Player Matchup

Cliodhna
Cliodhna
ChaosPhoenix1698
Cliodhna
Level 144
God Stats
9W - 4L
1,643 SR
Queue Stats
132W - 113L
1,586 Elo+
Solo
Guan Yu
Guan Yu
Fullest Sun1054
Guan Yu
Level 145
God Stats
1W - 0L
1,585 SR
Queue Stats
22W - 11L
1,257 Elo+
Solo
Neith
Neith
JaketheSnake305
Neith
Level 51
God Stats
21W - 20L
1,360 SR
Queue Stats
245W - 263L
1,443 Elo+
Solo
Thoth
Thoth
The_Swamp___
Thoth
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
207W - 202L
1,490 Elo+
Solo
Zeus
Zeus
balztodawal
Zeus
Level 111
God Stats
24W - 18L
1,581 SR
Queue Stats
28W - 38L
1,414 Elo+
Solo
Team Averages
Level 114
1,534 SR
1,438 Elo+

VS

Team Averages
Level 106
1,562 SR
1,521 Elo+
Sol
Sol
FreeSpeech2020
Sol
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Solo
Nemesis
Nemesis
KroNos1911
Nemesis
Level 145
God Stats
35W - 47L
1,363 SR
Queue Stats
385W - 407L
1,433 Elo+
Solo
Zhong Kui
Zhong Kui
Ryuxay-
Zhong Kui
Level 114
God Stats
5W - 4L
1,500 SR
Queue Stats
608W - 467L
1,617 Elo+
Party 1
Neith
Neith
TrindadeFFC
Neith
Level 68
God Stats
7W - 5L
1,818 SR
Queue Stats
11W - 15L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
WhatWrongwithU
Gilgamesh
Level 126
God Stats
53W - 59L
1,627 SR
Queue Stats
978W - 850L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 5
8,600
1,229
11,188
7,478
2,905
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 1 / 8
8,534
1,219
10,378
11,669
10,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 2 / 5
8,300
1,186
6,731
4,490
1,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
4 / 1 / 5
8,382
1,197
7,547
4,336
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 6
8,434
1,205
11,814
5,003
1,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

308

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
8,329
1,190
9,314
11,338
2,399
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
KroNos1911
Nemesis
14
0 / 4 / 4
7,788
1,113
6,341
15,842
3,283
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Ryuxay-
Zhong Kui
13
2 / 3 / 3
7,681
1,097
2,842
3,455
1,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
0 / 4 / 3
7,476
1,068
4,592
8,085
2,416
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
WhatWrongwithU
Gilgamesh
13
3 / 0 / 4
8,452
1,207
6,822
13,880
9,324
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
14
Kills
8
8
Deaths
14
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
3
3
2
1.33
W
2
1
8
6
W
2
2
5
2.25
L
Nemesis
KroNos1911
Nemesis
0
4
4
0.5
L
Zhong Kui
Ryuxay-
Zhong Kui
2
3
3
1.17
W
4
1
5
6.5
L
0
4
3
0.38
L
Gilgamesh
WhatWrongwithU
Gilgamesh
3
0
4
5
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,658
Damage
29,911
32,976
Taken
52,600
18,229
Mitigated
19,268
5,862
Healing
5,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,188
1,616
0
297
7,478
2,905
0
1,546
5,932
0
19,212
L
9,314
2,948
0
1,328
11,338
2,399
0
4,400
6,701
26,796
0
W
10,378
1,533
887
3,426
11,669
10,432
0
5,629
6,040
0
17,035
W
6,731
1,571
0
806
4,490
1,686
0
1,375
3,115
0
21,690
L
Nemesis
KroNos1911
Nemesis
6,341
2,249
0
2,202
15,842
3,283
0
3,048
12,442
0
16,485
L
Zhong Kui
Ryuxay-
Zhong Kui
2,842
920
0
348
3,455
1,846
0
1,026
2,373
7,203
1,196
W
7,547
200
0
0
4,336
1,478
0
1,507
2,829
18,603
0
L
4,592
1,020
0
885
8,085
2,416
0
3,598
4,313
0
18,996
L
Gilgamesh
WhatWrongwithU
Gilgamesh
6,822
1,515
0
686
13,880
9,324
0
6,595
6,810
0
21,143
W
11,814
287
223
223
5,003
1,728
0
1,760
3,243
25,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,250
Gold Earned
39,726
145
Minions Killed
143
5
Camps Cleared
5
739,915
Distance Traveled
638,941
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,600
1,229
32
5
2
171,320
2
L
Sol
8,329
1,190
45
6
1
128,831
0
W
Guan Yu
8,534
1,219
12
2
0
162,132
0
W
Neith
8,300
1,186
36
5
3
129,108
0
L
Nemesis
7,788
1,113
18
3
1
155,781
2
L
Zhong Kui
7,681
1,097
16
2
2
57,673
0
W
Thoth
8,382
1,197
26
4
0
135,048
0
L
Neith
7,476
1,068
31
4
1
127,955
0
L
Gilgamesh
8,452
1,207
33
5
0
168,701
0
W
Zeus
8,434
1,205
39
6
0
142,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role