Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Ripley94
Set
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,277 Elo+
Party 1
Tiamat
Tiamat
darknonal
Tiamat
Level 82
God Stats
5W - 2L
1,827 SR
Queue Stats
287W - 286L
1,400 Elo+
Solo
Zhong Kui
Zhong Kui
memelle17
Zhong Kui
Level 126
God Stats
3W - 2L
1,264 SR
Queue Stats
86W - 99L
1,415 Elo+
Party 1
Team Averages
Level 85
1,518 SR
1,419 Elo+

VS

Team Averages
Level 62
1,491 SR
1,341 Elo+
Thoth
Thoth
BuZz La Tatane
Thoth
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 132L
1,413 Elo+
Solo
Bakasura
Bakasura
IceCreamVanDan
Bakasura
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 169L
1,226 Elo+
Solo
Anhur
Anhur
MarcoYsandrAK47
Anhur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
misstcat
Ares
Level 94
God Stats
5W - 6L
1,508 SR
Queue Stats
678W - 856L
1,279 Elo+
Party 2
Merlin
Merlin
piponchy
Merlin
Level 69
God Stats
10W - 17L
1,447 SR
Queue Stats
614W - 761L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
3 / 5 / 23
9,198
920
6,075
13,133
10,415
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Rama
 
Rama
16
6 / 2 / 16
9,167
917
8,004
7,349
2,959
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
16 / 4 / 15
10,765
1,077
17,007
13,910
8,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
darknonal
Tiamat
16
5 / 3 / 16
9,227
923
9,078
8,979
5,590
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
memelle17
Zhong Kui
14
6 / 3 / 17
8,899
890
13,845
9,033
5,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 4
7,983
798
8,814
9,030
3,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
13
4 / 8 / 4
8,067
807
6,476
12,947
5,579
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 8 / 6
6,698
670
8,472
11,400
4,801
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
14
1 / 8 / 10
8,073
807
4,079
15,944
15,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
piponchy
Merlin
15
5 / 6 / 6
8,914
891
9,721
11,083
5,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
44
36
Kills
14
17
Deaths
36
87
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
3
5
23
2.9
W
Rama
 
Rama
6
2
16
7
L
4
6
4
1
L
Bakasura
4
8
4
0.75
L
0
8
6
0.38
W
16
4
15
5.88
W
Tiamat
darknonal
Tiamat
5
3
16
4.33
W
Zhong Kui
memelle17
Zhong Kui
6
3
17
4.83
L
Ares
1
8
10
0.75
L
Merlin
piponchy
Merlin
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,009
Damage
37,562
52,404
Taken
60,404
32,874
Mitigated
35,001
17,391
Healing
10,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
6,075
1,488
339
629
13,133
10,415
805
3,949
8,612
10,031
0
W
Rama
 
Rama
8,004
5,883
1,185
1,977
7,349
2,959
2,439
4,677
2,644
0
19,328
L
8,814
1,002
1,345
873
9,030
3,701
0
4,808
4,164
12,064
0
L
Bakasura
6,476
4,189
682
823
12,947
5,579
0
5,056
7,663
0
8,889
L
8,472
5,439
1,063
1,374
11,400
4,801
0
6,185
5,010
0
14,023
W
17,007
5,998
1,446
2,482
13,910
8,565
701
5,647
7,923
0
30,076
W
Tiamat
darknonal
Tiamat
9,078
621
2,156
2,928
8,979
5,590
635
3,677
5,302
19,650
0
W
Zhong Kui
memelle17
Zhong Kui
13,845
1,692
1,098
3,151
9,033
5,345
1,247
4,664
4,073
18,171
0
L
Ares
4,079
610
569
1,016
15,944
15,824
0
6,335
9,062
5,808
0
L
Merlin
piponchy
Merlin
9,721
1,228
374
2,209
11,083
5,096
0
6,614
4,385
24,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,256
Gold Earned
39,735
100
Minions Killed
63
0
Camps Cleared
0
848,030
Distance Traveled
785,045
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,198
920
18
2
0
176,138
4
W
Rama
9,167
917
24
2
0
143,967
0
L
Thoth
7,983
798
12
1
0
159,089
0
L
Bakasura
8,067
807
14
1
0
157,044
0
L
Anhur
6,698
670
12
1
0
157,587
4
W
Set
10,765
1,077
26
3
0
186,727
0
W
Tiamat
9,227
923
18
2
0
164,995
0
W
Zhong Kui
8,899
890
14
1
0
176,203
0
L
Ares
8,073
807
1
0
0
152,516
1
L
Merlin
8,914
891
24
2
0
158,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role