Player Matchup

Sylvanus
Sylvanus
DMS Aesthetic
Sylvanus
Level 145
God Stats
12W - 12L
1,449 SR
Queue Stats
260W - 278L
1,449 Elo+
Solo
Ra
Ra
Gurthygridlock
Ra
Level 44
God Stats
13W - 24L
1,293 SR
Queue Stats
69W - 90L
1,267 Elo+
Party 2
Mulan
Mulan
ICODxLEGENDS
Mulan
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
169W - 197L
1,298 Elo+
Party 2
Nemesis
Nemesis
SB_2247
Nemesis
Level 15
God Stats
8W - 11L
1,333 SR
Queue Stats
13W - 27L
1,236 Elo+
Party 2
Medusa
Medusa
XAV1RUS
Medusa
Level 68
God Stats
6W - 6L
1,499 SR
Queue Stats
317W - 426L
1,418 Elo+
Solo
Team Averages
Level 79
1,415 SR
1,334 Elo+

VS

Team Averages
Level 88
1,579 SR
1,372 Elo+
Aphrodite
Aphrodite
HNBII
Aphrodite
Level 120
God Stats
5W - 4L
1,686 SR
Queue Stats
62W - 72L
1,334 Elo+
Party 1
Eset
Eset
InactiveHarpy9
Eset
Level 118
God Stats
28W - 27L
1,666 SR
Queue Stats
258W - 281L
1,395 Elo+
Solo
Medusa
Medusa
NuttMilkk
Medusa
Level 65
God Stats
7W - 6L
1,614 SR
Queue Stats
165W - 208L
1,432 Elo+
Solo
He Bo
He Bo
OBasssam
He Bo
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 71L
1,354 Elo+
Party 1
Cu Chulainn
Cu Chulainn
mjooheonx1
Cu Chulainn
Level 33
God Stats
11W - 13L
1,427 SR
Queue Stats
145W - 172L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DMS Aesthetic
Sylvanus
16
1 / 2 / 2
9,576
563
7,271
12,231
6,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 6 / 3
8,184
481
9,430
10,150
5,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 6 / 3
8,440
496
14,334
15,347
12,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
SB_2247
Nemesis
12
1 / 5 / 2
7,561
445
3,806
10,620
2,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
XAV1RUS
Medusa
13
0 / 1 / 1
7,664
451
2,416
7,190
2,210
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HNBII
Aphrodite
14
2 / 2 / 2
7,810
459
4,733
8,841
3,160
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 3 / 5
8,660
509
5,724
15,231
14,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
NuttMilkk
Medusa
14
4 / 0 / 9
8,558
503
8,005
8,823
3,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
OBasssam
He Bo
14
3 / 2 / 12
8,291
488
9,216
9,029
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
mjooheonx1
Cu Chulainn
15
6 / 1 / 7
8,380
493
8,674
14,756
6,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
8
Kills
20
20
Deaths
8
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DMS Aesthetic
Sylvanus
1
2
2
1
L
2
6
3
0.58
W
Aphrodite
HNBII
Aphrodite
2
2
2
1.5
L
4
6
3
0.92
W
5
3
5
2.5
W
Medusa
NuttMilkk
Medusa
4
0
9
8.5
W
He Bo
OBasssam
He Bo
3
2
12
4.5
L
Nemesis
SB_2247
Nemesis
1
5
2
0.4
L
Medusa
XAV1RUS
Medusa
0
1
1
0.5
W
Cu Chulainn
mjooheonx1
Cu Chulainn
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,257
Damage
36,352
55,538
Taken
56,680
29,281
Mitigated
30,013
15,694
Healing
23,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DMS Aesthetic
Sylvanus
7,271
2,331
101
5,523
12,231
6,318
1,860
4,591
7,640
53,777
13,386
L
9,430
1,542
583
978
10,150
5,480
169
4,033
6,117
51,000
0
W
Aphrodite
HNBII
Aphrodite
4,733
365
1,466
5,874
8,841
3,160
215
3,580
5,159
45,051
0
L
14,334
999
0
4,564
15,347
12,347
0
5,448
9,899
0
39,960
W
5,724
844
2,096
3,495
15,231
14,052
519
2,290
12,628
24,726
0
W
Medusa
NuttMilkk
Medusa
8,005
2,978
0
2,557
8,823
3,479
1,295
1,490
7,105
0
46,149
W
He Bo
OBasssam
He Bo
9,216
820
0
910
9,029
3,005
296
4,084
4,841
47,853
0
L
Nemesis
SB_2247
Nemesis
3,806
1,113
0
142
10,620
2,926
82
4,721
5,899
0
30,904
L
Medusa
XAV1RUS
Medusa
2,416
1,298
0
3,803
7,190
2,210
318
880
6,310
0
46,080
W
Cu Chulainn
mjooheonx1
Cu Chulainn
8,674
1,599
0
6,721
14,756
6,317
185
4,435
10,251
0
45,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,425
Gold Earned
41,699
421
Minions Killed
373
0
Camps Cleared
0
1,396,846
Distance Traveled
1,561,388
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,576
563
134
8
0
242,221
2
L
Ra
8,184
481
85
5
0
280,313
0
W
Aphrodite
7,810
459
101
6
0
280,988
4
L
Mulan
8,440
496
59
3
0
317,997
2
W
Eset
8,660
509
38
2
0
263,405
4
W
Medusa
8,558
503
87
5
0
308,505
4
W
He Bo
8,291
488
70
4
0
324,380
0
L
Nemesis
7,561
445
62
4
0
334,292
0
L
Medusa
7,664
451
81
5
0
222,023
0
W
Cu Chulainn
8,380
493
77
5
0
384,110
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role