Player Matchup

Baron Samedi
Baron Samedi
Blutilein
Baron Samedi
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 109L
1,034 Elo+
Party 1
Ratatoskr
Ratatoskr
HellothereYT875
Ratatoskr
Level 7
God Stats
3W - 8L
1,500 SR
Queue Stats
11W - 73L
1,044 Elo+
Party 1
Cthulhu
Cthulhu
Scarz AN94
Cthulhu
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 49L
1,075 Elo+
Party 1
Team Averages
Level 21
1,500 SR
1,051 Elo+

VS

Team Averages
Level 55
1,395 SR
1,334 Elo+
Hercules
Hercules
Azcatchi-_-97
Hercules
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,453 Elo+
Party 2
Neith
Neith
RK3-APEKS
Neith
Level 3
God Stats
1W - 1L
1,263 SR
Queue Stats
2W - 6L
1,249 Elo+
Party 2
Poseidon
Poseidon
erobdg91
Poseidon
Level 65
God Stats
6W - 7L
1,423 SR
Queue Stats
23W - 35L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blutilein
Baron Samedi
18
6 / 8 / 5
12,790
711
18,919
22,498
21,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
HellothereYT875
Ratatoskr
17
7 / 11 / 3
12,311
684
13,200
24,558
21,311
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
Scarz AN94
Cthulhu
15
0 / 8 / 8
10,531
585
11,170
28,501
20,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Azcatchi-_-97
Hercules
20
10 / 0 / 16
14,922
829
29,325
28,794
38,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
RK3-APEKS
Neith
17
9 / 8 / 12
13,978
777
22,816
15,717
6,210
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
erobdg91
Poseidon
17
8 / 6 / 8
12,560
698
12,433
12,812
5,008
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
63
13
Kills
27
27
Deaths
14
16
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hercules
Azcatchi-_-97
Hercules
10
0
16
18
L
Baron Samedi
Blutilein
Baron Samedi
6
8
5
1.06
L
Ratatoskr
HellothereYT875
Ratatoskr
7
11
3
0.77
W
Neith
RK3-APEKS
Neith
9
8
12
1.88
L
Cthulhu
Scarz AN94
Cthulhu
0
8
8
0.5
W
Poseidon
erobdg91
Poseidon
8
6
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,289
Damage
64,574
75,557
Taken
57,323
62,745
Mitigated
50,071
15,707
Healing
20,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Azcatchi-_-97
Hercules
29,325
11,463
0
15,022
28,794
38,853
345
12,653
14,640
16,376
57,462
L
Baron Samedi
Blutilein
Baron Samedi
18,919
2,798
4,949
6,627
22,498
21,082
0
6,779
15,000
68,710
0
L
Ratatoskr
HellothereYT875
Ratatoskr
13,200
2,499
0
3,128
24,558
21,311
0
5,020
19,032
129
23,801
W
Neith
RK3-APEKS
Neith
22,816
8,161
246
2,062
15,717
6,210
1,363
9,714
5,602
0
37,613
L
Cthulhu
Scarz AN94
Cthulhu
11,170
1,017
190
813
28,501
20,352
0
5,802
22,156
26,380
0
W
Poseidon
erobdg91
Poseidon
12,433
2,488
304
2,382
12,812
5,008
995
7,551
5,022
56,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,632
Gold Earned
41,460
150
Minions Killed
190
3
Camps Cleared
9
891,105
Distance Traveled
784,319
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,922
829
101
6
3
311,543
1
L
Baron Samedi
12,790
711
74
4
1
280,659
2
L
Ratatoskr
12,311
684
37
2
2
316,477
0
W
Neith
13,978
777
30
2
0
202,538
1
L
Cthulhu
10,531
585
39
2
0
293,969
0
W
Poseidon
12,560
698
59
3
6
270,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role