Player Matchup

Loki
Loki
 
Loki
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Drakgurka
Cthulhu
Level 88
God Stats
18W - 9L
1,648 SR
Queue Stats
275W - 246L
1,595 Elo+
Party 2
Artemis
Artemis
LeonardoDaGusta
Artemis
Level 18
God Stats
4W - 4L
1,485 SR
Queue Stats
7W - 5L
1,554 Elo+
Party 2
Mulan
Mulan
Painfulpower
Mulan
Level 97
God Stats
10W - 5L
1,722 SR
Queue Stats
285W - 234L
1,600 Elo+
Party 2
Team Averages
Level 69
1,571 SR
1,550 Elo+

VS

Team Averages
Level 94
1,648 SR
1,553 Elo+
Hercules
Hercules
 
Hercules
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Jonyorka
Discordia
Level 31
God Stats
2W - 3L
1,863 SR
Queue Stats
13W - 13L
1,585 Elo+
Party 1
Bakasura
Bakasura
LebRen
Bakasura
Level 47
God Stats
12W - 11L
1,611 SR
Queue Stats
25W - 27L
1,525 Elo+
Solo
Anhur
Anhur
MéLe
Anhur
Level 156
God Stats
4W - 4L
1,639 SR
Queue Stats
567W - 618L
1,592 Elo+
Party 1
Ganesha
Ganesha
PianeIo
Ganesha
Level 156
God Stats
46W - 37L
1,625 SR
Queue Stats
228W - 240L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
1 / 0 / 5
8,159
583
6,275
8,053
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
 
Thoth
13
2 / 2 / 1
7,678
548
3,472
5,833
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Drakgurka
Cthulhu
14
2 / 2 / 1
8,350
596
4,250
7,532
6,212
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
2 / 2 / 0
7,668
548
3,531
7,570
1,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
2 / 2 / 1
7,057
504
3,833
7,837
3,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
3
0 / 0 / 0
4,455
318
0
940
321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
Jonyorka
Discordia
8
0 / 3 / 0
5,232
374
848
3,593
504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
LebRen
Bakasura
15
4 / 3 / 0
8,333
595
6,187
10,212
4,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
MéLe
Anhur
14
4 / 0 / 0
8,411
601
8,886
8,954
2,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
PianeIo
Ganesha
12
0 / 3 / 5
7,413
530
3,617
9,451
7,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
9
Kills
8
8
Deaths
9
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
0
5
3.5
W
Thoth
 
Thoth
2
2
1
1.25
L
Hercules
 
Hercules
0
0
0
0
W
Cthulhu
Drakgurka
Cthulhu
2
2
1
1.25
L
Discordia
Jonyorka
Discordia
0
3
0
0
L
Bakasura
LebRen
Bakasura
4
3
0
1.33
W
2
2
0
1
L
Anhur
MéLe
Anhur
4
0
0
4
W
2
2
1
1.25
L
Ganesha
PianeIo
Ganesha
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,361
Damage
19,538
36,825
Taken
33,150
15,852
Mitigated
14,873
12,190
Healing
10,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,275
1,792
0
3,642
8,053
2,553
0
580
7,148
0
60,465
W
Thoth
 
Thoth
3,472
261
0
938
5,833
1,510
0
1,130
4,443
56,495
0
L
Hercules
 
Hercules
0
0
0
460
940
321
0
163
777
0
2,763
W
Cthulhu
Drakgurka
Cthulhu
4,250
769
0
1,749
7,532
6,212
404
2,013
4,722
52,840
0
L
Discordia
Jonyorka
Discordia
848
0
0
411
3,593
504
0
2,311
1,282
18,914
0
L
Bakasura
LebRen
Bakasura
6,187
3,781
0
2,405
10,212
4,180
78
1,118
9,094
0
51,858
W
3,531
1,966
0
2,916
7,570
1,765
1,166
245
7,094
0
38,481
L
Anhur
MéLe
Anhur
8,886
4,553
0
5,195
8,954
2,750
1,078
770
8,184
0
57,503
W
3,833
638
0
2,945
7,837
3,812
0
497
7,340
0
24,754
L
Ganesha
PianeIo
Ganesha
3,617
813
0
1,906
9,451
7,118
0
3,360
6,091
28,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,912
Gold Earned
33,844
466
Minions Killed
315
0
Camps Cleared
0
1,412,158
Distance Traveled
1,048,879
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,159
583
115
8
0
336,260
3
W
Thoth
7,678
548
105
8
0
232,941
4
L
Hercules
4,455
318
10
1
0
32,990
0
W
Cthulhu
8,350
596
112
8
0
287,413
3
L
Discordia
5,232
374
31
2
0
162,678
2
L
Bakasura
8,333
595
127
9
0
298,016
4
W
Artemis
7,668
548
81
6
0
251,247
0
L
Anhur
8,411
601
117
8
0
259,631
4
W
Mulan
7,057
504
53
4
0
304,297
5
L
Ganesha
7,413
530
30
2
0
295,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role