Player Matchup

Yemoja
Yemoja
Blazing Clam
Yemoja
Level 42
God Stats
1W - 2L
1,569 SR
Queue Stats
13W - 13L
1,588 Elo+
Solo
Nemesis
Nemesis
Nasty_Nate__42
Nemesis
Level 61
God Stats
121W - 94L
1,512 SR
Queue Stats
733W - 697L
1,403 Elo+
Party 1
Chronos
Chronos
Pakefu
Chronos
Level 46
God Stats
2W - 2L
1,608 SR
Queue Stats
158W - 166L
1,482 Elo+
Solo
Ullr
Ullr
food_at_home
Ullr
Level 127
God Stats
14W - 13L
1,739 SR
Queue Stats
328W - 298L
1,558 Elo+
Party 1
Baron Samedi
Baron Samedi
gin_and_subtonic
Baron Samedi
Level 117
God Stats
18W - 10L
1,491 SR
Queue Stats
335W - 309L
1,541 Elo+
Party 1
Team Averages
Level 79
1,584 SR
1,514 Elo+

VS

Team Averages
Level 89
1,618 SR
1,554 Elo+
Fenrir
Fenrir
AceNinja007
Fenrir
Level 81
God Stats
1W - 0L
1,670 SR
Queue Stats
60W - 65L
1,519 Elo+
Solo
Shiva
Shiva
JAKEFR0MST8FARM
Shiva
Level 156
God Stats
28W - 11L
1,802 SR
Queue Stats
743W - 711L
1,517 Elo+
Solo
Kukulkan
Kukulkan
ShockMommy
Kukulkan
Level 123
God Stats
59W - 37L
1,604 SR
Queue Stats
810W - 752L
1,530 Elo+
Solo
Jormungandr
Jormungandr
TitoWrldd
Jormungandr
Level 18
God Stats
3W - 2L
1,353 SR
Queue Stats
41W - 27L
1,585 Elo+
Party 2
Apollo
Apollo
faz2jz
Apollo
Level 69
God Stats
6W - 3L
1,659 SR
Queue Stats
179W - 153L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
3 / 3 / 0
8,226
548
7,811
11,763
4,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 7 / 1
7,924
528
4,575
13,522
4,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
Pakefu
Chronos
14
2 / 4 / 1
9,091
606
5,788
12,005
3,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
3 / 6 / 2
7,983
532
6,952
12,862
4,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
gin_and_subtonic
Baron Samedi
10
0 / 4 / 4
6,943
463
4,063
13,879
8,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
10 / 1 / 3
9,714
648
13,051
11,531
5,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 3 / 9
8,516
568
10,123
13,435
11,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
ShockMommy
Kukulkan
14
4 / 1 / 8
8,489
566
6,091
6,736
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
TitoWrldd
Jormungandr
15
1 / 3 / 1
8,596
573
7,031
9,950
8,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
faz2jz
Apollo
14
4 / 2 / 8
8,473
565
8,021
9,238
3,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
10
Kills
24
24
Deaths
10
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fenrir
10
1
3
11.5
L
Yemoja
3
3
0
1
W
5
3
9
3.17
L
2
7
1
0.36
L
Chronos
Pakefu
Chronos
2
4
1
0.63
W
Kukulkan
ShockMommy
Kukulkan
4
1
8
8
W
Jormungandr
TitoWrldd
Jormungandr
1
3
1
0.5
W
Apollo
faz2jz
Apollo
4
2
8
4
L
3
6
2
0.67
L
Baron Samedi
gin_and_subtonic
Baron Samedi
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,189
Damage
44,317
64,031
Taken
50,890
26,049
Mitigated
30,450
15,644
Healing
13,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
13,051
2,678
0
4,602
11,531
5,040
207
4,040
7,371
0
59,657
L
Yemoja
7,811
1,458
135
3,520
11,763
4,614
220
6,824
4,939
45,595
0
W
10,123
2,307
703
2,709
13,435
11,656
463
2,919
10,516
0
31,378
L
4,575
1,285
0
1,431
13,522
4,522
378
2,731
10,791
0
49,542
L
Chronos
Pakefu
Chronos
5,788
3,529
0
3,874
12,005
3,937
0
1,355
10,650
58,040
0
W
Kukulkan
ShockMommy
Kukulkan
6,091
1,067
0
454
6,736
2,492
0
2,920
3,774
56,321
0
W
Jormungandr
TitoWrldd
Jormungandr
7,031
2,217
0
750
9,950
8,214
0
5,200
4,114
53,834
0
W
Apollo
faz2jz
Apollo
8,021
4,368
0
4,031
9,238
3,048
1,208
1,369
7,869
0
42,447
L
6,952
2,349
0
1,437
12,862
4,064
722
342
12,520
0
55,820
L
Baron Samedi
gin_and_subtonic
Baron Samedi
4,063
526
1,529
3,718
13,879
8,912
0
2,048
11,831
20,263
1,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,167
Gold Earned
43,788
434
Minions Killed
439
0
Camps Cleared
0
1,371,128
Distance Traveled
1,508,989
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,714
648
99
7
0
328,102
1
L
Yemoja
8,226
548
104
7
0
236,158
0
W
Shiva
8,516
568
37
2
0
322,345
4
L
Nemesis
7,924
528
92
6
0
316,981
1
L
Chronos
9,091
606
113
8
0
283,390
5
W
Kukulkan
8,489
566
113
8
0
287,246
7
W
Jormungandr
8,596
573
112
7
0
274,991
1
W
Apollo
8,473
565
78
5
0
296,305
2
L
Ullr
7,983
532
96
6
0
275,007
6
L
Baron Samedi
6,943
463
29
2
0
259,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role