Player Matchup

Discordia
Discordia
Pat_In_Da_Hat
Discordia
Level 67
God Stats
8W - 5L
1,278 SR
Queue Stats
56W - 62L
1,362 Elo+
Party 1
Ganesha
Ganesha
ZuesSnipes-
Ganesha
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 41L
1,426 Elo+
Party 1
Fenrir
Fenrir
badbubba630
Fenrir
Level 69
God Stats
1W - 3L
1,147 SR
Queue Stats
29W - 25L
1,557 Elo+
Party 1
Team Averages
Level 88
1,308 SR
1,448 Elo+

VS

Team Averages
Level 108
1,568 SR
1,512 Elo+
Cu Chulainn
Cu Chulainn
ChiefDecimateX
Cu Chulainn
Level 149
God Stats
0W - 1L
1,752 SR
Queue Stats
62W - 47L
1,530 Elo+
Party 2
Yu Huang
Yu Huang
blew65
Yu Huang
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,478 Elo+
Party 2
Achilles
Achilles
xDesperateNinja
Achilles
Level 107
God Stats
1W - 2L
1,451 SR
Queue Stats
70W - 46L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Pat_In_Da_Hat
Discordia
17
0 / 0 / 10
12,003
632
9,750
6,090
2,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
ZuesSnipes-
Ganesha
18
0 / 0 / 10
13,205
695
6,792
11,049
15,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fenrir
18
10 / 1 / 0
13,253
698
9,518
14,184
12,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ChiefDecimateX
Cu Chulainn
15
0 / 4 / 1
10,501
553
7,357
13,794
11,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yu Huang
blew65
Yu Huang
15
0 / 3 / 0
10,345
544
10,604
8,506
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Achilles
16
1 / 3 / 0
10,870
572
4,761
11,866
11,438
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
10
Kills
1
1
Deaths
10
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
ChiefDecimateX
Cu Chulainn
0
4
1
0.13
W
Discordia
Pat_In_Da_Hat
Discordia
0
0
10
5
W
Ganesha
ZuesSnipes-
Ganesha
0
0
10
5
W
Fenrir
10
1
0
10
L
Yu Huang
blew65
Yu Huang
0
3
0
0
L
Achilles
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,060
Damage
22,722
31,323
Taken
34,166
29,964
Mitigated
25,393
10,230
Healing
3,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
ChiefDecimateX
Cu Chulainn
7,357
1,163
438
925
13,794
11,048
0
5,428
8,009
929
27,681
W
Discordia
Pat_In_Da_Hat
Discordia
9,750
561
0
2,138
6,090
2,766
578
2,246
3,844
72,389
0
W
Ganesha
ZuesSnipes-
Ganesha
6,792
718
0
4,063
11,049
15,036
678
5,274
5,775
39,700
0
W
Fenrir
9,518
2,545
0
4,029
14,184
12,162
1,353
4,893
9,291
0
30,878
L
Yu Huang
blew65
Yu Huang
10,604
640
0
60
8,506
2,907
0
5,301
3,205
61,570
0
L
Achilles
4,761
1,163
100
2,149
11,866
11,438
0
6,386
5,253
0
24,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,461
Gold Earned
31,716
204
Minions Killed
180
12
Camps Cleared
5
918,980
Distance Traveled
851,317
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,501
553
45
2
1
280,074
3
W
Discordia
12,003
632
143
8
7
303,350
4
W
Ganesha
13,205
695
4
0
2
277,698
7
W
Fenrir
13,253
698
57
3
3
337,932
4
L
Yu Huang
10,345
544
95
5
3
251,890
2
L
Achilles
10,870
572
40
2
1
319,353
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role