Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
DoctorBalls
Agni
Level 109
God Stats
92W - 68L
1,662 SR
Queue Stats
114W - 121L
1,704 Elo+
Party 1
Chaac
Chaac
PeeDoctor
Chaac
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 22L
1,716 Elo+
Party 1
Rama
Rama
swaGGMysinFul55
Rama
Level 155
God Stats
6W - 3L
1,613 SR
Queue Stats
109W - 124L
1,493 Elo+
Solo
Set
Set
Сlapped
Set
Level 148
God Stats
3W - 2L
1,549 SR
Queue Stats
376W - 330L
1,577 Elo+
Party 2
Team Averages
Level 116
1,565 SR
1,598 Elo+

VS

Team Averages
Level 139
1,640 SR
1,579 Elo+
Sobek
Sobek
Dempsey6766
Sobek
Level 128
God Stats
3W - 6L
1,562 SR
Queue Stats
230W - 202L
1,561 Elo+
Solo
Artemis
Artemis
Du3kett
Artemis
Level 148
God Stats
0W - 3L
1,827 SR
Queue Stats
66W - 73L
1,614 Elo+
Solo
Fenrir
Fenrir
Freddy0312
Fenrir
Level 126
God Stats
2W - 4L
1,636 SR
Queue Stats
74W - 77L
1,479 Elo+
Solo
Janus
Janus
LIZARDWOLFE123
Janus
Level 133
God Stats
9W - 9L
1,448 SR
Queue Stats
56W - 64L
1,480 Elo+
Solo
Hera
Hera
Orochimama
Hera
Level 159
God Stats
14W - 6L
1,729 SR
Queue Stats
296W - 149L
1,758 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
1 / 2 / 6
7,059
784
3,476
8,623
7,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 6 / 6
6,274
697
7,665
5,915
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
PeeDoctor
Chaac
12
4 / 2 / 3
7,106
790
6,705
8,699
5,520
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mace

Mace

+10
Physical Power

13
1 / 2 / 7
7,119
791
6,940
7,055
2,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
5 / 4 / 1
7,648
850
5,192
8,627
3,635
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 9
7,258
806
5,747
14,272
13,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Du3kett
Artemis
9
0 / 0 / 0
5,469
608
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
Freddy0312
Fenrir
14
6 / 5 / 6
7,725
858
4,499
9,603
6,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 3 / 8
7,362
818
7,167
5,931
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 0 / 6
7,414
824
12,747
5,738
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
44
11
Kills
15
16
Deaths
11
23
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
2
6
2
L
1
3
9
1.83
W
0
6
6
0.5
L
Artemis
Du3kett
Artemis
0
0
0
0
L
Fenrir
Freddy0312
Fenrir
6
5
6
1.8
L
3
3
8
2.33
L
5
0
6
8
W
Chaac
PeeDoctor
Chaac
4
2
3
2.75
W
1
2
7
2.25
W
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,978
Damage
30,160
38,919
Taken
35,544
21,671
Mitigated
24,841
5,580
Healing
10,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,476
1,555
0
749
8,623
7,726
56
6,617
1,737
7,888
0
L
5,747
246
0
4,861
14,272
13,910
0
4,695
9,577
11,963
0
W
7,665
475
0
125
5,915
1,944
78
2,620
3,028
18,474
0
L
Artemis
Du3kett
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
Freddy0312
Fenrir
4,499
144
0
2,108
9,603
6,402
0
1,674
7,929
0
14,531
L
7,167
309
0
711
5,931
2,177
0
2,605
3,326
23,157
0
L
12,747
2,455
0
2,571
5,738
2,352
117
2,167
3,571
26,687
0
W
Chaac
PeeDoctor
Chaac
6,705
481
446
3,115
8,699
5,520
0
6,296
2,183
0
17,658
W
6,940
3,385
0
0
7,055
2,846
176
4,822
1,999
0
22,143
W
5,192
1,988
0
1,145
8,627
3,635
0
4,368
3,983
0
19,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,206
Gold Earned
35,228
139
Minions Killed
122
0
Camps Cleared
0
920,854
Distance Traveled
804,853
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,059
784
6
1
0
187,062
0
L
Sobek
7,258
806
13
1
0
201,225
0
W
Agni
6,274
697
25
3
0
175,000
1
L
Artemis
5,469
608
0
0
0
8,726
0
L
Fenrir
7,725
858
24
3
0
205,188
2
L
Janus
7,362
818
40
4
0
183,115
1
L
Hera
7,414
824
45
5
0
206,599
1
W
Chaac
7,106
790
24
3
0
188,539
4
W
Rama
7,119
791
44
5
0
169,924
2
W
Set
7,648
850
40
4
0
200,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role