1,221 SR
Queue Stats
46W - 50L
1,480 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
cowboychris105
Morgan Le Fay
Level 123
God Stats
15W - 12L
1,887 SR
Queue Stats
615W - 707L
1,509 Elo+
Solo
Fenrir
Fenrir
xMacster
Fenrir
Level 128
God Stats
2W - 5L
1,357 SR
Queue Stats
282W - 290L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
8 / 2 / 14
10,241
853
13,951
8,892
4,016
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
 
Sun Wukong
16
3 / 1 / 17
9,950
829
10,096
13,857
13,409
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Da Ji
 
Da Ji
17
3 / 2 / 19
9,308
776
8,795
13,903
8,018
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mace

Mace

+10
Physical Power

Cerberus
GirthyGavel
Cerberus
16
4 / 2 / 18
9,493
791
11,155
17,726
18,119
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
6 / 2 / 15
10,196
850
13,983
14,471
18,506
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CP-Ace5678
Kumbhakarna
15
0 / 4 / 7
7,714
643
5,105
15,509
16,514
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
2 / 7 / 3
7,981
665
8,307
14,211
6,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Puncake4Hire
Baron Samedi
15
1 / 4 / 6
8,158
680
13,756
12,733
6,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
cowboychris105
Morgan Le Fay
15
2 / 4 / 7
8,394
700
17,696
10,871
5,126
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
xMacster
Fenrir
14
4 / 5 / 2
8,734
728
6,768
12,133
10,724
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
34
24
Kills
9
9
Deaths
24
83
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
8
2
14
7.5
W
Sun Wukong
 
Sun Wukong
3
1
17
11.5
W
Da Ji
 
Da Ji
3
2
19
6.25
L
Kumbhakarna
CP-Ace5678
Kumbhakarna
0
4
7
0.88
W
Cerberus
GirthyGavel
Cerberus
4
2
18
6.5
L
2
7
3
0.5
L
Baron Samedi
Puncake4Hire
Baron Samedi
1
4
6
1
W
6
2
15
6.75
L
Morgan Le Fay
cowboychris105
Morgan Le Fay
2
4
7
1.38
L
Fenrir
xMacster
Fenrir
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,980
Damage
51,632
68,849
Taken
65,457
62,068
Mitigated
45,824
32,377
Healing
19,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
13,951
6,365
1,927
2,141
8,892
4,016
2,779
4,924
3,863
0
39,553
W
Sun Wukong
 
Sun Wukong
10,096
2,019
3,481
4,434
13,857
13,409
596
6,509
7,182
0
19,184
W
Da Ji
 
Da Ji
8,795
1,700
1,028
4,719
13,903
8,018
469
8,354
5,520
0
14,800
L
Kumbhakarna
CP-Ace5678
Kumbhakarna
5,105
671
2,523
2,157
15,509
16,514
0
2,272
13,237
12,159
0
W
Cerberus
GirthyGavel
Cerberus
11,155
838
1,514
5,496
17,726
18,119
916
10,604
7,023
20,509
0
L
8,307
1,215
591
1,019
14,211
6,893
191
2,090
12,121
0
11,246
L
Baron Samedi
Puncake4Hire
Baron Samedi
13,756
251
5,176
4,299
12,733
6,567
120
2,596
10,137
31,722
0
W
13,983
1,914
5,186
2,451
14,471
18,506
831
6,166
8,208
0
28,959
L
Morgan Le Fay
cowboychris105
Morgan Le Fay
17,696
4,268
998
934
10,871
5,126
335
1,421
9,450
33,658
0
L
Fenrir
xMacster
Fenrir
6,768
925
832
1,418
12,133
10,724
46
2,776
9,357
0
8,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,188
Gold Earned
40,981
147
Minions Killed
97
0
Camps Cleared
0
1,147,742
Distance Traveled
1,031,774
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,241
853
53
4
0
220,257
1
W
Sun Wukong
9,950
829
29
2
0
224,740
0
W
Da Ji
9,308
776
13
1
0
226,428
2
L
Kumbhakarna
7,714
643
15
1
0
196,051
0
W
Cerberus
9,493
791
35
3
0
241,203
0
L
Mulan
7,981
665
12
1
0
213,652
0
L
Baron Samedi
8,158
680
27
2
0
228,628
0
W
Shiva
10,196
850
17
1
0
235,114
0
L
Morgan Le Fay
8,394
700
39
3
0
203,670
3
L
Fenrir
8,734
728
4
0
0
189,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role